Player Matchup

Chang'e
Chang'e
BlackMageVivi
Chang'e
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 77L
1,909 Elo+
Party 1
Freya
Freya
JibblyEXTREME
Freya
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 108L
1,852 Elo+
Party 1
Poseidon
Poseidon
NemesisXXVII
Poseidon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Sakimoto24
Zhong Kui
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 65L
1,770 Elo+
Party 1
Anubis
Anubis
SleepyReborn
Anubis
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 78L
1,815 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,769 Elo+

VS

Team Averages
Level 96
1,552 SR
1,508 Elo+
Ne Zha
Ne Zha
JacMally
Ne Zha
Level 121
God Stats
18W - 21L
1,500 SR
Queue Stats
422W - 377L
1,532 Elo+
Party 3
Athena
Athena
MailBySnail
Athena
Level 123
God Stats
4W - 0L
1,756 SR
Queue Stats
165W - 140L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
SpartaKid
Kukulkan
Level 61
God Stats
2W - 0L
1,701 SR
Queue Stats
212W - 185L
1,588 Elo+
Party 3
Osiris
Osiris
WamblyGoblin
Osiris
Level 128
God Stats
1W - 4L
1,398 SR
Queue Stats
250W - 238L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
Xxjuanu
Danzaburou
Level 48
God Stats
3W - 4L
1,405 SR
Queue Stats
107W - 125L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
0 / 1 / 0
6,528
502
1,959
6,773
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 5 / 0
5,687
437
2,726
6,695
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
NemesisXXVII
Poseidon
10
1 / 1 / 0
6,117
471
3,154
5,097
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Sakimoto24
Zhong Kui
12
1 / 3 / 0
7,076
544
5,207
11,205
10,152
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
10
0 / 2 / 0
5,582
429
1,182
6,071
3,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JacMally
Ne Zha
13
1 / 1 / 4
7,417
571
5,511
8,707
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
11
0 / 0 / 7
6,938
534
3,092
9,501
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
SpartaKid
Kukulkan
14
2 / 0 / 0
8,271
636
1,830
2,128
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
13
2 / 1 / 1
7,699
592
6,287
9,179
8,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Xxjuanu
Danzaburou
15
7 / 0 / 0
9,529
733
6,119
6,439
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
12
12
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
1
0
0
W
Ne Zha
JacMally
Ne Zha
1
1
4
3
L
0
5
0
0
W
Athena
0
0
7
3.5
L
Poseidon
NemesisXXVII
Poseidon
1
1
0
1
L
Zhong Kui
Sakimoto24
Zhong Kui
1
3
0
0.33
L
Anubis
0
2
0
0
W
Kukulkan
SpartaKid
Kukulkan
2
0
0
2
W
Osiris
2
1
1
2.5
W
Danzaburou
Xxjuanu
Danzaburou
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,228
Damage
22,839
35,841
Taken
35,954
18,874
Mitigated
20,977
13,050
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
1,959
189
432
2,231
6,773
2,072
0
1,586
5,187
45,562
0
W
Ne Zha
JacMally
Ne Zha
5,511
1,256
0
4,096
8,707
3,076
602
3,088
5,619
0
46,169
L
2,726
823
0
1,811
6,695
2,222
0
493
6,202
22,166
4,082
W
Athena
3,092
1,043
0
1,962
9,501
6,143
403
2,940
6,561
17,583
0
L
Poseidon
NemesisXXVII
Poseidon
3,154
644
0
2,026
5,097
1,223
0
389
4,708
34,544
0
L
Zhong Kui
Sakimoto24
Zhong Kui
5,207
747
0
5,609
11,205
10,152
435
1,136
10,069
45,661
0
L
Anubis
1,182
167
230
711
6,071
3,205
0
1,318
4,753
15,753
0
W
Kukulkan
SpartaKid
Kukulkan
1,830
141
0
0
2,128
736
747
555
1,573
54,003
0
W
Osiris
6,287
1,613
0
2,016
9,179
8,811
0
4,631
4,548
0
40,121
W
Danzaburou
Xxjuanu
Danzaburou
6,119
3,064
0
4,494
6,439
2,211
661
2,606
3,833
0
66,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
39,854
372
Minions Killed
446
0
Camps Cleared
0
1,130,610
Distance Traveled
1,273,999
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,528
502
106
8
0
240,075
3
W
Ne Zha
7,417
571
80
6
0
268,833
1
L
Freya
5,687
437
50
4
0
207,156
3
W
Athena
6,938
534
28
2
0
267,980
5
L
Poseidon
6,117
471
75
6
0
236,463
1
L
Zhong Kui
7,076
544
98
8
0
207,479
3
L
Anubis
5,582
429
43
3
0
239,437
1
W
Kukulkan
8,271
636
123
9
0
232,058
1
W
Osiris
7,699
592
93
7
0
253,320
4
W
Danzaburou
9,529
733
122
9
0
251,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role