Player Matchup

Chang'e
Chang'e
Tinyclash
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,554 Elo+
Party 2
Loki
Loki
ZanotGaming
Loki
Level 137
God Stats
1W - 3L
1,313 SR
Queue Stats
44W - 32L
1,539 Elo+
Party 2
Bakasura
Bakasura
ZaqtheDestroyer
Bakasura
Level 62
God Stats
1W - 1L
1,733 SR
Queue Stats
9W - 5L
1,469 Elo+
Party 2
Yemoja
Yemoja
angleuk
Yemoja
Level 68
God Stats
3W - 2L
1,848 SR
Queue Stats
36W - 39L
1,635 Elo+
Solo
Heimdallr
Heimdallr
xXbillfromlaXx
Heimdallr
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,491 Elo+
Party 2
Team Averages
Level 82
1,579 SR
1,538 Elo+

VS

Team Averages
Level 71
1,569 SR
1,524 Elo+
Sol
Sol
BibbyBigBrain
Sol
Level 29
God Stats
6W - 3L
1,722 SR
Queue Stats
70W - 63L
1,466 Elo+
Party 1
Cliodhna
Cliodhna
FakeTherapy
Cliodhna
Level 64
God Stats
24W - 19L
1,679 SR
Queue Stats
134W - 120L
1,567 Elo+
Party 1
Bacchus
Bacchus
LazrHipoh
Bacchus
Level 91
God Stats
5W - 0L
1,500 SR
Queue Stats
143W - 144L
1,547 Elo+
Party 1
Raijin
Raijin
Mekatorque
Raijin
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 131L
1,582 Elo+
Party 1
Bakasura
Bakasura
TeriyakiTyLing
Bakasura
Level 47
God Stats
6W - 13L
1,441 SR
Queue Stats
177W - 206L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Tinyclash
Chang'e
10
0 / 4 / 5
5,980
544
3,459
6,834
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 0
6,447
586
6,258
7,506
4,037
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
12
10 / 3 / 0
7,694
699
8,344
8,378
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
angleuk
Yemoja
8
0 / 5 / 3
5,390
490
2,123
9,895
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
xXbillfromlaXx
Heimdallr
7
0 / 5 / 2
4,717
429
3,883
9,700
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 2
6,749
614
8,893
7,929
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
FakeTherapy
Cliodhna
12
1 / 3 / 1
6,870
625
4,561
8,035
3,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
LazrHipoh
Bacchus
11
3 / 1 / 7
7,291
663
6,631
8,404
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
Mekatorque
Raijin
13
6 / 3 / 2
7,975
725
6,790
6,038
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
11
4 / 4 / 2
6,736
612
3,771
8,257
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
14
Kills
19
19
Deaths
14
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
W
Cliodhna
FakeTherapy
Cliodhna
1
3
1
0.5
W
Bacchus
LazrHipoh
Bacchus
3
1
7
6.5
W
Raijin
Mekatorque
Raijin
6
3
2
2.33
W
Bakasura
4
4
2
1.25
L
Chang'e
Tinyclash
Chang'e
0
4
5
0.63
L
4
2
0
2
L
Bakasura
10
3
0
3.33
L
Yemoja
angleuk
Yemoja
0
5
3
0.3
L
Heimdallr
xXbillfromlaXx
Heimdallr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,067
Damage
30,646
42,313
Taken
38,663
15,963
Mitigated
19,471
11,993
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,893
4,046
0
3,668
7,929
2,508
1,763
852
6,828
33,462
5,472
W
Cliodhna
FakeTherapy
Cliodhna
4,561
186
0
2,895
8,035
3,569
352
0
8,010
0
40,983
W
Bacchus
LazrHipoh
Bacchus
6,631
1,297
371
2,956
8,404
7,199
0
1,002
6,809
19,222
0
W
Raijin
Mekatorque
Raijin
6,790
457
0
1,090
6,038
2,097
346
2,456
3,565
44,565
0
W
Bakasura
3,771
2,295
0
2,311
8,257
4,098
31
1,272
6,845
0
26,759
L
Chang'e
Tinyclash
Chang'e
3,459
37
42
1,682
6,834
1,750
665
4,025
2,789
30,509
0
L
6,258
1,352
0
2,278
7,506
4,037
0
51
7,405
0
37,274
L
Bakasura
8,344
4,956
0
2,284
8,378
3,140
0
4,219
4,139
0
37,790
L
Yemoja
angleuk
Yemoja
2,123
883
1,175
2,142
9,895
4,273
0
6,624
3,271
11,922
0
L
Heimdallr
xXbillfromlaXx
Heimdallr
3,883
2,059
318
2,072
9,700
2,763
0
6,465
3,090
0
19,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,228
Gold Earned
35,621
287
Minions Killed
347
0
Camps Cleared
0
1,111,297
Distance Traveled
1,244,868
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,749
614
84
8
0
200,825
0
W
Cliodhna
6,870
625
92
8
0
237,049
1
W
Bacchus
7,291
663
18
2
0
292,994
1
W
Raijin
7,975
725
93
8
0
212,686
0
W
Bakasura
6,736
612
60
5
0
301,314
0
L
Chang'e
5,980
544
52
5
0
219,108
4
L
Loki
6,447
586
80
7
0
238,919
2
L
Bakasura
7,694
699
90
8
0
269,399
0
L
Yemoja
5,390
490
29
3
0
190,890
1
L
Heimdallr
4,717
429
36
3
0
192,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role