Player Matchup

Baba Yaga
Baba Yaga
Gold II
Brain Sneeze
Baba Yaga
Gold II
Level 160
God Stats
51W - 41L
1,689 SR
Queue Stats
110W - 110L
1,641 MMR
Party 1
Fenrir
Fenrir
Gold I
Uchiha Vibe
Fenrir
Gold I
Level 150
God Stats
31W - 21L
1,609 SR
Queue Stats
140W - 121L
1,655 MMR
Party 1
Achilles
Achilles
Gold II
XxShAkEXx6104
Achilles
Gold II
Level 159
God Stats
6W - 1L
1,643 SR
Queue Stats
9W - 6L
1,528 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,647 SR
1,608 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,572 SR
1,596 MMR
Cerberus
Cerberus
Silver II
BirdBalls
Cerberus
Silver II
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 31L
1,532 MMR
Party 2
Chang'e
Chang'e
Bronze III
NeX Trial
Chang'e
Bronze III
Level 145
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 8L
1,632 MMR
Party 2
Chaac
Chaac
Silver I
XEvoX206
Chaac
Silver I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 148L
1,624 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Brain Sneeze
Baba Yaga
19
4 / 1 / 8
13,713
722
29,015
9,246
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
15
2 / 4 / 6
11,712
616
8,387
22,306
27,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Achilles
XxShAkEXx6104
Achilles
18
8 / 2 / 6
13,507
711
18,475
21,050
32,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
BastetAphroditeThothAresChronos

VS

Bans
AtlasMulanPersephoneGilgameshMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BirdBalls
Cerberus
16
2 / 2 / 3
12,243
644
10,119
28,294
37,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
NeX Trial
Chang'e
17
4 / 6 / 2
12,021
633
14,652
19,663
7,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
XEvoX206
Chaac
15
1 / 6 / 5
11,245
592
12,381
21,595
19,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
7
7
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BirdBalls
Cerberus
2
2
3
1.75
W
Baba Yaga
Brain Sneeze
Baba Yaga
4
1
8
8
L
Chang'e
NeX Trial
Chang'e
4
6
2
0.83
W
Fenrir
2
4
6
1.25
L
Chaac
XEvoX206
Chaac
1
6
5
0.58
W
Achilles
XxShAkEXx6104
Achilles
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,877
Damage
37,152
52,602
Taken
69,552
64,209
Mitigated
64,183
11,908
Healing
19,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BirdBalls
Cerberus
10,119
396
0
3,768
28,294
37,324
0
13,344
14,950
36,446
0
W
Baba Yaga
Brain Sneeze
Baba Yaga
29,015
2,508
0
4,101
9,246
3,954
1,079
3,861
5,385
101,550
0
L
Chang'e
NeX Trial
Chang'e
14,652
1,063
4,405
6,289
19,663
7,252
0
6,933
12,730
60,752
0
W
Fenrir
8,387
1,468
0
3,648
22,306
27,890
1,118
12,935
9,371
3,002
19,809
L
Chaac
XEvoX206
Chaac
12,381
1,952
0
5,053
21,595
19,607
0
10,626
10,969
0
43,136
W
Achilles
XxShAkEXx6104
Achilles
18,475
5,766
0
4,159
21,050
32,365
547
8,554
12,496
0
39,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
35,509
202
Minions Killed
218
9
Camps Cleared
6
1,096,571
Distance Traveled
957,680
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,243
644
62
3
0
346,705
2
W
Baba Yaga
13,713
722
148
8
5
370,420
1
L
Chang'e
12,021
633
111
6
5
309,174
1
W
Fenrir
11,712
616
21
1
4
382,499
0
L
Chaac
11,245
592
45
2
1
301,801
1
W
Achilles
13,507
711
33
2
0
343,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role