Player Matchup

Cernunnos
Cernunnos
BlessNade
Cernunnos
Level 109
God Stats
4W - 2L
1,567 SR
Queue Stats
126W - 80L
1,500 Elo+
Party 1
Loki
Loki
Justme lelo
Loki
Level 106
God Stats
9W - 7L
1,689 SR
Queue Stats
114W - 103L
1,590 Elo+
Party 1
Janus
Janus
KingSullyJS
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,655 Elo+
Party 1
Sobek
Sobek
Nobody TNP
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 90L
1,461 Elo+
Party 1
King Arthur
King Arthur
imAbcd
King Arthur
Level 145
God Stats
2W - 2L
1,166 SR
Queue Stats
116W - 76L
1,577 Elo+
Party 1
Team Averages
Level 93
1,484 SR
1,557 Elo+

VS

Team Averages
Level 63
1,501 SR
1,527 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
D0RKYDUDE
Ganesha
Level 107
God Stats
2W - 1L
1,642 SR
Queue Stats
26W - 24L
1,515 Elo+
Party 2
Bastet
Bastet
DragonBruh
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,703 Elo+
Party 3
Baron Samedi
Baron Samedi
Fergel
Baron Samedi
Level 102
God Stats
1W - 1L
1,363 SR
Queue Stats
22W - 18L
1,540 Elo+
Party 2
Heimdallr
Heimdallr
labloob
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlessNade
Cernunnos
15
0 / 2 / 6
8,543
657
9,602
13,953
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 4 / 2
9,462
728
7,574
10,968
3,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 6 / 3
9,182
706
15,662
8,308
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
14
1 / 9 / 3
8,523
656
3,308
20,329
18,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
imAbcd
King Arthur
16
2 / 7 / 3
9,131
702
9,856
15,844
14,711
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
9 / 1 / 11
10,954
843
8,902
13,968
11,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
D0RKYDUDE
Ganesha
17
0 / 3 / 24
10,588
814
13,685
15,421
14,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
DragonBruh
Bastet
18
4 / 2 / 13
10,647
819
11,435
13,531
5,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Fergel
Baron Samedi
20
11 / 0 / 12
11,733
903
16,952
7,126
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
labloob
Heimdallr
16
4 / 3 / 14
9,762
751
10,784
11,723
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
102
9
Kills
28
28
Deaths
9
17
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
9
1
11
14.5
L
Cernunnos
BlessNade
Cernunnos
0
2
6
1.5
W
Ganesha
D0RKYDUDE
Ganesha
0
3
24
4
W
Bastet
DragonBruh
Bastet
4
2
13
5.25
W
Baron Samedi
Fergel
Baron Samedi
11
0
12
17
L
3
4
2
1
L
3
6
3
0.75
L
Sobek
1
9
3
0.28
L
King Arthur
imAbcd
King Arthur
2
7
3
0.5
W
Heimdallr
labloob
Heimdallr
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,002
Damage
61,758
69,402
Taken
61,769
42,825
Mitigated
38,599
5,913
Healing
26,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,902
2,752
1,352
4,961
13,968
11,015
1,039
4,416
9,340
0
24,247
L
Cernunnos
BlessNade
Cernunnos
9,602
3,763
0
2,526
13,953
3,135
0
5,399
8,480
0
29,055
W
Ganesha
D0RKYDUDE
Ganesha
13,685
820
2,169
3,706
15,421
14,748
233
6,093
9,040
29,111
0
W
Bastet
DragonBruh
Bastet
11,435
2,228
729
3,693
13,531
5,017
1,018
2,489
10,968
0
46,403
W
Baron Samedi
Fergel
Baron Samedi
16,952
1,732
4,438
2,396
7,126
3,414
788
1,828
5,209
47,919
0
L
7,574
334
0
466
10,968
3,878
681
5,516
5,353
0
38,310
L
15,662
108
0
330
8,308
2,544
0
2,002
6,244
37,706
0
L
Sobek
3,308
89
241
2,025
20,329
18,557
0
10,764
9,166
6,260
0
L
King Arthur
imAbcd
King Arthur
9,856
504
0
325
15,844
14,711
0
5,992
9,517
153
27,001
W
Heimdallr
labloob
Heimdallr
10,784
4,798
0
2,620
11,723
4,405
3,717
3,518
8,089
0
29,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,841
Gold Earned
53,684
214
Minions Killed
258
0
Camps Cleared
0
1,233,799
Distance Traveled
1,377,887
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,954
843
49
4
0
300,002
3
L
Cernunnos
8,543
657
56
4
0
273,806
1
W
Ganesha
10,588
814
7
1
0
265,384
0
W
Bastet
10,647
819
71
5
0
310,460
3
W
Baron Samedi
11,733
903
89
7
0
262,496
0
L
Loki
9,462
728
73
6
0
268,834
3
L
Janus
9,182
706
45
3
0
203,868
0
L
Sobek
8,523
656
4
0
0
242,306
0
L
King Arthur
9,131
702
36
3
0
244,985
2
W
Heimdallr
9,762
751
42
3
0
239,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role