Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
EazyE_412
Cu Chulainn
Silver II
Level 127
God Stats
5W - 6L
1,765 SR
Queue Stats
161W - 171L
1,019 MMR
Party 1
Medusa
Medusa
Silver III
FaintBunny97806
Medusa
Silver III
Level 79
God Stats
2W - 1L
1,845 SR
Queue Stats
64W - 76L
1,085 MMR
Solo
Sol
Sol
Gold IV
Hoolahan_412
Sol
Gold IV
Level 63
God Stats
22W - 31L
1,480 SR
Queue Stats
55W - 60L
1,298 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,697 SR
1,134 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,537 SR
1,196 MMR
Scylla
Scylla
Bronze III
Awbii
Scylla
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,355 MMR
Party 2
Mulan
Mulan
Bronze III
Azuceo
Mulan
Bronze III
Level 77
God Stats
3W - 4L
1,750 SR
Queue Stats
6W - 8L
1,459 MMR
Party 2
Atlas
Atlas
Bronze II
Conyerkillss
Atlas
Bronze II
Level 69
God Stats
0W - 1L
1,360 SR
Queue Stats
42W - 71L
773 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EazyE_412
Cu Chulainn
17
3 / 5 / 11
12,793
673
18,748
25,701
28,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
10 / 3 / 4
13,851
729
21,574
17,982
7,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 0 / 12
13,734
723
28,207
15,965
7,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
BastetZeusGilgameshVulcanGeb

VS

Bans
CthulhuBaron SamediChaacAphroditeTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Awbii
Scylla
17
1 / 4 / 7
11,036
581
16,673
20,974
6,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
Azuceo
Mulan
15
3 / 10 / 4
10,913
574
9,414
25,824
20,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 2 / 4
11,971
630
15,133
28,691
36,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
16
Kills
8
8
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
Awbii
Scylla
1
4
7
1.13
L
Mulan
Azuceo
Mulan
3
10
4
0.5
L
4
2
4
3
W
Cu Chulainn
EazyE_412
Cu Chulainn
3
5
11
1.7
W
10
3
4
4
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,529
Damage
41,220
59,648
Taken
75,489
43,627
Mitigated
63,452
24,337
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Awbii
Scylla
16,673
2,688
361
4,440
20,974
6,782
0
8,753
12,221
57,140
0
L
Mulan
Azuceo
Mulan
9,414
613
352
3,392
25,824
20,357
0
9,963
15,861
3,372
23,605
L
15,133
4,497
1,647
2,071
28,691
36,313
0
11,636
17,055
41,301
0
W
Cu Chulainn
EazyE_412
Cu Chulainn
18,748
2,636
0
5,410
25,701
28,966
860
15,064
9,256
5,480
48,577
W
21,574
9,610
0
7,431
17,982
7,484
1,353
9,564
7,725
0
62,652
W
28,207
6,694
0
11,496
15,965
7,177
1,207
8,036
7,679
72,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,378
Gold Earned
33,920
206
Minions Killed
156
12
Camps Cleared
4
1,076,538
Distance Traveled
947,592
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,036
581
68
4
3
312,861
0
L
Mulan
10,913
574
47
2
1
300,454
1
L
Atlas
11,971
630
41
2
0
334,277
6
W
Cu Chulainn
12,793
673
61
3
1
329,849
1
W
Medusa
13,851
729
57
3
2
380,088
0
W
Sol
13,734
723
88
5
9
366,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role