Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LgndGrizzly
Kukulkan
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 1
Bacchus
Bacchus
Zajix
Bacchus
Level 55
God Stats
8W - 3L
1,721 SR
Queue Stats
19W - 9L
1,789 Elo+
Party 1
Chernobog
Chernobog
icerod
Chernobog
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
394W - 356L
1,586 Elo+
Party 1
Team Averages
Level 85
1,544 SR
1,575 Elo+

VS

Team Averages
Level 109
1,631 SR
1,615 Elo+
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
FredWurst
Cernunnos
Level 24
God Stats
0W - 1L
1,769 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
busheyryan
Thanatos
Level 158
God Stats
4W - 3L
1,550 SR
Queue Stats
125W - 97L
1,751 Elo+
Party 2
King Arthur
King Arthur
kurama_165
King Arthur
Level 159
God Stats
2W - 5L
1,594 SR
Queue Stats
95W - 85L
1,706 Elo+
Party 2
Sol
Sol
zlmayo
Sol
Level 58
God Stats
8W - 3L
1,742 SR
Queue Stats
27W - 15L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 1 / 0
6,608
601
9,788
7,895
6,178
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
 
Erlang Shen
11
5 / 1 / 1
6,224
566
3,919
5,819
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
LgndGrizzly
Kukulkan
10
0 / 2 / 6
5,769
524
3,387
3,439
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Zajix
Bacchus
8
2 / 0 / 3
5,707
519
3,621
5,678
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
icerod
Chernobog
13
2 / 0 / 3
7,129
648
4,124
6,501
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 3 / 2
4,811
437
2,544
6,532
4,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
FredWurst
Cernunnos
9
0 / 1 / 0
5,153
468
2,220
4,079
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
busheyryan
Thanatos
11
3 / 1 / 0
6,284
571
3,142
6,130
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
kurama_165
King Arthur
8
1 / 3 / 2
5,417
492
4,448
10,784
5,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
zlmayo
Sol
8
0 / 4 / 1
4,872
443
1,680
5,729
1,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
4
4
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
0
3
W
Erlang Shen
 
Erlang Shen
5
1
1
5.5
L
Bacchus
 
Bacchus
0
3
2
0.33
L
Cernunnos
FredWurst
Cernunnos
0
1
0
0
W
Kukulkan
LgndGrizzly
Kukulkan
0
2
6
1.5
W
Bacchus
Zajix
Bacchus
2
0
3
3.5
L
Thanatos
busheyryan
Thanatos
3
1
0
3
W
Chernobog
icerod
Chernobog
2
0
3
3.5
L
King Arthur
kurama_165
King Arthur
1
3
2
0.67
L
Sol
zlmayo
Sol
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,839
Damage
14,034
29,332
Taken
33,254
16,567
Mitigated
15,239
12,357
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,788
3,776
0
3,174
7,895
6,178
0
216
7,679
0
37,335
W
Erlang Shen
 
Erlang Shen
3,919
1,817
0
2,128
5,819
2,961
0
1,143
4,560
0
36,055
L
Bacchus
 
Bacchus
2,544
36
109
1,391
6,532
4,287
0
2,520
4,012
13,141
0
L
Cernunnos
FredWurst
Cernunnos
2,220
1,326
0
1,500
4,079
944
0
438
3,641
0
29,682
W
Kukulkan
LgndGrizzly
Kukulkan
3,387
549
0
471
3,439
953
140
442
2,997
29,589
0
W
Bacchus
Zajix
Bacchus
3,621
530
191
2,371
5,678
4,499
0
1,927
3,751
10,739
0
L
Thanatos
busheyryan
Thanatos
3,142
1,101
0
5,715
6,130
2,476
0
788
5,342
0
37,275
W
Chernobog
icerod
Chernobog
4,124
1,950
0
4,022
6,501
1,976
0
442
6,059
0
54,418
L
King Arthur
kurama_165
King Arthur
4,448
911
0
3,338
10,784
5,930
0
171
10,613
0
22,278
L
Sol
zlmayo
Sol
1,680
360
12
1,832
5,729
1,602
0
3,091
2,638
19,359
1,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
26,537
327
Minions Killed
246
0
Camps Cleared
0
1,129,742
Distance Traveled
1,093,604
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,608
601
69
6
0
218,282
2
W
Erlang Shen
6,224
566
67
6
0
253,072
4
L
Bacchus
4,811
437
25
2
0
223,394
1
L
Cernunnos
5,153
468
64
6
0
201,074
2
W
Kukulkan
5,769
524
67
6
0
195,728
4
W
Bacchus
5,707
519
23
2
0
240,001
1
L
Thanatos
6,284
571
66
6
0
246,356
2
W
Chernobog
7,129
648
101
9
0
222,659
0
L
King Arthur
5,417
492
50
5
0
212,271
7
L
Sol
4,872
443
41
4
0
210,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role