Player Matchup

Nike
Nike
AGingercorn
Nike
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
476W - 368L
1,602 Elo+
Party 1
Geb
Geb
FEMF8TALL
Geb
Level 160
God Stats
17W - 7L
1,624 SR
Queue Stats
496W - 394L
1,602 Elo+
Party 1
Charybdis
Charybdis
RegularTater
Charybdis
Level 159
God Stats
6W - 9L
1,207 SR
Queue Stats
597W - 479L
1,622 Elo+
Party 1
Sobek
Sobek
Will I Wasnt
Sobek
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
433W - 368L
1,549 Elo+
Party 1
Cernunnos
Cernunnos
lRoastl
Cernunnos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,596 Elo+
Party 1
Team Averages
Level 156
1,466 SR
1,594 Elo+

VS

Team Averages
Level 94
1,500 SR
1,701 Elo+
Da Ji
Da Ji
Psychometry7174
Da Ji
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
158W - 152L
1,563 Elo+
Solo
Ao Kuang
Ao Kuang
Tinyclash
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,748 Elo+
Party 2
Cthulhu
Cthulhu
ZanotGaming
Cthulhu
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,848 Elo+
Party 2
Persephone
Persephone
ZaqtheDestroyer
Persephone
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
xXbillfromlaXx
Osiris
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,848 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 19
12,321
770
23,721
21,764
22,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 5 / 21
11,090
693
14,551
18,295
19,073
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
RegularTater
Charybdis
20
10 / 6 / 14
13,071
817
17,194
16,021
7,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 5 / 14
11,623
726
11,561
26,196
33,172
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
lRoastl
Cernunnos
20
8 / 3 / 14
12,429
777
17,940
14,800
7,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 8
11,480
718
11,544
14,649
6,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Tinyclash
Ao Kuang
17
5 / 10 / 7
11,484
718
14,484
20,464
7,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
ZanotGaming
Cthulhu
20
8 / 6 / 8
12,481
780
26,031
25,898
14,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
ZaqtheDestroyer
Persephone
18
2 / 5 / 10
11,024
689
15,590
15,034
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 5 / 7
9,588
599
6,653
16,934
15,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
62
32
Kills
22
23
Deaths
32
82
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
4
19
3.88
W
1
5
21
2.3
L
6
6
8
1.67
W
Charybdis
RegularTater
Charybdis
10
6
14
2.83
L
Ao Kuang
Tinyclash
Ao Kuang
5
10
7
0.85
W
7
5
14
2.8
L
Cthulhu
ZanotGaming
Cthulhu
8
6
8
2
L
Persephone
ZaqtheDestroyer
Persephone
2
5
10
1.4
W
Cernunnos
lRoastl
Cernunnos
8
3
14
5
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,967
Damage
74,302
97,076
Taken
92,979
88,947
Mitigated
48,656
30,993
Healing
34,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,721
1,664
3,571
7,403
21,764
22,355
277
12,167
9,059
5,830
28,520
W
14,551
429
2,638
2,882
18,295
19,073
668
9,746
8,147
26,687
0
L
11,544
2,289
3,442
2,635
14,649
6,222
426
4,386
9,922
0
20,224
W
Charybdis
RegularTater
Charybdis
17,194
9,507
1,027
3,243
16,021
7,052
2,280
10,520
5,213
0
36,525
L
Ao Kuang
Tinyclash
Ao Kuang
14,484
3,439
2,315
4,782
20,464
7,243
494
4,820
15,350
21,353
0
W
11,561
717
1,256
4,090
26,196
33,172
115
13,464
12,182
23,230
0
L
Cthulhu
ZanotGaming
Cthulhu
26,031
1,035
1,496
7,800
25,898
14,895
0
8,656
16,802
51,040
0
L
Persephone
ZaqtheDestroyer
Persephone
15,590
1,761
1,891
6,212
15,034
4,880
520
5,094
9,436
33,977
0
W
Cernunnos
lRoastl
Cernunnos
17,940
6,762
1,869
3,014
14,800
7,295
4,063
9,885
4,607
0
46,143
L
6,653
1,760
1,337
2,435
16,934
15,416
621
6,318
10,203
3,384
10,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,534
Gold Earned
56,057
158
Minions Killed
142
0
Camps Cleared
0
1,348,541
Distance Traveled
1,368,116
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,321
770
18
1
0
284,409
3
W
Geb
11,090
693
21
1
0
274,965
4
L
Da Ji
11,480
718
16
1
0
277,127
0
W
Charybdis
13,071
817
39
2
0
251,556
0
L
Ao Kuang
11,484
718
26
2
0
239,575
1
W
Sobek
11,623
726
12
1
0
275,436
0
L
Cthulhu
12,481
780
45
3
0
290,623
0
L
Persephone
11,024
689
40
3
0
270,492
0
W
Cernunnos
12,429
777
68
4
0
262,175
0
L
Osiris
9,588
599
15
1
0
290,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role