Player Matchup

Vamana
Vamana
 
Vamana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
FearXenovia
Jing Wei
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,686 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gladiatoriun
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,776 SR
Queue Stats
2W - 0L
1,686 Elo+
Party 1
Yemoja
Yemoja
GЯΛPΣƧ
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,686 Elo+
Party 1
Thanatos
Thanatos
SonJosuke
Thanatos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Party 1
Team Averages
Level 45
1,555 SR
1,649 Elo+

VS

Team Averages
Level 90
1,545 SR
1,524 Elo+
Charybdis
Charybdis
Jgjett
Charybdis
Level 74
God Stats
1W - 2L
1,494 SR
Queue Stats
23W - 22L
1,463 Elo+
Party 2
Geb
Geb
OmegaKuma
Geb
Level 69
God Stats
2W - 4L
1,582 SR
Queue Stats
6W - 9L
1,463 Elo+
Party 2
Sol
Sol
StarGuardianEris
Sol
Level 126
God Stats
3W - 3L
1,816 SR
Queue Stats
147W - 139L
1,721 Elo+
Solo
Odin
Odin
awfrick
Odin
Level 35
God Stats
6W - 8L
1,330 SR
Queue Stats
93W - 102L
1,361 Elo+
Party 2
Awilix
Awilix
nanu9000
Awilix
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
159W - 146L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
9 / 5 / 9
13,671
570
20,748
36,613
44,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
FearXenovia
Jing Wei
17
2 / 5 / 7
11,436
477
13,018
19,561
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Gladiatoriun
Morgan Le Fay
20
15 / 3 / 10
14,502
604
36,822
17,048
8,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
GЯΛPΣƧ
Yemoja
17
4 / 3 / 14
12,376
516
10,590
17,136
22,668
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
SonJosuke
Thanatos
16
2 / 12 / 13
11,631
485
12,007
22,806
7,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jgjett
Charybdis
19
5 / 6 / 3
12,801
533
14,480
21,816
7,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 5 / 9
10,832
451
10,073
23,367
18,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 7 / 6
10,366
432
4,499
16,345
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
awfrick
Odin
16
3 / 6 / 5
11,237
468
6,656
26,816
18,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
nanu9000
Awilix
19
16 / 8 / 5
13,190
550
28,139
26,585
10,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
55
32
Kills
27
28
Deaths
32
53
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
5
9
2.7
W
Jing Wei
FearXenovia
Jing Wei
2
5
7
1.1
W
Morgan Le Fay
Gladiatoriun
Morgan Le Fay
15
3
10
6.67
W
Yemoja
GЯΛPΣƧ
Yemoja
4
3
14
3.67
L
Charybdis
Jgjett
Charybdis
5
6
3
1.08
L
1
5
9
1.1
W
Thanatos
SonJosuke
Thanatos
2
12
13
0.71
L
2
7
6
0.71
L
Odin
awfrick
Odin
3
6
5
0.92
L
Awilix
nanu9000
Awilix
16
8
5
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,185
Damage
63,847
113,164
Taken
114,929
90,274
Mitigated
61,297
36,381
Healing
21,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
20,748
8,821
0
12,280
36,613
44,424
2,610
1,687
34,446
9,794
86,826
W
Jing Wei
FearXenovia
Jing Wei
13,018
10,126
0
6,243
19,561
6,402
2,471
2,390
17,129
0
79,045
W
Morgan Le Fay
Gladiatoriun
Morgan Le Fay
36,822
3,050
870
2,844
17,048
8,932
2,256
4,484
12,155
90,196
0
W
Yemoja
GЯΛPΣƧ
Yemoja
10,590
2,799
1,692
1,650
17,136
22,668
497
3,449
13,296
38,600
0
L
Charybdis
Jgjett
Charybdis
14,480
6,986
0
5,675
21,816
7,643
1,169
6,783
14,875
0
104,012
L
10,073
552
880
3,265
23,367
18,833
0
12,308
10,795
30,379
0
W
Thanatos
SonJosuke
Thanatos
12,007
4,926
0
10,802
22,806
7,848
2,313
2,375
20,334
0
57,968
L
4,499
791
0
3,536
16,345
4,974
108
7,802
8,067
44,715
4,832
L
Odin
awfrick
Odin
6,656
1,461
667
6,400
26,816
18,931
25
12,911
13,541
0
42,234
L
Awilix
nanu9000
Awilix
28,139
13,289
0
608
26,585
10,916
0
8,327
17,974
0
95,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,616
Gold Earned
58,426
474
Minions Killed
482
0
Camps Cleared
0
2,359,459
Distance Traveled
2,121,096
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,671
570
126
5
0
433,811
9
W
Jing Wei
11,436
477
109
5
0
475,632
3
W
Morgan Le Fay
14,502
604
112
5
0
505,616
5
W
Yemoja
12,376
516
45
2
0
477,361
4
L
Charybdis
12,801
533
164
7
0
407,440
6
L
Geb
10,832
451
22
1
0
472,896
4
W
Thanatos
11,631
485
82
3
0
467,039
0
L
Sol
10,366
432
107
4
0
284,884
6
L
Odin
11,237
468
85
4
0
489,779
1
L
Awilix
13,190
550
104
4
0
466,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role