Player Matchup

Anhur
Anhur
BronzeLongbow
Anhur
Level 44
God Stats
1W - 1L
1,717 SR
Queue Stats
22W - 20L
1,490 Elo+
Solo
Atlas
Atlas
BrownPaperHat
Atlas
Level 65
God Stats
6W - 5L
1,500 SR
Queue Stats
127W - 122L
1,607 Elo+
Solo
Janus
Janus
ImGriinGo513
Janus
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 16L
1,411 Elo+
Party 2
Da Ji
Da Ji
PapaCleric
Da Ji
Level 52
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 83L
1,358 Elo+
Solo
King Arthur
King Arthur
XuRv INSANITY
King Arthur
Level 7
God Stats
7W - 7L
1,490 SR
Queue Stats
7W - 7L
1,457 Elo+
Party 2
Team Averages
Level 55
1,541 SR
1,465 Elo+

VS

Team Averages
Level 64
1,688 SR
1,452 Elo+
Discordia
Discordia
Blasilk
Discordia
Level 60
God Stats
10W - 5L
1,465 SR
Queue Stats
492W - 463L
1,439 Elo+
Party 1
Cernunnos
Cernunnos
BrajamVS
Cernunnos
Level 129
God Stats
7W - 3L
1,782 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Fafnir
Fafnir
FabryMur
Fafnir
Level 57
God Stats
3W - 4L
1,808 SR
Queue Stats
310W - 292L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
JoXth
Danzaburou
Level 49
God Stats
7W - 10L
1,718 SR
Queue Stats
323W - 328L
1,496 Elo+
Party 1
Loki
Loki
Landolc9914
Loki
Level 24
God Stats
4W - 4L
1,666 SR
Queue Stats
320W - 325L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
4,826
439
1,982
6,785
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 2 / 2
5,211
474
1,926
10,396
3,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 0 / 2
6,491
590
3,708
4,101
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
11
3 / 2 / 1
6,153
559
3,288
7,427
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
XuRv INSANITY
King Arthur
10
0 / 2 / 0
5,432
494
2,861
10,028
4,463
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blasilk
Discordia
11
2 / 2 / 0
5,909
537
3,617
4,708
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
BrajamVS
Cernunnos
11
2 / 0 / 1
6,607
601
6,942
5,355
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
FabryMur
Fafnir
10
2 / 0 / 5
6,945
631
7,084
7,168
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
JoXth
Danzaburou
10
5 / 2 / 1
6,682
607
6,963
5,226
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 2
6,119
556
2,170
6,288
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
11
11
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
Blasilk
Discordia
2
2
0
1
W
Cernunnos
BrajamVS
Cernunnos
2
0
1
2.5
L
1
5
1
0.3
L
0
2
2
0.5
W
Fafnir
FabryMur
Fafnir
2
0
5
4.5
L
1
0
2
2
W
Danzaburou
JoXth
Danzaburou
5
2
1
2.75
W
0
1
2
1
L
Da Ji
3
2
1
1.75
L
King Arthur
XuRv INSANITY
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,765
Damage
26,776
38,737
Taken
28,745
12,989
Mitigated
11,226
10,817
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Blasilk
Discordia
3,617
257
0
1,437
4,708
1,368
620
2,370
2,146
31,653
0
W
Cernunnos
BrajamVS
Cernunnos
6,942
3,298
0
2,314
5,355
1,810
616
150
5,205
0
35,786
L
1,982
1,167
0
691
6,785
1,547
0
2,105
4,680
0
14,223
L
1,926
663
1,000
2,905
10,396
3,346
0
2,982
7,414
12,116
0
W
Fafnir
FabryMur
Fafnir
7,084
1,762
0
3,295
7,168
4,809
541
1,289
5,879
15,315
7,979
L
3,708
93
0
1,078
4,101
1,272
490
2,351
1,750
39,189
0
W
Danzaburou
JoXth
Danzaburou
6,963
3,568
0
1,751
5,226
1,414
1,162
637
4,589
0
34,616
W
2,170
207
0
2,906
6,288
1,825
0
1,080
5,142
0
35,503
L
Da Ji
3,288
798
0
2,594
7,427
2,361
0
1,191
6,236
0
27,896
L
King Arthur
XuRv INSANITY
King Arthur
2,861
355
0
2,549
10,028
4,463
0
0
10,028
1,390
23,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,113
Gold Earned
32,262
237
Minions Killed
292
0
Camps Cleared
0
1,064,130
Distance Traveled
1,071,433
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,909
537
48
4
0
208,675
2
W
Cernunnos
6,607
601
64
6
0
190,760
0
L
Anhur
4,826
439
28
3
0
188,137
0
L
Atlas
5,211
474
14
1
0
216,183
1
W
Fafnir
6,945
631
37
3
0
231,630
0
L
Janus
6,491
590
86
8
0
223,786
1
W
Danzaburou
6,682
607
62
6
0
195,813
0
W
Loki
6,119
556
81
7
0
244,555
0
L
Da Ji
6,153
559
56
5
0
227,476
3
L
King Arthur
5,432
494
53
5
0
208,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role