Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AngryRabbits
Jormungandr
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
259W - 187L
1,733 Elo+
Solo
Tiamat
Tiamat
Foximae
Tiamat
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
2,004 Elo+
Party 2
Atlas
Atlas
MidnightReverie
Atlas
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 127L
1,560 Elo+
Solo
Bastet
Bastet
OddFuture420
Bastet
Level 147
God Stats
19W - 15L
1,679 SR
Queue Stats
743W - 731L
1,554 Elo+
Party 2
Team Averages
Level 131
1,536 SR
1,670 Elo+

VS

Team Averages
Level 130
1,500 SR
1,488 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Heaguer
Artio
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,349 Elo+
Party 3
Mulan
Mulan
Kindredfear
Mulan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,545 Elo+
Solo
Raijin
Raijin
Metalocalyse
Raijin
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 97L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
7 / 4 / 14
9,970
906
11,475
9,488
5,114
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
AngryRabbits
Jormungandr
16
5 / 3 / 18
9,497
863
13,792
13,909
15,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Foximae
Tiamat
14
1 / 3 / 19
8,882
807
8,159
8,403
7,961
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 19
10,144
922
8,599
13,471
20,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
17
11 / 3 / 12
10,381
944
18,946
12,574
5,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 6 / 7
8,329
757
8,265
10,740
4,549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
 
Discordia
12
0 / 8 / 7
7,007
637
8,305
10,059
2,702
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Heaguer
Artio
16
4 / 3 / 8
8,967
815
9,709
22,747
17,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 7 / 8
8,584
780
6,645
15,198
9,205
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
16
4 / 4 / 4
9,016
820
9,693
10,665
3,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
48
27
Kills
14
15
Deaths
28
82
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
4
14
3.5
L
Da Ji
 
Da Ji
3
6
7
1.08
L
Discordia
 
Discordia
0
8
7
0.44
W
Jormungandr
AngryRabbits
Jormungandr
5
3
18
4.67
W
Tiamat
Foximae
Tiamat
1
3
19
3.5
L
Artio
Heaguer
Artio
4
3
8
2.67
L
3
7
8
1
L
Raijin
4
4
4
1.5
W
3
2
19
6.25
W
Bastet
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,971
Damage
42,617
57,845
Taken
69,409
55,142
Mitigated
37,087
20,295
Healing
23,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,475
8,506
937
2,117
9,488
5,114
3,164
5,060
4,428
0
22,388
L
Da Ji
 
Da Ji
8,265
1,548
646
1,139
10,740
4,549
310
5,175
5,485
0
10,801
L
Discordia
 
Discordia
8,305
273
550
719
10,059
2,702
138
4,093
5,489
15,639
0
W
Jormungandr
AngryRabbits
Jormungandr
13,792
2,239
361
3,282
13,909
15,988
178
6,728
6,459
26,810
0
W
Tiamat
Foximae
Tiamat
8,159
825
2,038
2,816
8,403
7,961
885
4,619
3,784
16,572
0
L
Artio
Heaguer
Artio
9,709
954
3,229
12,129
22,747
17,096
0
10,219
11,980
16,669
0
L
6,645
692
419
617
15,198
9,205
353
6,334
8,527
1,842
13,925
L
Raijin
9,693
471
378
3,268
10,665
3,535
247
3,287
7,378
27,625
0
W
8,599
2,942
499
1,574
13,471
20,102
811
6,434
7,037
25,920
0
W
Bastet
18,946
4,882
1,624
5,047
12,574
5,977
475
5,305
7,269
0
24,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,874
Gold Earned
41,903
117
Minions Killed
125
0
Camps Cleared
0
1,050,534
Distance Traveled
935,731
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,970
906
35
3
0
206,632
1
L
Da Ji
8,329
757
9
1
0
183,052
1
L
Discordia
7,007
637
19
2
0
188,736
4
W
Jormungandr
9,497
863
18
2
0
214,559
1
W
Tiamat
8,882
807
21
2
0
195,282
2
L
Artio
8,967
815
24
2
0
225,602
0
L
Mulan
8,584
780
24
2
0
161,161
0
L
Raijin
9,016
820
49
4
0
177,180
1
W
Atlas
10,144
922
29
3
0
195,899
1
W
Bastet
10,381
944
14
1
0
238,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role