Player Matchup

Hel
Hel
Acirema_zerep
Hel
Level 49
God Stats
0W - 1L
1,510 SR
Queue Stats
8W - 6L
1,819 Elo+
Party 1
Amaterasu
Amaterasu
End3rPlayer
Amaterasu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,745 Elo+
Party 1
Hou Yi
Hou Yi
HeisenbergF
Hou Yi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,640 Elo+
Party 1
Loki
Loki
PremiereRhyme97
Loki
Level 156
God Stats
3W - 3L
1,504 SR
Queue Stats
132W - 124L
1,441 Elo+
Solo
Fafnir
Fafnir
notasmurflokipro
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,714 Elo+
Party 1
Team Averages
Level 78
1,503 SR
1,672 Elo+

VS

Team Averages
Level 88
1,750 SR
1,627 Elo+
Cthulhu
Cthulhu
BacchusFlomper
Cthulhu
Level 127
God Stats
7W - 2L
1,767 SR
Queue Stats
100W - 64L
1,678 Elo+
Party 2
Chaac
Chaac
Dreadnoughtus7
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,653 Elo+
Party 2
Agni
Agni
EzUllrAxe
Agni
Level 129
God Stats
12W - 5L
2,087 SR
Queue Stats
173W - 124L
1,670 Elo+
Party 2
Ratatoskr
Ratatoskr
MinisculeSloth
Ratatoskr
Level 26
God Stats
9W - 4L
1,795 SR
Queue Stats
26W - 17L
1,651 Elo+
Party 2
Ullr
Ullr
SaintAegis
Ullr
Level 146
God Stats
4W - 5L
1,598 SR
Queue Stats
52W - 65L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 1
9,955
664
3,657
11,856
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
End3rPlayer
Amaterasu
15
0 / 5 / 0
9,294
620
4,564
16,813
15,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
16
0 / 6 / 0
9,980
665
2,254
13,562
5,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 5 / 0
9,937
662
8,909
8,849
2,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 1 / 1
10,124
675
4,106
13,675
15,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 14
11,389
759
11,509
12,760
14,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 1 / 7
11,088
739
6,691
10,711
7,043
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
20
13 / 0 / 5
13,263
884
17,913
7,275
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ratatoskr
MinisculeSloth
Ratatoskr
17
3 / 2 / 12
11,008
734
13,383
11,248
6,048
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

19
0 / 0 / 4
11,662
777
2,893
5,715
2,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
3
Kills
20
20
Deaths
3
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
2
0
14
9
W
2
1
7
5.5
L
Amaterasu
End3rPlayer
Amaterasu
0
5
0
0
W
Agni
13
0
5
15.5
L
Hou Yi
0
6
0
0
W
Ratatoskr
MinisculeSloth
Ratatoskr
3
2
12
4.5
L
2
5
0
0.4
W
0
0
4
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,490
Damage
52,389
64,755
Taken
47,709
41,961
Mitigated
32,445
15,499
Healing
17,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,657
101
3,958
3,433
11,856
3,501
376
6,041
5,522
36,168
0
W
11,509
676
1,108
6,013
12,760
14,002
722
2,434
10,326
23,240
0
W
6,691
1,128
0
3,431
10,711
7,043
2,139
1,898
8,813
0
28,082
L
Amaterasu
End3rPlayer
Amaterasu
4,564
511
0
3,149
16,813
15,343
0
6,431
9,750
0
24,374
W
Agni
17,913
714
95
2,532
7,275
2,950
3,762
754
6,521
73,868
0
L
Hou Yi
2,254
527
0
1,962
13,562
5,057
1,136
5,949
7,066
0
45,044
W
Ratatoskr
MinisculeSloth
Ratatoskr
13,383
2,967
61
2,763
11,248
6,048
1,333
2,550
8,698
0
32,480
L
8,909
1,353
0
274
8,849
2,564
0
4,715
3,759
0
27,809
W
2,893
1,042
396
1,153
5,715
2,402
3,093
127
5,588
0
58,074
L
4,106
450
33
2,690
13,675
15,496
368
4,935
8,227
16,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,290
Gold Earned
58,410
253
Minions Killed
318
0
Camps Cleared
0
1,380,347
Distance Traveled
1,624,469
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,955
664
68
5
0
326,753
1
W
Cthulhu
11,389
759
35
2
0
350,093
4
W
Chaac
11,088
739
25
2
0
278,653
1
L
Amaterasu
9,294
620
41
3
0
270,734
5
W
Agni
13,263
884
115
8
0
347,021
2
L
Hou Yi
9,980
665
88
6
0
261,058
0
W
Ratatoskr
11,008
734
31
2
0
340,580
0
L
Loki
9,937
662
40
3
0
220,066
3
W
Ullr
11,662
777
112
7
0
308,122
4
L
Fafnir
10,124
675
16
1
0
301,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role