Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BonesOtter
Khepri
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,487 Elo+
Party 2
Charybdis
Charybdis
Gilgagoon
Charybdis
Level 88
God Stats
2W - 1L
1,567 SR
Queue Stats
9W - 8L
1,503 Elo+
Party 2
Mulan
Mulan
IansLuck
Mulan
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,475 Elo+
Party 2
Merlin
Merlin
gVakarian
Merlin
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
187W - 220L
1,535 Elo+
Solo
Team Averages
Level 96
1,513 SR
1,500 Elo+

VS

Team Averages
Level 67
1,494 SR
1,607 Elo+
Horus
Horus
ConduciveTie905
Horus
Level 108
God Stats
8W - 10L
1,469 SR
Queue Stats
48W - 38L
1,563 Elo+
Party 1
Tiamat
Tiamat
Dondré
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,730 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gikan64
Kumbhakarna
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 25L
1,523 Elo+
Party 1
Rama
Rama
Kickin AWOL
Rama
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,558 Elo+
Party 1
Awilix
Awilix
iiskat2000
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
8 / 0 / 6
8,843
884
11,350
3,169
1,144
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
BonesOtter
Khepri
14
3 / 1 / 14
8,503
850
3,393
5,862
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Gilgagoon
Charybdis
16
5 / 1 / 7
8,813
881
9,003
6,926
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
IansLuck
Mulan
15
7 / 0 / 12
8,496
850
13,341
4,781
3,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
gVakarian
Merlin
14
1 / 0 / 12
7,593
759
7,898
2,023
801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,448
645
3,831
10,650
8,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Dondré
Tiamat
12
0 / 4 / 1
6,506
651
3,097
7,578
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Gikan64
Kumbhakarna
11
0 / 3 / 0
6,056
606
1,157
12,284
9,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 0
7,177
718
2,492
9,924
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
iiskat2000
Awilix
11
0 / 10 / 1
6,125
613
4,614
11,265
3,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
5
24
Kills
2
2
Deaths
24
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
6
11
W
Khepri
BonesOtter
Khepri
3
1
14
10
L
0
5
1
0.1
L
Tiamat
Dondré
Tiamat
0
4
1
0.13
L
Kumbhakarna
Gikan64
Kumbhakarna
0
3
0
0
W
Charybdis
Gilgagoon
Charybdis
5
1
7
8.5
W
Mulan
IansLuck
Mulan
7
0
12
13
L
2
2
0
1
W
Merlin
gVakarian
Merlin
1
0
12
7
L
Awilix
iiskat2000
Awilix
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,985
Damage
15,191
22,761
Taken
51,701
12,225
Mitigated
28,446
7,121
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,350
1,272
0
2,029
3,169
1,144
300
1,203
1,966
38,344
0
W
Khepri
BonesOtter
Khepri
3,393
108
0
364
5,862
4,634
272
1,443
4,419
6,153
0
L
3,831
1,615
1,793
3,630
10,650
8,722
0
4,077
6,285
0
7,108
L
Tiamat
Dondré
Tiamat
3,097
212
0
1,021
7,578
3,066
117
4,307
3,099
14,150
0
L
Kumbhakarna
Gikan64
Kumbhakarna
1,157
88
422
218
12,284
9,572
0
5,461
6,593
4,394
0
W
Charybdis
Gilgagoon
Charybdis
9,003
5,974
0
2,494
6,926
2,271
2,540
514
6,412
0
40,584
W
Mulan
IansLuck
Mulan
13,341
2,844
0
1,327
4,781
3,375
418
851
3,930
1,568
15,545
L
2,492
2,115
0
3,294
9,924
3,639
28
4,928
4,866
0
26,175
W
Merlin
gVakarian
Merlin
7,898
80
0
907
2,023
801
428
243
1,780
27,742
0
L
Awilix
iiskat2000
Awilix
4,614
2,257
131
206
11,265
3,447
0
4,815
6,251
0
7,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
32,312
212
Minions Killed
98
0
Camps Cleared
0
957,635
Distance Traveled
871,292
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,843
884
63
6
0
199,718
3
W
Khepri
8,503
850
9
1
0
184,535
0
L
Horus
6,448
645
12
1
0
182,031
0
L
Tiamat
6,506
651
25
3
0
150,531
0
L
Kumbhakarna
6,056
606
2
0
0
191,685
0
W
Charybdis
8,813
881
75
8
0
191,972
1
W
Mulan
8,496
850
17
2
0
211,816
0
L
Rama
7,177
718
56
6
0
182,066
1
W
Merlin
7,593
759
48
5
0
169,594
2
L
Awilix
6,125
613
3
0
0
164,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role