Player Matchup

Morgan Le Fay
Morgan Le Fay
Bigdaddyslothzz
Morgan Le Fay
Level 68
God Stats
7W - 6L
1,715 SR
Queue Stats
105W - 133L
1,383 Elo+
Party 2
Fafnir
Fafnir
Mpainter1
Fafnir
Level 157
God Stats
5W - 9L
1,500 SR
Queue Stats
640W - 753L
1,830 Elo+
Solo
Sun Wukong
Sun Wukong
PK5000
Sun Wukong
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,330 Elo+
Solo
Ares
Ares
breachmandown
Ares
Level 142
God Stats
5W - 1L
1,700 SR
Queue Stats
140W - 178L
1,439 Elo+
Party 2
Chiron
Chiron
tjfrancis2037
Chiron
Level 69
God Stats
3W - 2L
1,285 SR
Queue Stats
156W - 180L
1,403 Elo+
Party 2
Team Averages
Level 112
1,540 SR
1,477 Elo+

VS

Team Averages
Level 124
1,501 SR
1,544 Elo+
Nemesis
Nemesis
LordZodiark
Nemesis
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,712 Elo+
Party 1
Tiamat
Tiamat
SupahMario
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,400 Elo+
Solo
Cerberus
Cerberus
jcreaper666
Cerberus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 18L
1,609 Elo+
Party 1
Agni
Agni
kotetsu1
Agni
Level 117
God Stats
3W - 2L
1,285 SR
Queue Stats
158W - 168L
1,389 Elo+
Solo
Discordia
Discordia
ryukotse1
Discordia
Level 115
God Stats
1W - 1L
1,720 SR
Queue Stats
19W - 15L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bigdaddyslothzz
Morgan Le Fay
13
3 / 5 / 8
8,518
852
8,823
7,348
3,257
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Mpainter1
Fafnir
15
2 / 3 / 13
9,003
900
4,058
15,438
16,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
PK5000
Sun Wukong
15
3 / 2 / 12
8,956
896
7,619
9,495
8,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 12
8,178
818
5,696
14,205
15,063
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
11 / 4 / 5
10,134
1,013
12,613
8,199
3,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LordZodiark
Nemesis
13
4 / 5 / 7
7,616
762
6,992
10,019
5,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
SupahMario
Tiamat
14
1 / 5 / 9
7,530
753
4,576
8,761
4,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
jcreaper666
Cerberus
13
2 / 2 / 7
7,678
768
4,875
10,332
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
15
7 / 5 / 5
8,577
858
9,434
8,100
3,134
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
ryukotse1
Discordia
15
4 / 3 / 8
8,284
828
13,333
6,473
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
54
20
Kills
18
18
Deaths
20
50
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bigdaddyslothzz
Morgan Le Fay
3
5
8
1.4
L
Nemesis
LordZodiark
Nemesis
4
5
7
1.5
W
Fafnir
Mpainter1
Fafnir
2
3
13
2.83
W
Sun Wukong
PK5000
Sun Wukong
3
2
12
4.5
L
Tiamat
SupahMario
Tiamat
1
5
9
1.1
W
1
4
12
1.75
L
Cerberus
jcreaper666
Cerberus
2
2
7
2.75
L
Agni
7
5
5
1.9
L
Discordia
ryukotse1
Discordia
4
3
8
2.67
W
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,809
Damage
39,210
54,685
Taken
43,685
46,955
Mitigated
25,671
18,751
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bigdaddyslothzz
Morgan Le Fay
8,823
1,733
482
946
7,348
3,257
1,706
5,192
2,038
17,530
0
L
Nemesis
LordZodiark
Nemesis
6,992
1,211
776
1,472
10,019
5,457
0
4,324
5,613
0
10,848
W
Fafnir
Mpainter1
Fafnir
4,058
1,437
1,219
4,272
15,438
16,877
446
8,008
7,147
9,463
0
W
Sun Wukong
PK5000
Sun Wukong
7,619
1,439
124
2,085
9,495
8,043
278
6,000
3,285
0
18,631
L
Tiamat
SupahMario
Tiamat
4,576
283
1,074
1,307
8,761
4,850
41
3,584
5,063
9,377
0
W
5,696
217
1,736
2,470
14,205
15,063
317
6,001
7,830
10,043
0
L
Cerberus
jcreaper666
Cerberus
4,875
151
555
2,801
10,332
9,631
0
5,017
5,113
8,402
0
L
Agni
9,434
282
1,823
1,556
8,100
3,134
658
2,820
5,139
23,947
0
L
Discordia
ryukotse1
Discordia
13,333
1,821
660
1,448
6,473
2,599
198
2,832
3,550
25,619
0
W
12,613
4,141
3,486
1,931
8,199
3,715
2,474
5,874
2,167
0
24,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,789
Gold Earned
39,685
85
Minions Killed
93
0
Camps Cleared
0
881,508
Distance Traveled
878,877
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,518
852
10
1
0
154,741
3
L
Nemesis
7,616
762
2
0
0
195,667
0
W
Fafnir
9,003
900
4
0
0
182,864
0
W
Sun Wukong
8,956
896
34
3
0
177,756
0
L
Tiamat
7,530
753
10
1
0
152,042
0
W
Ares
8,178
818
10
1
0
183,036
0
L
Cerberus
7,678
768
14
1
0
185,598
0
L
Agni
8,577
858
39
4
0
172,267
0
L
Discordia
8,284
828
28
3
0
173,303
0
W
Chiron
10,134
1,013
27
3
0
183,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role