Player Matchup

Loki
Loki
Silver III
DiLusionaaL
Loki
Silver III
Level 128
God Stats
2W - 2L
1,331 SR
Queue Stats
254W - 256L
1,499 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
LUIZSTARK2001
Gilgamesh
Bronze III
Level 143
God Stats
7W - 5L
1,500 SR
Queue Stats
21W - 24L
1,500 MMR
Party 2
Zeus
Zeus
Silver I
NickelPickle778
Zeus
Silver I
Level 127
God Stats
4W - 2L
1,754 SR
Queue Stats
22W - 28L
1,500 MMR
Party 1
Atlas
Atlas
Silver I
OC3ANK1SS
Atlas
Silver I
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,500 MMR
Party 1
Apollo
Apollo
Bronze III
Syze Vicens
Apollo
Bronze III
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 24L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,517 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 114
1,441 SR
1,500 MMR
Ravana
Ravana
Bronze III
GyrateTuba72304
Ravana
Bronze III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 81L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Ketoque
Izanami
Bronze III
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Party 3
Sylvanus
Sylvanus
Bronze III
Legit WICK
Sylvanus
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Set
Set
Silver III
jb00gie8917
Set
Silver III
Level 159
God Stats
0W - 1L
1,160 SR
Queue Stats
30W - 26L
1,499 MMR
Solo
Ra
Ra
Bronze III
nachoji1299
Ra
Bronze III
Level 108
God Stats
4W - 7L
1,547 SR
Queue Stats
15W - 18L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,977
532
3,177
8,097
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
LUIZSTARK2001
Gilgamesh
16
10 / 3 / 0
10,160
677
11,795
14,143
8,299
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 0 / 6
8,869
591
11,006
7,209
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
OC3ANK1SS
Atlas
13
2 / 1 / 8
8,588
573
5,090
11,395
13,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
13
4 / 1 / 3
8,223
548
6,242
8,668
3,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetMulanGebCliodhna

VS

Bans
Erlang ShenAthenaGaneshaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,871
458
3,749
8,375
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Ketoque
Izanami
11
1 / 4 / 0
6,523
435
2,799
9,092
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Legit WICK
Sylvanus
10
0 / 3 / 1
6,472
431
2,877
10,421
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 7 / 0
8,167
544
6,577
12,014
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 2
7,104
474
5,567
9,276
3,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
21
Kills
5
6
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
1
3
1
0.5
L
Izanami
Ketoque
Izanami
1
4
0
0.25
W
Gilgamesh
LUIZSTARK2001
Gilgamesh
10
3
0
3.33
L
Sylvanus
Legit WICK
Sylvanus
0
3
1
0.17
W
4
0
6
7
W
Atlas
OC3ANK1SS
Atlas
2
1
8
6
W
Apollo
4
1
3
5.5
L
3
7
0
0.43
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,310
Damage
21,569
49,512
Taken
49,178
31,023
Mitigated
23,727
15,393
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,177
692
0
3,445
8,097
2,761
661
859
7,238
0
51,774
L
3,749
926
0
2,513
8,375
2,771
19
1,479
6,868
0
41,076
L
Izanami
Ketoque
Izanami
2,799
2,097
0
2,258
9,092
2,848
0
6,610
2,439
0
44,087
W
Gilgamesh
LUIZSTARK2001
Gilgamesh
11,795
2,616
0
1,008
14,143
8,299
180
599
12,986
0
60,424
L
Sylvanus
Legit WICK
Sylvanus
2,877
230
1,033
3,870
10,421
7,339
0
6,659
3,719
8,818
0
W
11,006
2,833
0
3,404
7,209
2,625
867
1,379
5,830
74,411
0
W
Atlas
OC3ANK1SS
Atlas
5,090
2,022
1,030
3,272
11,395
13,460
187
2,018
9,287
22,670
0
W
Apollo
6,242
2,931
0
3,234
8,668
3,878
1,388
3,751
4,917
0
45,338
L
6,577
2,296
0
3,240
12,014
7,679
0
514
11,469
186
43,271
L
5,567
403
22
3,190
9,276
3,090
117
834
8,025
46,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,817
Gold Earned
35,137
453
Minions Killed
387
0
Camps Cleared
0
1,500,981
Distance Traveled
1,407,363
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,977
532
95
6
0
328,752
6
L
Ravana
6,871
458
86
6
0
313,375
2
L
Izanami
6,523
435
113
8
0
240,234
1
W
Gilgamesh
10,160
677
101
7
0
293,818
4
L
Sylvanus
6,472
431
6
0
0
280,504
4
W
Zeus
8,869
591
147
10
0
286,662
5
W
Atlas
8,588
573
32
2
0
281,714
3
W
Apollo
8,223
548
78
5
0
310,035
3
L
Set
8,167
544
93
6
0
281,553
1
L
Ra
7,104
474
89
6
0
291,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role