Player Matchup

Bastet
Bastet
Gold III
BeaunerGarage
Bastet
Gold III
Level 47
God Stats
2W - 0L
1,741 SR
Queue Stats
28W - 22L
1,738 MMR
Party 2
Bacchus
Bacchus
Gold V
SlumBrew
Bacchus
Gold V
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,645 MMR
Party 2
Jormungandr
Jormungandr
Gold I
Tonywazzhere
Jormungandr
Gold I
Level 156
God Stats
27W - 15L
1,879 SR
Queue Stats
335W - 330L
1,694 MMR
Solo
Scylla
Scylla
Gold I
blue_tiger321
Scylla
Gold I
Level 127
God Stats
3W - 6L
1,500 SR
Queue Stats
177W - 173L
1,686 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
knightstalker43
Ah Muzen Cab
Gold II
Level 147
God Stats
13W - 6L
1,835 SR
Queue Stats
178W - 186L
1,684 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,691 SR
1,689 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,663 SR
1,689 MMR
Fafnir
Fafnir
Gold V
CrazyXMan001
Fafnir
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,676 MMR
Party 1
Nemesis
Nemesis
Gold IV
TF-JERE
Nemesis
Gold IV
Level 148
God Stats
5W - 8L
1,804 SR
Queue Stats
259W - 255L
1,553 MMR
Party 3
Chronos
Chronos
Platinum V
Vixtai-
Chronos
Platinum V
Level 158
God Stats
3W - 1L
1,729 SR
Queue Stats
256W - 255L
1,865 MMR
Party 3
Chernobog
Chernobog
Gold II
Xx_ECU-KILLER_xX
Chernobog
Gold II
Level 109
God Stats
16W - 11L
1,546 SR
Queue Stats
166W - 166L
1,677 MMR
Solo
Amaterasu
Amaterasu
Gold V
nxl I Vice
Amaterasu
Gold V
Level 122
God Stats
4W - 3L
1,736 SR
Queue Stats
13W - 13L
1,676 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 9
12,442
566
14,578
18,287
5,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
SlumBrew
Bacchus
18
8 / 1 / 14
13,635
620
14,611
20,852
24,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Tonywazzhere
Jormungandr
20
4 / 0 / 9
15,013
682
17,249
18,669
17,752
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 2 / 11
12,682
576
13,479
13,357
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
knightstalker43
Ah Muzen Cab
19
9 / 1 / 6
13,628
619
19,865
16,239
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CharybdisTiamatOdinArtio

VS

Bans
ZeusAtlasGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 5 / 4
9,033
411
6,723
17,931
20,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
TF-JERE
Nemesis
17
1 / 5 / 7
10,295
468
13,043
20,166
8,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Vixtai-
Chronos
17
5 / 9 / 4
11,297
514
11,960
22,712
8,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
15
1 / 9 / 3
9,641
438
7,258
19,154
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
nxl I Vice
Amaterasu
18
1 / 2 / 0
11,380
517
6,881
21,317
19,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
30
Kills
9
9
Deaths
30
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
L
Fafnir
1
5
4
0.6
W
Bacchus
SlumBrew
Bacchus
8
1
14
15
L
Nemesis
TF-JERE
Nemesis
1
5
7
0.9
W
Jormungandr
Tonywazzhere
Jormungandr
4
0
9
8.5
L
Chronos
Vixtai-
Chronos
5
9
4
0.78
L
Chernobog
1
9
3
0.28
W
6
2
11
5.75
W
Ah Muzen Cab
knightstalker43
Ah Muzen Cab
9
1
6
12
L
Amaterasu
nxl I Vice
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,782
Damage
45,865
87,404
Taken
101,280
58,613
Mitigated
63,891
38,978
Healing
28,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,578
3,504
0
8,049
18,287
5,871
1,647
4,807
13,292
0
80,395
L
Fafnir
6,723
1,430
339
2,887
17,931
20,972
0
8,050
9,785
26,272
0
W
Bacchus
SlumBrew
Bacchus
14,611
2,992
1,949
7,910
20,852
24,676
949
5,594
15,191
31,697
0
L
Nemesis
TF-JERE
Nemesis
13,043
5,944
0
7,314
20,166
8,901
0
8,943
11,033
0
95,816
W
Jormungandr
Tonywazzhere
Jormungandr
17,249
5,310
0
6,625
18,669
17,752
1,217
4,641
13,872
112,743
1,049
L
Chronos
Vixtai-
Chronos
11,960
4,512
0
5,190
22,712
8,450
0
10,593
11,945
69,636
0
L
Chernobog
7,258
3,413
0
2,838
19,154
6,170
586
5,517
13,622
0
64,081
W
13,479
1,742
271
3,526
13,357
3,817
2,116
4,875
8,280
82,374
0
W
Ah Muzen Cab
knightstalker43
Ah Muzen Cab
19,865
10,392
0
10,648
16,239
6,497
7,364
3,530
12,659
0
111,603
L
Amaterasu
nxl I Vice
Amaterasu
6,881
2,443
118
9,714
21,317
19,398
1,952
11,196
10,067
0
77,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,400
Gold Earned
51,646
639
Minions Killed
630
0
Camps Cleared
0
2,143,150
Distance Traveled
2,015,810
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,442
566
106
5
0
472,512
3
L
Fafnir
9,033
411
31
1
0
410,773
5
W
Bacchus
13,635
620
28
1
0
425,506
4
L
Nemesis
10,295
468
138
6
0
445,356
3
W
Jormungandr
15,013
682
231
11
0
423,115
5
L
Chronos
11,297
514
147
7
0
358,374
2
L
Chernobog
9,641
438
152
7
0
385,754
5
W
Scylla
12,682
576
139
6
0
402,482
9
W
Ah Muzen Cab
13,628
619
135
6
0
419,535
1
L
Amaterasu
11,380
517
162
7
0
415,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role