Player Matchup

Anhur
Anhur
AllFatherGuideMe
Anhur
Level 56
God Stats
1W - 5L
1,223 SR
Queue Stats
2W - 14L
1,016 Elo+
Party 1
Anubis
Anubis
Blizzguy69
Anubis
Level 62
God Stats
20W - 37L
1,275 SR
Queue Stats
21W - 41L
1,206 Elo+
Party 1
Geb
Geb
The0nlyChance
Geb
Level 64
God Stats
15W - 18L
1,308 SR
Queue Stats
23W - 25L
1,326 Elo+
Solo
Thanatos
Thanatos
Y90000FatMen
Thanatos
Level 67
God Stats
4W - 13L
1,260 SR
Queue Stats
20W - 41L
1,430 Elo+
Party 1
Ymir
Ymir
berserker_707
Ymir
Level 58
God Stats
29W - 41L
1,463 SR
Queue Stats
64W - 95L
1,271 Elo+
Party 1
Team Averages
Level 61
1,306 SR
1,250 Elo+

VS

Team Averages
Level 95
1,454 SR
1,315 Elo+
Bastet
Bastet
Andre_Lima27
Bastet
Level 115
God Stats
35W - 29L
1,346 SR
Queue Stats
473W - 545L
1,344 Elo+
Solo
Zeus
Zeus
No_manz_land11
Zeus
Level 67
God Stats
3W - 3L
1,463 SR
Queue Stats
10W - 11L
1,374 Elo+
Solo
Izanami
Izanami
Shazzorock
Izanami
Level 106
God Stats
11W - 5L
1,517 SR
Queue Stats
203W - 195L
1,366 Elo+
Solo
Artio
Artio
Vuiita
Artio
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
19W - 15L
1,108 Elo+
Solo
Nike
Nike
zaeeOCH8
Nike
Level 125
God Stats
16W - 16L
1,444 SR
Queue Stats
440W - 440L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 5
7,587
474
5,287
8,872
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Blizzguy69
Anubis
14
4 / 6 / 2
8,360
523
10,037
13,533
5,935
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 4 / 1
5,976
374
3,976
11,101
7,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Y90000FatMen
Thanatos
11
2 / 6 / 3
7,107
444
3,520
12,043
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 3 / 5
7,460
466
4,329
12,921
10,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
8 / 1 / 9
9,256
579
9,265
9,422
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
7 / 5 / 5
8,581
536
11,081
9,050
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Shazzorock
Izanami
12
2 / 5 / 5
7,554
472
5,856
7,914
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Vuiita
Artio
16
3 / 0 / 5
9,267
579
8,335
11,195
7,513
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
13
3 / 2 / 9
8,684
543
5,932
14,251
8,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
12
Kills
23
23
Deaths
13
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Bastet
8
1
9
12.5
L
Anubis
Blizzguy69
Anubis
4
6
2
0.83
W
7
5
5
1.9
W
Izanami
Shazzorock
Izanami
2
5
5
0.9
L
0
4
1
0.13
W
Artio
Vuiita
Artio
3
0
5
5.5
L
Thanatos
Y90000FatMen
Thanatos
2
6
3
0.58
L
3
3
5
1.83
W
Nike
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,149
Damage
40,469
58,470
Taken
51,832
29,679
Mitigated
22,547
17,021
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,287
1,355
217
1,736
8,872
2,237
0
697
8,147
0
35,398
W
Bastet
9,265
2,031
0
3,043
9,422
2,803
0
3,032
6,390
0
36,930
L
Anubis
Blizzguy69
Anubis
10,037
335
0
5,552
13,533
5,935
87
4,327
8,950
55,104
0
W
11,081
1,051
176
2,399
9,050
1,924
356
4,801
4,249
39,410
0
W
Izanami
Shazzorock
Izanami
5,856
3,769
0
1,376
7,914
1,958
1,645
3,189
4,725
0
36,132
L
3,976
447
0
2,073
11,101
7,521
62
6,403
4,622
23,118
0
W
Artio
Vuiita
Artio
8,335
1,140
390
5,438
11,195
7,513
1,044
3,893
7,302
59,802
0
L
Thanatos
Y90000FatMen
Thanatos
3,520
1,273
0
6,237
12,043
3,965
0
3,473
8,470
0
33,054
L
4,329
1,350
0
1,206
12,921
10,021
0
3,846
8,865
21,900
0
W
Nike
5,932
1,301
390
3,035
14,251
8,349
165
3,427
10,824
0
38,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,490
Gold Earned
43,342
304
Minions Killed
349
0
Camps Cleared
0
1,301,415
Distance Traveled
1,424,312
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,587
474
68
4
0
245,904
4
W
Bastet
9,256
579
58
4
0
348,581
6
L
Anubis
8,360
523
96
6
0
231,392
3
W
Zeus
8,581
536
66
4
0
239,600
0
W
Izanami
7,554
472
63
4
0
254,227
4
L
Geb
5,976
374
29
2
0
241,352
0
W
Artio
9,267
579
95
6
0
324,190
6
L
Thanatos
7,107
444
76
5
0
297,079
2
L
Ymir
7,460
466
35
2
0
285,688
0
W
Nike
8,684
543
67
4
0
257,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role