Player Matchup

Discordia
Discordia
DANtruckYOU2
Discordia
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
382W - 345L
1,497 Elo+
Party 3
Ne Zha
Ne Zha
LegnadaryMage
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,474 Elo+
Party 2
Sobek
Sobek
RockyDolpin
Sobek
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 60L
1,474 Elo+
Party 2
Rama
Rama
S1XEYES
Rama
Level 29
God Stats
4W - 3L
1,299 SR
Queue Stats
228W - 194L
1,493 Elo+
Party 3
King Arthur
King Arthur
jaimes_js
King Arthur
Level 46
God Stats
4W - 4L
1,548 SR
Queue Stats
77W - 73L
1,582 Elo+
Solo
Team Averages
Level 80
1,469 SR
1,504 Elo+

VS

Team Averages
Level 97
1,604 SR
1,540 Elo+
Geb
Geb
BigDaddyLoganUwU
Geb
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 96L
1,503 Elo+
Solo
Hou Yi
Hou Yi
D3cypher
Hou Yi
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 152L
1,581 Elo+
Party 1
Thoth
Thoth
Defurio
Thoth
Level 158
God Stats
4W - 6L
1,871 SR
Queue Stats
379W - 367L
1,539 Elo+
Party 1
Fenrir
Fenrir
Noscosto
Fenrir
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
203W - 216L
1,514 Elo+
Party 1
Sol
Sol
dgthevanquished
Sol
Level 18
God Stats
11W - 6L
1,647 SR
Queue Stats
33W - 31L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DANtruckYOU2
Discordia
8
0 / 4 / 0
5,030
457
2,032
4,120
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
5,860
533
4,427
9,892
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 2 / 0
5,218
474
2,742
8,616
3,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
S1XEYES
Rama
8
0 / 4 / 0
5,078
462
3,292
7,566
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
jaimes_js
King Arthur
10
3 / 4 / 1
6,173
561
4,952
9,107
5,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
5,659
514
3,742
8,155
4,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
D3cypher
Hou Yi
11
4 / 0 / 3
6,218
565
6,407
4,667
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Defurio
Thoth
12
6 / 0 / 3
6,931
630
7,992
4,780
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Noscosto
Fenrir
11
3 / 2 / 5
6,767
615
3,002
6,717
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
3 / 2 / 1
6,191
563
4,168
7,635
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
16
17
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
Hou Yi
D3cypher
Hou Yi
4
0
3
5.5
L
Discordia
DANtruckYOU2
Discordia
0
4
0
0
W
Thoth
Defurio
Thoth
6
0
3
7.5
L
1
3
1
0.5
W
Fenrir
Noscosto
Fenrir
3
2
5
2.75
L
0
2
0
0
L
Rama
S1XEYES
Rama
0
4
0
0
W
3
2
1
1.75
L
King Arthur
jaimes_js
King Arthur
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,445
Damage
25,311
39,301
Taken
31,954
14,658
Mitigated
11,224
12,652
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,742
240
1,685
3,261
8,155
4,213
0
2,316
5,839
14,246
0
W
Hou Yi
D3cypher
Hou Yi
6,407
3,700
0
1,606
4,667
1,404
1,034
1,132
3,535
0
38,003
L
Discordia
DANtruckYOU2
Discordia
2,032
86
0
250
4,120
1,071
0
2,654
1,210
25,600
0
W
Thoth
Defurio
Thoth
7,992
638
0
1,029
4,780
1,357
815
905
3,875
41,910
0
L
4,427
1,984
0
5,004
9,892
3,146
0
3,377
6,383
0
31,720
W
Fenrir
Noscosto
Fenrir
3,002
629
0
3,551
6,717
2,390
0
421
6,296
0
35,125
L
2,742
220
1,337
2,953
8,616
3,271
0
2,698
5,876
8,248
0
L
Rama
S1XEYES
Rama
3,292
2,561
0
1,596
7,566
1,600
0
2,628
4,840
0
33,869
W
4,168
1,206
0
4,579
7,635
1,860
0
0
7,635
29,098
0
L
King Arthur
jaimes_js
King Arthur
4,952
212
0
1,512
9,107
5,570
23
3,956
5,090
0
28,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,359
Gold Earned
31,766
255
Minions Killed
311
0
Camps Cleared
0
1,022,888
Distance Traveled
1,092,362
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,659
514
15
1
0
222,458
4
W
Hou Yi
6,218
565
78
7
0
186,629
2
L
Discordia
5,030
457
54
5
0
209,461
0
W
Thoth
6,931
630
73
7
0
232,674
2
L
Ne Zha
5,860
533
64
6
0
212,115
3
W
Fenrir
6,767
615
72
7
0
238,371
2
L
Sobek
5,218
474
9
1
0
224,375
4
L
Rama
5,078
462
71
6
0
175,426
2
W
Sol
6,191
563
73
7
0
212,230
2
L
King Arthur
6,173
561
57
5
0
201,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role