Player Matchup

King Arthur
King Arthur
Bleeka_Vida
King Arthur
Level 60
God Stats
10W - 4L
1,594 SR
Queue Stats
17W - 16L
1,484 Elo+
Party 3
Freya
Freya
GoshaGod
Freya
Level 107
God Stats
15W - 5L
1,632 SR
Queue Stats
67W - 46L
1,556 Elo+
Party 3
Artio
Artio
KMN_C4MO
Artio
Level 63
God Stats
13W - 5L
1,573 SR
Queue Stats
66W - 55L
1,577 Elo+
Party 3
Thoth
Thoth
Zahoe_
Thoth
Level 47
God Stats
3W - 0L
1,677 SR
Queue Stats
235W - 223L
1,711 Elo+
Party 1
Chiron
Chiron
bot_trash-ai
Chiron
Level 124
God Stats
3W - 2L
1,714 SR
Queue Stats
283W - 290L
1,601 Elo+
Party 1
Team Averages
Level 80
1,638 SR
1,586 Elo+

VS

Team Averages
Level 22
1,473 SR
1,503 Elo+
Ares
Ares
B0mberman64
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,504 Elo+
Party 2
Izanami
Izanami
LoLIsABadGame
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
ZJZealot
Atlas
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,504 Elo+
Party 2
Loki
Loki
conradkiller
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,504 Elo+
Party 2
Poseidon
Poseidon
xHolyDraco
Poseidon
Level 61
God Stats
2W - 5L
1,365 SR
Queue Stats
2W - 6L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bleeka_Vida
King Arthur
13
1 / 0 / 1
7,714
593
3,657
8,910
5,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
GoshaGod
Freya
13
6 / 3 / 1
7,710
593
6,278
9,495
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
KMN_C4MO
Artio
12
5 / 0 / 8
8,270
636
5,867
10,649
9,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
Zahoe_
Thoth
14
3 / 1 / 6
7,941
611
6,158
4,364
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
14
11 / 0 / 3
8,862
682
9,586
5,093
1,643
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,333
410
5,288
8,949
5,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
8
0 / 7 / 0
4,764
366
2,678
6,429
705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
ZJZealot
Atlas
8
0 / 5 / 0
5,223
402
2,499
9,584
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 6 / 2
5,404
416
3,891
10,960
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
xHolyDraco
Poseidon
10
2 / 5 / 0
6,236
480
4,333
6,540
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
26
Kills
3
4
Deaths
26
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
King Arthur
Bleeka_Vida
King Arthur
1
0
1
1.5
W
Freya
GoshaGod
Freya
6
3
1
2.17
W
Artio
KMN_C4MO
Artio
5
0
8
9
L
Izanami
0
7
0
0
L
Atlas
ZJZealot
Atlas
0
5
0
0
W
Thoth
Zahoe_
Thoth
3
1
6
6
W
Chiron
11
0
3
12.5
L
1
6
2
0.33
L
Poseidon
xHolyDraco
Poseidon
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,546
Damage
18,689
38,511
Taken
42,462
21,154
Mitigated
14,925
16,428
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,288
325
0
2,809
8,949
5,814
0
1,956
6,993
19,005
0
W
King Arthur
Bleeka_Vida
King Arthur
3,657
784
0
4,831
8,910
5,183
34
3,616
4,596
0
38,893
W
Freya
GoshaGod
Freya
6,278
2,316
0
3,471
9,495
3,122
506
1,385
7,959
48,554
2,376
W
Artio
KMN_C4MO
Artio
5,867
1,189
331
3,496
10,649
9,953
57
2,702
7,868
31,062
0
L
Izanami
2,678
2,150
0
475
6,429
705
0
994
5,435
0
23,454
L
Atlas
ZJZealot
Atlas
2,499
685
0
532
9,584
3,652
0
3,652
5,932
9,712
0
W
Thoth
Zahoe_
Thoth
6,158
440
0
1,502
4,364
1,253
186
2,003
2,283
48,567
0
W
Chiron
9,586
3,121
815
1,982
5,093
1,643
2,212
1,520
3,573
0
59,526
L
3,891
1,028
0
2,543
10,960
3,239
0
7,125
3,835
0
19,927
L
Poseidon
xHolyDraco
Poseidon
4,333
838
0
750
6,540
1,515
0
4,466
2,074
30,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
26,960
424
Minions Killed
203
0
Camps Cleared
0
1,226,292
Distance Traveled
1,097,052
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,333
410
34
3
0
227,585
0
W
King Arthur
7,714
593
92
7
0
232,720
2
W
Freya
7,710
593
88
7
0
266,801
2
W
Artio
8,270
636
34
3
0
239,976
0
L
Izanami
4,764
366
48
4
0
172,068
0
L
Atlas
5,223
402
15
1
0
216,569
0
W
Thoth
7,941
611
90
7
0
249,111
6
W
Chiron
8,862
682
120
9
0
237,684
1
L
Loki
5,404
416
48
4
0
237,300
0
L
Poseidon
6,236
480
58
4
0
243,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role