Player Matchup

Cernunnos
Cernunnos
MikeySenseî
Cernunnos
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 26L
1,465 Elo+
Party 1
Cabrakan
Cabrakan
Nat3Dawg427
Cabrakan
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 29L
1,302 Elo+
Party 1
Tyr
Tyr
NotMeDoe14
Tyr
Level 89
God Stats
2W - 1L
1,639 SR
Queue Stats
18W - 20L
1,730 Elo+
Party 1
Discordia
Discordia
c-penny3
Discordia
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
338W - 272L
1,553 Elo+
Party 3
Hercules
Hercules
datsAlongRun
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 51L
1,489 Elo+
Party 3
Team Averages
Level 82
1,528 SR
1,508 Elo+

VS

Team Averages
Level 47
1,544 SR
1,608 Elo+
Terra
Terra
DefconTwo
Terra
Level 49
God Stats
2W - 10L
1,500 SR
Queue Stats
197W - 169L
1,546 Elo+
Solo
Chronos
Chronos
KÁOTIC
Chronos
Level 127
God Stats
3W - 3L
1,720 SR
Queue Stats
55W - 34L
1,560 Elo+
Party 2
Anhur
Anhur
MasonTheMonsoon
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,610 Elo+
Party 2
Hun Batz
Hun Batz
bobobacon13
Hun Batz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,595 Elo+
Party 2
Medusa
Medusa
oMythics
Medusa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 97L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MikeySenseî
Cernunnos
20
17 / 1 / 7
15,166
659
25,428
13,558
5,376
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Nat3Dawg427
Cabrakan
17
2 / 2 / 23
12,169
529
11,417
22,632
34,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 2 / 17
11,806
513
13,657
19,503
21,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
c-penny3
Discordia
20
12 / 4 / 9
13,080
569
23,736
13,874
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
datsAlongRun
Hercules
17
2 / 8 / 11
10,744
467
10,602
24,568
13,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DefconTwo
Terra
13
0 / 11 / 3
8,806
383
4,009
27,254
23,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
KÁOTIC
Chronos
18
7 / 3 / 2
12,080
525
26,712
21,398
8,115
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 7 / 5
12,083
525
15,945
20,446
6,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
bobobacon13
Hun Batz
19
3 / 4 / 5
11,984
521
9,634
18,574
7,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
oMythics
Medusa
16
1 / 9 / 3
10,225
445
12,045
20,705
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
35
34
Kills
17
17
Deaths
34
67
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Terra
DefconTwo
Terra
0
11
3
0.14
L
Chronos
KÁOTIC
Chronos
7
3
2
2.67
L
6
7
5
1.21
W
Cernunnos
MikeySenseî
Cernunnos
17
1
7
20.5
W
Cabrakan
Nat3Dawg427
Cabrakan
2
2
23
6.75
W
1
2
17
4.75
L
Hun Batz
bobobacon13
Hun Batz
3
4
5
1.38
W
Discordia
c-penny3
Discordia
12
4
9
4.13
W
Hercules
datsAlongRun
Hercules
2
8
11
0.94
L
Medusa
oMythics
Medusa
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,840
Damage
68,345
94,135
Taken
108,377
79,735
Mitigated
51,582
32,690
Healing
29,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
DefconTwo
Terra
4,009
228
3,234
5,311
27,254
23,559
0
11,104
15,879
24,284
0
L
Chronos
KÁOTIC
Chronos
26,712
8,788
0
6,626
21,398
8,115
564
7,663
13,254
87,631
0
L
15,945
6,965
157
3,393
20,446
6,225
1,509
8,231
12,131
0
72,071
W
Cernunnos
MikeySenseî
Cernunnos
25,428
13,341
0
8,525
13,558
5,376
432
2,683
10,875
0
150,864
W
Cabrakan
Nat3Dawg427
Cabrakan
11,417
2,232
1,177
4,272
22,632
34,654
0
7,517
15,115
23,604
0
W
13,657
1,693
0
7,962
19,503
21,104
413
8,049
11,454
0
60,567
L
Hun Batz
bobobacon13
Hun Batz
9,634
3,868
0
6,936
18,574
7,701
591
4,066
13,971
0
103,040
W
Discordia
c-penny3
Discordia
23,736
1,670
147
2,847
13,874
4,860
0
3,675
10,199
97,672
0
W
Hercules
datsAlongRun
Hercules
10,602
2,903
0
7,760
24,568
13,741
26
8,879
15,689
0
71,186
L
Medusa
oMythics
Medusa
12,045
7,056
0
3,927
20,705
5,982
639
4,089
16,427
0
69,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,965
Gold Earned
55,178
568
Minions Killed
550
0
Camps Cleared
0
2,335,452
Distance Traveled
2,139,665
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,806
383
35
2
0
395,789
4
L
Chronos
12,080
525
149
6
0
452,699
2
L
Anhur
12,083
525
113
5
0
387,571
2
W
Cernunnos
15,166
659
208
9
0
449,921
10
W
Cabrakan
12,169
529
12
1
0
471,236
3
W
Tyr
11,806
513
103
4
0
499,849
1
L
Hun Batz
11,984
521
150
7
0
483,872
1
W
Discordia
13,080
569
140
6
0
450,681
3
W
Hercules
10,744
467
105
5
0
463,765
4
L
Medusa
10,225
445
103
4
0
419,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role