Player Matchup

Cliodhna
Cliodhna
SacRamenToe
Cliodhna
Level 61
God Stats
18W - 18L
1,503 SR
Queue Stats
148W - 174L
1,387 Elo+
Party 2
King Arthur
King Arthur
WetSacGoon
King Arthur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Tiamat
Tiamat
gebhd
Tiamat
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,393 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
s3rpi3nt3
Ah Muzen Cab
Level 90
God Stats
0W - 4L
1,251 SR
Queue Stats
4W - 10L
1,393 Elo+
Party 1
Cabrakan
Cabrakan
yarur
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,584 Elo+
Party 1
Team Averages
Level 59
1,451 SR
1,451 Elo+

VS

Team Averages
Level 84
1,579 SR
1,497 Elo+
Ao Kuang
Ao Kuang
Camorambo2003
Ao Kuang
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 122L
1,555 Elo+
Party 3
Atlas
Atlas
FlowerBoi44
Atlas
Level 86
God Stats
24W - 15L
1,871 SR
Queue Stats
155W - 163L
1,478 Elo+
Party 3
Danzaburou
Danzaburou
Hyathmir
Danzaburou
Level 144
God Stats
4W - 5L
1,500 SR
Queue Stats
372W - 403L
1,458 Elo+
Party 3
Thoth
Thoth
SK8rHoney
Thoth
Level 38
God Stats
8W - 10L
1,651 SR
Queue Stats
105W - 125L
1,541 Elo+
Party 3
Kuzenbo
Kuzenbo
yajoeyya
Kuzenbo
Level 108
God Stats
9W - 8L
1,373 SR
Queue Stats
130W - 126L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
SacRamenToe
Cliodhna
16
3 / 7 / 0
11,059
461
8,796
18,654
5,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
WetSacGoon
King Arthur
19
1 / 4 / 2
12,218
509
14,982
29,461
22,149
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
gebhd
Tiamat
16
4 / 8 / 4
11,235
468
13,595
16,251
9,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
s3rpi3nt3
Ah Muzen Cab
17
4 / 10 / 5
11,984
499
15,829
23,071
8,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
yarur
Cabrakan
15
1 / 8 / 9
10,184
424
6,464
21,586
22,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Camorambo2003
Ao Kuang
20
6 / 2 / 9
12,539
522
13,807
20,391
8,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
10 / 3 / 16
12,041
502
16,831
20,968
21,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
Hyathmir
Danzaburou
20
6 / 6 / 14
13,105
546
19,271
21,202
9,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
SK8rHoney
Thoth
20
12 / 2 / 4
13,059
544
19,421
9,543
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
yajoeyya
Kuzenbo
20
3 / 0 / 8
12,841
535
21,106
21,335
32,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
13
Kills
37
37
Deaths
13
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Camorambo2003
Ao Kuang
6
2
9
5.25
W
10
3
16
6
W
Danzaburou
Hyathmir
Danzaburou
6
6
14
2.17
W
Thoth
SK8rHoney
Thoth
12
2
4
7
L
Cliodhna
SacRamenToe
Cliodhna
3
7
0
0.43
L
King Arthur
WetSacGoon
King Arthur
1
4
2
0.5
L
Tiamat
gebhd
Tiamat
4
8
4
0.75
L
Ah Muzen Cab
s3rpi3nt3
Ah Muzen Cab
4
10
5
0.65
W
Kuzenbo
yajoeyya
Kuzenbo
3
0
8
7
L
Cabrakan
yarur
Cabrakan
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,666
Damage
90,436
109,023
Taken
93,439
68,263
Mitigated
76,322
21,120
Healing
34,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Camorambo2003
Ao Kuang
13,807
3,894
0
9,109
20,391
8,873
198
3,080
17,311
106,372
0
W
16,831
6,772
669
6,414
20,968
21,331
110
7,440
13,528
40,715
3,941
W
Danzaburou
Hyathmir
Danzaburou
19,271
11,597
0
9,148
21,202
9,042
127
5,875
15,327
0
110,749
W
Thoth
SK8rHoney
Thoth
19,421
128
109
2,971
9,543
4,095
618
2,175
7,368
91,490
0
L
Cliodhna
SacRamenToe
Cliodhna
8,796
458
0
4,388
18,654
5,903
0
12,109
6,332
0
54,241
L
King Arthur
WetSacGoon
King Arthur
14,982
2,195
0
6,179
29,461
22,149
25
20,329
7,243
376
95,663
L
Tiamat
gebhd
Tiamat
13,595
462
0
1,848
16,251
9,007
0
12,948
3,303
59,378
0
L
Ah Muzen Cab
s3rpi3nt3
Ah Muzen Cab
15,829
6,537
0
5,958
23,071
8,216
177
10,679
12,339
0
84,085
W
Kuzenbo
yajoeyya
Kuzenbo
21,106
4,848
0
5,766
21,335
32,981
51
1,795
19,540
93,087
0
L
Cabrakan
yarur
Cabrakan
6,464
554
324
2,423
21,586
22,988
0
12,049
9,332
16,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,680
Gold Earned
63,585
561
Minions Killed
712
0
Camps Cleared
0
2,132,180
Distance Traveled
2,346,597
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,539
522
164
7
0
493,505
2
W
Atlas
12,041
502
63
3
0
452,035
2
W
Danzaburou
13,105
546
178
7
0
419,632
7
W
Thoth
13,059
544
148
6
0
506,044
2
L
Cliodhna
11,059
461
96
4
0
493,837
10
L
King Arthur
12,218
509
199
8
0
388,577
2
L
Tiamat
11,235
468
97
4
0
448,373
4
L
Ah Muzen Cab
11,984
499
141
6
0
406,692
0
W
Kuzenbo
12,841
535
159
7
0
475,381
0
L
Cabrakan
10,184
424
28
1
0
394,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role