Player Matchup

Ne Zha
Ne Zha
Bronze III
DivineMurdera
Ne Zha
Bronze III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,454 MMR
Solo
Ganesha
Ganesha
Bronze III
Tamuaggie26
Ganesha
Bronze III
Level 83
God Stats
3W - 6L
1,632 SR
Queue Stats
16W - 19L
1,462 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
TnE Roy
Zhong Kui
Silver III
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
297W - 317L
1,453 MMR
Solo
Artemis
Artemis
Silver IV
alejandr-maoh
Artemis
Silver IV
Level 157
God Stats
46W - 34L
1,367 SR
Queue Stats
275W - 271L
1,453 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
damnie
Sun Wukong
Bronze III
Level 93
God Stats
0W - 2L
1,345 SR
Queue Stats
0W - 3L
1,457 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,469 SR
1,456 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,514 SR
1,456 MMR
Baba Yaga
Baba Yaga
Silver II
Coomer44
Baba Yaga
Silver II
Level 103
God Stats
21W - 7L
1,612 SR
Queue Stats
112W - 89L
1,454 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
IOGunny
Kuzenbo
Gold IV
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
258W - 261L
1,434 MMR
Party 1
Sol
Sol
Silver II
JetStride
Sol
Silver II
Level 88
God Stats
4W - 10L
1,233 SR
Queue Stats
90W - 98L
1,448 MMR
Solo
Chaac
Chaac
Gold V
NTayzoh
Chaac
Gold V
Level 61
God Stats
5W - 5L
1,725 SR
Queue Stats
495W - 503L
1,489 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
Squidinatank
Hun Batz
Bronze III
Level 132
God Stats
5W - 4L
1,500 SR
Queue Stats
174W - 173L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 0
3,988
798
2,695
4,155
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Tamuaggie26
Ganesha
6
0 / 1 / 2
3,579
716
775
3,504
922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
TnE Roy
Zhong Kui
6
0 / 0 / 0
3,502
700
353
2,738
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
6
2 / 1 / 0
3,445
689
2,784
3,235
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
damnie
Sun Wukong
1
0 / 0 / 0
2,421
484
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
BastetJanusGebAchilles

VS

Bans
Hou YiAh Muzen CabArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Coomer44
Baba Yaga
7
0 / 0 / 1
3,675
735
1,588
1,290
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
IOGunny
Kuzenbo
5
0 / 1 / 1
3,283
657
636
2,851
1,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
2 / 1 / 0
3,575
715
3,509
2,732
494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
NTayzoh
Chaac
6
2 / 1 / 0
3,926
785
1,808
3,815
1,078
Hun Batz
Squidinatank
Hun Batz
5
0 / 1 / 1
3,364
673
513
3,169
736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
4
4
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Coomer44
Baba Yaga
0
0
1
0.5
L
2
2
0
1
W
Kuzenbo
IOGunny
Kuzenbo
0
1
1
0.5
W
2
1
0
2
W
Chaac
NTayzoh
Chaac
2
1
0
2
W
Hun Batz
Squidinatank
Hun Batz
0
1
1
0.5
L
Ganesha
Tamuaggie26
Ganesha
0
1
2
1
L
Zhong Kui
TnE Roy
Zhong Kui
0
0
0
0
L
Artemis
2
1
0
2
L
Sun Wukong
damnie
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,607
Damage
8,054
13,632
Taken
13,857
4,421
Mitigated
3,994
6,448
Healing
5,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Coomer44
Baba Yaga
1,588
194
0
653
1,290
369
0
353
937
18,253
0
L
2,695
1,434
0
1,542
4,155
1,117
0
0
4,155
0
15,695
W
Kuzenbo
IOGunny
Kuzenbo
636
361
68
564
2,851
1,317
0
489
2,362
5,325
0
W
3,509
1,885
0
1,718
2,732
494
0
286
2,446
11,718
2,322
W
Chaac
NTayzoh
Chaac
1,808
931
0
1,102
3,815
1,078
0
0
3,815
0
12,037
W
Hun Batz
Squidinatank
Hun Batz
513
65
0
1,674
3,169
736
0
0
3,169
0
11,828
L
Ganesha
Tamuaggie26
Ganesha
775
248
655
1,258
3,504
922
0
2,067
1,437
6,225
0
L
Zhong Kui
TnE Roy
Zhong Kui
353
97
0
1,667
2,738
1,651
288
1,209
1,529
17,337
0
L
Artemis
2,784
1,536
0
1,326
3,235
731
0
1,795
1,440
0
15,069
L
Sun Wukong
damnie
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,935
Gold Earned
17,823
134
Minions Killed
131
0
Camps Cleared
0
359,388
Distance Traveled
514,820
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
3,675
735
35
7
0
119,084
2
L
Ne Zha
3,988
798
45
9
0
94,403
0
W
Kuzenbo
3,283
657
14
3
0
95,402
1
W
Sol
3,575
715
22
4
0
88,117
1
W
Chaac
3,926
785
23
5
0
106,996
1
W
Hun Batz
3,364
673
37
7
0
105,221
0
L
Ganesha
3,579
716
1
0
0
98,249
2
L
Zhong Kui
3,502
700
38
8
0
80,666
0
L
Artemis
3,445
689
50
10
0
78,698
0
L
Sun Wukong
2,421
484
0
0
0
7,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role