Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Amurathurr
Izanami
Level 33
God Stats
7W - 4L
1,581 SR
Queue Stats
82W - 81L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
GregorioJ
Kukulkan
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ravana
Ravana
ObliterateX
Ravana
Level 64
God Stats
4W - 10L
1,356 SR
Queue Stats
141W - 139L
1,411 Elo+
Party 1
Achilles
Achilles
lxl0nesh0t
Achilles
Level 117
God Stats
30W - 38L
1,405 SR
Queue Stats
79W - 90L
1,373 Elo+
Party 1
Team Averages
Level 52
1,468 SR
1,441 Elo+

VS

Team Averages
Level 52
1,441 SR
1,387 Elo+
Sobek
Sobek
E3Achilles
Sobek
Level 87
God Stats
2W - 3L
1,252 SR
Queue Stats
107W - 107L
1,456 Elo+
Solo
Hou Yi
Hou Yi
Grumplupagous
Hou Yi
Level 108
God Stats
2W - 2L
1,547 SR
Queue Stats
117W - 123L
1,515 Elo+
Party 2
Nox
Nox
LucasesTightHole
Nox
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
13W - 18L
1,349 Elo+
Party 2
Aphrodite
Aphrodite
ayeeeStein
Aphrodite
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,255 Elo+
Party 2
Cliodhna
Cliodhna
sheriii
Cliodhna
Level 27
God Stats
13W - 6L
1,408 SR
Queue Stats
99W - 101L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 3
5,984
460
6,646
10,685
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Amurathurr
Izanami
11
2 / 1 / 0
6,306
485
5,566
5,328
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
GregorioJ
Kukulkan
8
0 / 5 / 0
5,170
398
1,091
5,130
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
12
5 / 4 / 0
7,190
553
6,470
10,566
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
lxl0nesh0t
Achilles
9
0 / 4 / 3
5,909
455
4,304
9,302
6,771
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
1 / 0 / 6
7,236
557
3,385
10,280
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 3 / 1
7,067
544
5,343
7,745
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 1 / 3
8,509
655
8,421
9,686
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
ayeeeStein
Aphrodite
14
3 / 1 / 6
7,975
613
5,420
9,422
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
sheriii
Cliodhna
12
4 / 3 / 2
7,209
555
5,849
8,072
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
15
15
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
3
1.5
L
Izanami
Amurathurr
Izanami
2
1
0
2
W
Sobek
1
0
6
4
L
Kukulkan
GregorioJ
Kukulkan
0
5
0
0
W
1
3
1
0.5
W
6
1
3
7.5
L
Ravana
5
4
0
1.25
W
Aphrodite
ayeeeStein
Aphrodite
3
1
6
6
L
Achilles
lxl0nesh0t
Achilles
0
4
3
0.38
W
Cliodhna
sheriii
Cliodhna
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,077
Damage
28,418
41,011
Taken
45,205
20,309
Mitigated
24,945
10,474
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,646
574
65
4,065
10,685
7,470
48
4,564
6,121
21,477
0
L
Izanami
Amurathurr
Izanami
5,566
3,789
0
2,317
5,328
1,172
642
992
4,336
0
36,943
W
Sobek
3,385
485
667
3,854
10,280
9,665
59
3,454
6,826
15,444
0
L
Kukulkan
GregorioJ
Kukulkan
1,091
524
0
896
5,130
1,319
0
1,220
3,910
12,896
0
W
5,343
2,716
0
2,443
7,745
2,206
2,752
1,704
6,041
0
45,009
W
8,421
856
132
1,607
9,686
6,787
133
1,211
8,475
54,005
0
L
Ravana
6,470
2,306
0
646
10,566
3,577
0
4,616
5,950
0
39,135
W
Aphrodite
ayeeeStein
Aphrodite
5,420
1,309
2,597
6,135
9,422
3,778
32
926
8,496
52,221
5,519
L
Achilles
lxl0nesh0t
Achilles
4,304
877
0
2,485
9,302
6,771
0
5,107
4,195
0
23,172
W
Cliodhna
sheriii
Cliodhna
5,849
519
0
1,413
8,072
2,509
0
442
7,630
0
42,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,559
Gold Earned
37,996
247
Minions Killed
423
0
Camps Cleared
0
1,236,209
Distance Traveled
1,294,032
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,984
460
30
2
0
271,231
1
L
Izanami
6,306
485
73
6
0
253,197
5
W
Sobek
7,236
557
28
2
0
266,319
0
L
Kukulkan
5,170
398
24
2
0
205,909
0
W
Hou Yi
7,067
544
101
8
0
219,213
0
W
Nox
8,509
655
104
8
0
251,193
2
L
Ravana
7,190
553
75
6
0
256,609
4
W
Aphrodite
7,975
613
112
9
0
248,109
0
L
Achilles
5,909
455
45
3
0
249,263
0
W
Cliodhna
7,209
555
78
6
0
309,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role