Player Matchup

Danzaburou
Danzaburou
Bronze III
AyoLxv3-
Danzaburou
Bronze III
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 48L
1,454 MMR
Party 3
Sun Wukong
Sun Wukong
Silver II
NickelPickle778
Sun Wukong
Silver II
Level 127
God Stats
1W - 2L
1,770 SR
Queue Stats
22W - 28L
1,454 MMR
Party 2
Athena
Athena
Silver II
OC3ANK1SS
Athena
Silver II
Level 90
God Stats
1W - 2L
1,715 SR
Queue Stats
23W - 22L
1,454 MMR
Party 2
Janus
Janus
Bronze III
SlimeySzn__
Janus
Bronze III
Level 159
God Stats
6W - 5L
1,298 SR
Queue Stats
168W - 152L
1,454 MMR
Party 3
Mercury
Mercury
Bronze III
sheldon421
Mercury
Bronze III
Level 126
God Stats
4W - 5L
1,500 SR
Queue Stats
76W - 68L
1,454 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,557 SR
1,454 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,514 SR
1,464 MMR
Mulan
Mulan
Bronze III
 
Mulan
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ymir
Ymir
Bronze III
CDR__LITZ
Ymir
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,454 MMR
Party 1
Anhur
Anhur
Bronze III
GimmeDatNip
Anhur
Bronze III
Level 140
God Stats
8W - 8L
1,500 SR
Queue Stats
349W - 355L
1,453 MMR
Solo
Discordia
Discordia
Bronze III
Kemikalz
Discordia
Bronze III
Level 127
God Stats
0W - 2L
1,569 SR
Queue Stats
0W - 4L
1,454 MMR
Party 1
Da Ji
Da Ji
Bronze III
My Limitations
Da Ji
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,459 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AyoLxv3-
Danzaburou
16
4 / 1 / 9
8,938
596
11,450
9,755
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
NickelPickle778
Sun Wukong
14
0 / 1 / 4
8,272
551
6,531
13,354
8,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
OC3ANK1SS
Athena
11
1 / 1 / 8
7,212
481
4,010
14,128
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
8 / 1 / 4
9,553
637
6,950
7,247
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
sheldon421
Mercury
15
5 / 0 / 4
8,821
588
6,438
11,273
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GebAtlasCliodhnaGilgamesh

VS

Bans
Ah Muzen CabFenrirThothHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 2 / 1
8,631
575
13,792
10,210
8,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
9
0 / 3 / 2
6,696
446
5,201
12,077
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 6 / 0
7,419
495
4,501
10,983
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Kemikalz
Discordia
11
0 / 2 / 1
7,126
475
7,324
5,979
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 5 / 0
6,893
460
3,434
11,483
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
4
4
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
1
0.75
W
Danzaburou
AyoLxv3-
Danzaburou
4
1
9
8.5
L
Ymir
0
3
2
0.33
L
0
6
0
0
L
Discordia
Kemikalz
Discordia
0
2
1
0.25
L
3
5
0
0.6
W
Sun Wukong
NickelPickle778
Sun Wukong
0
1
4
2
W
Athena
OC3ANK1SS
Athena
1
1
8
5
W
8
1
4
10
W
Mercury
sheldon421
Mercury
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,379
Damage
34,252
55,757
Taken
50,732
31,200
Mitigated
27,409
18,952
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
13,792
2,013
0
2,973
10,210
8,941
370
2,026
8,184
0
60,444
W
Danzaburou
AyoLxv3-
Danzaburou
11,450
6,597
0
6,131
9,755
3,143
1,563
1,926
7,785
0
63,066
L
Ymir
5,201
638
69
3,578
12,077
8,763
0
3,340
8,737
23,725
0
L
4,501
2,844
0
2,869
10,983
3,970
0
1,292
9,691
0
53,504
L
Discordia
Kemikalz
Discordia
7,324
84
0
2,088
5,979
1,832
0
1,672
4,307
38,461
0
L
3,434
165
0
3,372
11,483
3,903
0
2,630
8,853
0
23,630
W
Sun Wukong
NickelPickle778
Sun Wukong
6,531
1,122
0
6,959
13,354
8,688
0
2,017
11,239
0
56,303
W
Athena
OC3ANK1SS
Athena
4,010
1,509
369
4,508
14,128
12,329
0
4,645
9,265
21,419
0
W
6,950
620
0
860
7,247
2,238
354
2,248
4,764
66,612
0
W
Mercury
sheldon421
Mercury
6,438
3,316
0
125
11,273
4,802
0
1,018
10,179
0
70,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
36,765
541
Minions Killed
377
0
Camps Cleared
0
1,627,667
Distance Traveled
1,464,991
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,631
575
115
8
0
305,979
3
W
Danzaburou
8,938
596
120
8
0
268,228
4
L
Ymir
6,696
446
37
2
0
300,480
2
L
Anhur
7,419
495
112
7
0
244,079
7
L
Discordia
7,126
475
71
5
0
308,655
2
L
Da Ji
6,893
460
42
3
0
305,798
5
W
Sun Wukong
8,272
551
130
9
0
313,483
6
W
Athena
7,212
481
33
2
0
319,252
2
W
Janus
9,553
637
133
9
0
335,757
6
W
Mercury
8,821
588
125
8
0
390,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role