Player Matchup

Amaterasu
Amaterasu
Batman4Hire97
Amaterasu
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 46L
1,705 Elo+
Solo
Olorun
Olorun
GrimCaker
Olorun
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Ra
Ra
Hydrozion
Ra
Level 87
God Stats
4W - 0L
1,740 SR
Queue Stats
80W - 54L
1,644 Elo+
Party 1
Chiron
Chiron
LycanMagnificus
Chiron
Level 134
God Stats
7W - 11L
1,500 SR
Queue Stats
146W - 154L
1,500 Elo+
Party 2
Bastet
Bastet
Κilo
Bastet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,726 Elo+
Party 1
Team Averages
Level 100
1,548 SR
1,615 Elo+

VS

Team Averages
Level 90
1,516 SR
1,420 Elo+
Neith
Neith
CPT D0M
Neith
Level 64
God Stats
21W - 30L
1,729 SR
Queue Stats
339W - 350L
1,358 Elo+
Party 3
Loki
Loki
PsYCokilla45699
Loki
Level 68
God Stats
4W - 6L
1,628 SR
Queue Stats
98W - 103L
1,525 Elo+
Party 3
Scylla
Scylla
Zzninja6966zZ
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,273 Elo+
Solo
Baron Samedi
Baron Samedi
sebinchoO_o2398
Baron Samedi
Level 124
God Stats
25W - 30L
1,301 SR
Queue Stats
704W - 750L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
yajoeyya
Kuzenbo
Level 108
God Stats
9W - 8L
1,422 SR
Queue Stats
130W - 126L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Batman4Hire97
Amaterasu
11
0 / 3 / 0
6,413
493
5,133
10,316
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
GrimCaker
Olorun
11
1 / 1 / 4
6,719
517
4,449
6,044
1,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 2 / 4
8,182
629
3,656
6,660
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 3
7,133
549
7,048
7,738
2,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bastet
Κilo
Bastet
15
12 / 1 / 2
8,773
675
9,623
8,898
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CPT D0M
Neith
11
1 / 3 / 1
5,969
459
2,569
6,557
2,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 5 / 2
5,860
451
4,507
9,187
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 5 / 2
6,215
478
1,948
6,312
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
sebinchoO_o2398
Baron Samedi
10
1 / 5 / 2
6,164
474
4,708
9,505
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
yajoeyya
Kuzenbo
13
5 / 0 / 0
7,685
591
10,225
9,945
10,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
17
Kills
9
9
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Batman4Hire97
Amaterasu
0
3
0
0
L
Neith
CPT D0M
Neith
1
3
1
0.5
W
Olorun
GrimCaker
Olorun
1
1
4
3
W
0
2
4
1
W
4
2
3
2.75
L
1
5
2
0.4
L
1
5
2
0.4
L
Baron Samedi
sebinchoO_o2398
Baron Samedi
1
5
2
0.4
L
Kuzenbo
yajoeyya
Kuzenbo
5
0
0
5
W
Bastet
Κilo
Bastet
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,909
Damage
23,957
39,656
Taken
41,506
13,972
Mitigated
19,257
18,772
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Batman4Hire97
Amaterasu
5,133
2,418
0
3,763
10,316
4,463
912
5,887
3,660
0
29,076
L
Neith
CPT D0M
Neith
2,569
1,082
0
1,726
6,557
2,153
0
1,359
5,198
0
21,809
W
Olorun
GrimCaker
Olorun
4,449
1,421
1,911
2,107
6,044
1,830
2,001
3,544
2,371
16,953
999
W
3,656
227
112
2,732
6,660
2,338
0
1,411
5,249
60,743
0
W
7,048
1,263
668
2,073
7,738
2,260
910
3,629
4,055
0
42,758
L
4,507
909
0
2,781
9,187
1,891
0
1,684
7,432
0
26,614
L
1,948
0
0
1,080
6,312
1,469
0
1,223
4,979
26,160
0
L
Baron Samedi
sebinchoO_o2398
Baron Samedi
4,708
105
347
3,766
9,505
3,321
156
1,748
7,757
26,620
0
L
Kuzenbo
yajoeyya
Kuzenbo
10,225
2,742
0
3,494
9,945
10,423
306
1,875
8,035
43,785
0
W
Bastet
Κilo
Bastet
9,623
1,198
0
5,406
8,898
3,081
24
1,413
7,440
0
60,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,220
Gold Earned
31,893
400
Minions Killed
263
0
Camps Cleared
0
1,319,838
Distance Traveled
1,092,858
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,413
493
58
4
0
247,993
3
L
Neith
5,969
459
44
3
0
199,774
2
W
Olorun
6,719
517
32
2
0
228,149
4
W
Ra
8,182
629
125
10
0
281,989
1
W
Chiron
7,133
549
79
6
0
246,910
3
L
Loki
5,860
451
47
4
0
228,995
2
L
Scylla
6,215
478
53
4
0
191,585
5
L
Baron Samedi
6,164
474
51
4
0
201,910
1
L
Kuzenbo
7,685
591
68
5
0
270,594
2
W
Bastet
8,773
675
106
8
0
314,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role