Player Matchup

Horus
Horus
Assasibn
Horus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 133L
1,714 Elo+
Party 1
Geb
Geb
Assertedgold79
Geb
Level 95
God Stats
5W - 5L
1,591 SR
Queue Stats
117W - 117L
1,736 Elo+
Party 1
Hercules
Hercules
DurKaDuuuurk
Hercules
Level 118
God Stats
7W - 0L
1,500 SR
Queue Stats
117W - 118L
1,531 Elo+
Solo
Chaac
Chaac
JoIyGingerGiant
Chaac
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 97L
1,764 Elo+
Party 1
Camazotz
Camazotz
Slothipus
Camazotz
Level 95
God Stats
1W - 4L
1,285 SR
Queue Stats
92W - 98L
1,628 Elo+
Solo
Team Averages
Level 114
1,475 SR
1,675 Elo+

VS

Team Averages
Level 83
1,459 SR
1,485 Elo+
Terra
Terra
Jargonwander
Terra
Level 108
God Stats
2W - 4L
1,297 SR
Queue Stats
532W - 557L
1,618 Elo+
Solo
Fenrir
Fenrir
Kaos Krusaders
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,335 Elo+
Solo
Artio
Artio
Oloyutre
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,599 Elo+
Party 2
Xing Tian
Xing Tian
Rubenvp11
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
oTheSazcuash
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Assasibn
Horus
15
8 / 1 / 15
9,159
916
15,041
15,975
16,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 1 / 17
8,887
889
12,827
16,536
17,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
DurKaDuuuurk
Hercules
14
4 / 3 / 14
8,574
857
16,156
14,369
9,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 1 / 19
9,570
957
17,409
18,606
17,683
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
Slothipus
Camazotz
17
6 / 0 / 12
9,694
969
11,517
13,603
7,946
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,340
734
5,328
14,448
18,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 6 / 4
6,896
690
10,502
20,807
13,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Oloyutre
Artio
13
0 / 4 / 5
7,400
740
9,808
17,584
18,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
Rubenvp11
Xing Tian
12
1 / 4 / 2
6,994
699
7,683
15,708
14,376
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
oTheSazcuash
Thanatos
12
3 / 8 / 3
7,831
783
12,152
14,500
6,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
25
Kills
6
6
Deaths
25
77
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
Assasibn
Horus
8
1
15
15.5
W
2
1
17
10.5
W
Hercules
DurKaDuuuurk
Hercules
4
3
14
3.67
L
1
3
4
1
W
5
1
19
14.5
L
1
6
4
0.5
L
Artio
Oloyutre
Artio
0
4
5
0.63
L
Xing Tian
Rubenvp11
Xing Tian
1
4
2
0.5
W
Camazotz
Slothipus
Camazotz
6
0
12
12
L
Thanatos
oTheSazcuash
Thanatos
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,950
Damage
45,473
79,089
Taken
83,047
69,018
Mitigated
71,937
45,970
Healing
33,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Assasibn
Horus
15,041
7,050
6,112
6,044
15,975
16,474
1,703
5,872
10,103
0
23,645
W
12,827
1,983
1,660
3,082
16,536
17,445
302
4,822
11,714
21,140
0
W
Hercules
DurKaDuuuurk
Hercules
16,156
5,434
2,079
4,680
14,369
9,470
1,378
4,795
9,453
0
24,773
L
5,328
1,618
4,366
2,381
14,448
18,837
196
3,468
10,645
10,176
0
W
17,409
2,389
4,188
7,681
18,606
17,683
1,142
4,466
13,544
615
29,548
L
10,502
2,508
0
4,673
20,807
13,543
203
3,293
17,000
0
15,280
L
Artio
Oloyutre
Artio
9,808
557
5,826
5,691
17,584
18,360
279
2,842
14,431
25,400
0
L
Xing Tian
Rubenvp11
Xing Tian
7,683
389
1,226
1,377
15,708
14,376
250
1,988
13,548
12,287
0
W
Camazotz
Slothipus
Camazotz
11,517
3,017
1,574
8,870
13,603
7,946
132
2,864
10,739
0
23,324
L
Thanatos
oTheSazcuash
Thanatos
12,152
1,961
1,313
6,617
14,500
6,821
743
1,654
12,687
0
15,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,884
Gold Earned
36,461
100
Minions Killed
53
0
Camps Cleared
0
1,039,515
Distance Traveled
954,532
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,159
916
19
2
0
205,316
1
W
Geb
8,887
889
20
2
0
208,698
1
W
Hercules
8,574
857
14
1
0
195,274
0
L
Terra
7,340
734
8
1
0
200,949
0
W
Chaac
9,570
957
24
2
0
208,087
1
L
Fenrir
6,896
690
9
1
0
180,202
2
L
Artio
7,400
740
22
2
0
207,338
0
L
Xing Tian
6,994
699
3
0
0
191,914
0
W
Camazotz
9,694
969
23
2
0
222,140
0
L
Thanatos
7,831
783
11
1
0
174,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role