Player Matchup

Tsukuyomi
Tsukuyomi
BendableChip
Tsukuyomi
Level 48
God Stats
4W - 3L
1,630 SR
Queue Stats
11W - 9L
1,612 Elo+
Party 1
Olorun
Olorun
MickeyQueues
Olorun
Level 27
God Stats
0W - 2L
1,289 SR
Queue Stats
16W - 9L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
MistrMayhem
Cthulhu
Level 143
God Stats
5W - 9L
1,304 SR
Queue Stats
51W - 72L
1,474 Elo+
Party 1
Nemesis
Nemesis
NlHB
Nemesis
Level 45
God Stats
2W - 5L
1,607 SR
Queue Stats
107W - 121L
1,561 Elo+
Party 1
Chaac
Chaac
gingerloudpack2
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,657 Elo+
Party 1
Team Averages
Level 77
1,466 SR
1,588 Elo+

VS

Team Averages
Level 70
1,534 SR
1,638 Elo+
Ah Puch
Ah Puch
BigBabyKrill
Ah Puch
Level 125
God Stats
15W - 3L
1,500 SR
Queue Stats
268W - 110L
1,740 Elo+
Party 3
Khepri
Khepri
Coleus123
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,726 Elo+
Party 2
Sun Wukong
Sun Wukong
LunaRAur0ra
Sun Wukong
Level 49
God Stats
3W - 0L
1,686 SR
Queue Stats
4W - 5L
1,581 Elo+
Party 3
Cernunnos
Cernunnos
SeanKetchum
Cernunnos
Level 46
God Stats
1W - 0L
1,357 SR
Queue Stats
12W - 7L
1,581 Elo+
Party 3
Izanami
Izanami
mckaylaw
Izanami
Level 113
God Stats
7W - 2L
1,626 SR
Queue Stats
66W - 64L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BendableChip
Tsukuyomi
13
2 / 6 / 3
7,050
705
4,890
9,557
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
15
6 / 4 / 1
9,153
915
13,861
11,341
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
MistrMayhem
Cthulhu
14
2 / 9 / 5
7,879
788
5,554
19,110
15,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
NlHB
Nemesis
12
1 / 6 / 7
7,111
711
6,225
10,480
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 7 / 8
7,455
746
7,608
14,972
13,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigBabyKrill
Ah Puch
18
15 / 2 / 15
10,486
1,049
23,757
8,019
3,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Coleus123
Khepri
15
4 / 4 / 22
8,725
873
5,127
12,826
13,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
LunaRAur0ra
Sun Wukong
14
2 / 0 / 20
7,959
796
6,061
8,982
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
SeanKetchum
Cernunnos
14
4 / 4 / 13
8,488
849
10,924
9,122
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
mckaylaw
Izanami
16
7 / 2 / 19
8,920
892
9,644
9,527
4,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
121
12
Kills
32
32
Deaths
12
24
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BendableChip
Tsukuyomi
2
6
3
0.58
W
Ah Puch
BigBabyKrill
Ah Puch
15
2
15
11.25
W
Khepri
Coleus123
Khepri
4
4
22
3.75
W
Sun Wukong
LunaRAur0ra
Sun Wukong
2
0
20
12
L
Olorun
6
4
1
1.63
L
Cthulhu
MistrMayhem
Cthulhu
2
9
5
0.5
L
Nemesis
NlHB
Nemesis
1
6
7
0.75
W
Cernunnos
SeanKetchum
Cernunnos
4
4
13
2.63
L
1
7
8
0.71
W
Izanami
mckaylaw
Izanami
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,138
Damage
55,513
65,460
Taken
48,476
42,229
Mitigated
32,452
12,272
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BendableChip
Tsukuyomi
4,890
438
0
1,216
9,557
4,317
0
3,848
5,636
0
12,971
W
Ah Puch
BigBabyKrill
Ah Puch
23,757
1,768
0
2,892
8,019
3,684
677
2,541
5,257
51,468
0
W
Khepri
Coleus123
Khepri
5,127
536
0
3,225
12,826
13,146
117
5,048
7,253
8,934
0
W
Sun Wukong
LunaRAur0ra
Sun Wukong
6,061
1,269
0
1,157
8,982
7,588
122
3,900
4,611
0
13,163
L
Olorun
13,861
8,341
204
3,058
11,341
3,813
528
4,643
6,613
33,595
0
L
Cthulhu
MistrMayhem
Cthulhu
5,554
535
858
1,638
19,110
15,426
0
7,160
11,687
17,206
0
L
Nemesis
NlHB
Nemesis
6,225
1,059
538
1,680
10,480
4,815
0
6,511
3,796
0
11,960
W
Cernunnos
SeanKetchum
Cernunnos
10,924
6,123
0
2,089
9,122
3,570
212
4,495
4,440
0
29,420
L
7,608
769
423
2,657
14,972
13,858
0
6,722
8,153
0
18,020
W
Izanami
mckaylaw
Izanami
9,644
6,607
194
2,058
9,527
4,464
1,618
3,431
5,592
0
28,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,648
Gold Earned
44,578
145
Minions Killed
173
0
Camps Cleared
0
1,020,186
Distance Traveled
1,065,698
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,050
705
17
2
0
203,345
3
W
Ah Puch
10,486
1,049
65
7
0
212,054
1
W
Khepri
8,725
873
8
1
0
226,629
4
W
Sun Wukong
7,959
796
18
2
0
226,494
0
L
Olorun
9,153
915
47
5
0
194,514
0
L
Cthulhu
7,879
788
42
4
0
202,268
1
L
Nemesis
7,111
711
10
1
0
217,277
0
W
Cernunnos
8,488
849
27
3
0
190,069
0
L
Chaac
7,455
746
29
3
0
202,782
0
W
Izanami
8,920
892
55
6
0
210,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role