Player Matchup

Skadi
Skadi
AKIO-BLAC
Skadi
Level 130
God Stats
7W - 3L
1,300 SR
Queue Stats
394W - 367L
1,444 Elo+
Party 2
Atlas
Atlas
AutumnPrinceXP
Atlas
Level 124
God Stats
15W - 16L
1,666 SR
Queue Stats
142W - 164L
1,520 Elo+
Party 2
Sol
Sol
Cristssi
Sol
Level 99
God Stats
4W - 3L
1,308 SR
Queue Stats
23W - 34L
1,455 Elo+
Party 2
Nemesis
Nemesis
Zephyrrus_
Nemesis
Level 106
God Stats
21W - 17L
1,500 SR
Queue Stats
172W - 162L
1,529 Elo+
Party 2
Amaterasu
Amaterasu
camo_nova
Amaterasu
Level 76
God Stats
3W - 4L
1,712 SR
Queue Stats
43W - 60L
1,475 Elo+
Party 2
Team Averages
Level 107
1,497 SR
1,484 Elo+

VS

Team Averages
Level 99
1,500 SR
1,583 Elo+
Horus
Horus
D3LUX3HAVOC
Horus
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
206W - 204L
1,546 Elo+
Solo
Janus
Janus
DarKray-308
Janus
Level 148
God Stats
7W - 8L
1,500 SR
Queue Stats
234W - 257L
1,690 Elo+
Party 1
Cupid
Cupid
EL_KARMA321
Cupid
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
293W - 334L
1,592 Elo+
Party 1
Ymir
Ymir
HuntAce
Ymir
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
woolymf
Hun Batz
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 249L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AKIO-BLAC
Skadi
17
6 / 0 / 3
10,350
647
5,533
5,700
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 1 / 9
8,044
503
5,389
6,388
5,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 1 / 3
8,662
541
6,041
7,018
2,432
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Zephyrrus_
Nemesis
15
4 / 0 / 8
9,152
572
6,198
6,943
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
camo_nova
Amaterasu
16
3 / 0 / 3
8,988
562
10,635
11,379
9,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,202
513
5,631
15,170
8,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 1 / 0
8,279
517
3,775
5,938
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 0
7,461
466
2,934
8,455
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
HuntAce
Ymir
12
0 / 4 / 0
7,119
445
821
6,695
2,778
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
woolymf
Hun Batz
12
0 / 6 / 0
7,091
443
4,468
14,069
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
17
Kills
2
2
Deaths
17
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
AKIO-BLAC
Skadi
6
0
3
7.5
W
2
1
9
6.5
W
2
1
3
3.5
L
0
3
0
0
L
0
1
0
0
L
2
3
0
0.67
L
Ymir
HuntAce
Ymir
0
4
0
0
W
Nemesis
Zephyrrus_
Nemesis
4
0
8
8
W
Amaterasu
camo_nova
Amaterasu
3
0
3
4.5
L
Hun Batz
woolymf
Hun Batz
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,796
Damage
17,629
37,428
Taken
50,327
22,583
Mitigated
18,927
17,331
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AKIO-BLAC
Skadi
5,533
1,749
0
2,541
5,700
2,503
2,270
519
5,151
0
84,934
W
5,389
1,718
498
1,765
6,388
5,218
0
1,672
4,676
20,963
3,408
W
6,041
1,498
242
4,006
7,018
2,432
682
1,013
5,921
55,660
0
L
5,631
3,033
412
4,676
15,170
8,894
238
1,544
13,626
0
53,116
L
3,775
116
0
603
5,938
1,462
201
2,429
3,509
60,495
0
L
2,934
1,237
254
2,768
8,455
1,950
32
2,464
5,991
0
35,119
L
Ymir
HuntAce
Ymir
821
68
44
1,013
6,695
2,778
0
1,753
4,942
27,768
0
W
Nemesis
Zephyrrus_
Nemesis
6,198
2,559
0
4,522
6,943
2,513
0
582
6,307
0
54,349
W
Amaterasu
camo_nova
Amaterasu
10,635
4,546
0
3,757
11,379
9,917
1,020
572
10,777
0
53,093
L
Hun Batz
woolymf
Hun Batz
4,468
1,974
206
2,411
14,069
3,843
213
2,831
11,238
0
47,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,196
Gold Earned
38,152
453
Minions Killed
458
0
Camps Cleared
0
1,693,705
Distance Traveled
1,528,545
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,350
647
151
9
0
332,527
6
W
Atlas
8,044
503
27
2
0
320,151
3
W
Sol
8,662
541
109
7
0
319,129
3
L
Horus
8,202
513
105
7
0
253,044
2
L
Janus
8,279
517
138
9
0
372,503
3
L
Cupid
7,461
466
62
4
0
307,527
1
L
Ymir
7,119
445
67
4
0
263,558
6
W
Nemesis
9,152
572
91
6
0
393,413
5
W
Amaterasu
8,988
562
75
5
0
328,485
0
L
Hun Batz
7,091
443
86
5
0
331,913
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role