Player Matchup

Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bouncing1buddha
Ah Muzen Cab
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 10L
1,751 Elo+
Party 1
Atlas
Atlas
DillyJah
Atlas
Level 109
God Stats
2W - 3L
1,305 SR
Queue Stats
16W - 20L
1,541 Elo+
Party 3
Poseidon
Poseidon
OfficerGrizBear
Poseidon
Level 143
God Stats
1W - 0L
1,593 SR
Queue Stats
12W - 9L
1,726 Elo+
Party 3
Mulan
Mulan
Rxcord
Mulan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,899 Elo+
Party 3
Team Averages
Level 113
1,479 SR
1,683 Elo+

VS

Team Averages
Level 137
1,480 SR
1,658 Elo+
Bakasura
Bakasura
BanditRay
Bakasura
Level 157
God Stats
5W - 3L
1,703 SR
Queue Stats
17W - 23L
1,506 Elo+
Solo
Skadi
Skadi
Prikryl 113
Skadi
Level 153
God Stats
0W - 1L
1,285 SR
Queue Stats
204W - 191L
1,647 Elo+
Solo
Persephone
Persephone
PsychoCraig
Persephone
Level 129
God Stats
4W - 7L
1,196 SR
Queue Stats
86W - 59L
1,723 Elo+
Party 2
Atlas
Atlas
RandySavage909
Atlas
Level 137
God Stats
18W - 6L
1,715 SR
Queue Stats
100W - 69L
1,818 Elo+
Party 2
Hercules
Hercules
Rìnc
Hercules
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 214L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 3 / 15
10,800
831
9,670
23,358
25,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Bouncing1buddha
Ah Muzen Cab
19
12 / 3 / 8
12,599
969
27,406
14,988
6,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
DillyJah
Atlas
17
3 / 2 / 17
11,094
853
8,417
15,255
16,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
18
6 / 4 / 10
11,154
858
16,159
14,672
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Rxcord
Mulan
17
3 / 3 / 14
10,391
799
10,521
15,810
17,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BanditRay
Bakasura
18
1 / 4 / 7
10,114
778
5,007
14,147
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 6 / 7
9,476
729
10,674
12,319
3,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
PsychoCraig
Persephone
15
1 / 7 / 6
9,779
752
9,372
11,843
3,042
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 5 / 5
11,004
846
22,085
19,760
24,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Rìnc
Hercules
15
3 / 6 / 2
9,265
713
10,074
22,615
15,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
28
Kills
15
15
Deaths
28
64
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
3
15
3.83
L
Bakasura
BanditRay
Bakasura
1
4
7
1.13
W
Ah Muzen Cab
Bouncing1buddha
Ah Muzen Cab
12
3
8
5.33
W
Atlas
DillyJah
Atlas
3
2
17
5.75
W
Poseidon
6
4
10
2.75
L
3
6
7
1.08
L
Persephone
PsychoCraig
Persephone
1
7
6
0.57
L
7
5
5
1.9
W
Mulan
Rxcord
Mulan
3
3
14
3.33
L
Hercules
Rìnc
Hercules
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,173
Damage
57,212
84,083
Taken
80,684
71,368
Mitigated
52,825
32,997
Healing
21,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,670
4,344
5,449
9,233
23,358
25,157
400
6,874
16,429
0
18,164
L
Bakasura
BanditRay
Bakasura
5,007
3,071
0
4,731
14,147
5,846
816
3,540
10,238
0
35,571
W
Ah Muzen Cab
Bouncing1buddha
Ah Muzen Cab
27,406
8,868
0
3,854
14,988
6,366
7,185
6,272
8,311
0
85,911
W
Atlas
DillyJah
Atlas
8,417
2,902
4,152
3,174
15,255
16,150
70
7,697
7,433
22,858
0
W
Poseidon
16,159
4,937
0
2,278
14,672
6,428
1,889
4,965
9,327
57,225
0
L
10,674
5,555
0
756
12,319
3,803
312
4,234
7,823
0
32,481
L
Persephone
PsychoCraig
Persephone
9,372
727
671
1,246
11,843
3,042
177
1,265
10,191
21,481
0
L
22,085
7,896
1,250
2,329
19,760
24,540
0
7,102
11,359
32,831
0
W
Mulan
Rxcord
Mulan
10,521
789
1,606
3,251
15,810
17,267
206
5,649
9,881
0
27,961
L
Hercules
Rìnc
Hercules
10,074
4,906
134
10,450
22,615
15,594
0
7,683
13,723
0
27,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,038
Gold Earned
49,638
295
Minions Killed
238
0
Camps Cleared
0
1,437,036
Distance Traveled
1,375,866
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,800
831
28
2
0
288,140
0
L
Bakasura
10,114
778
87
7
0
327,377
1
W
Ah Muzen Cab
12,599
969
100
8
0
268,463
0
W
Atlas
11,094
853
27
2
0
313,394
2
W
Poseidon
11,154
858
99
8
0
280,933
1
L
Skadi
9,476
729
52
4
0
243,435
0
L
Persephone
9,779
752
26
2
0
272,616
0
L
Atlas
11,004
846
34
3
0
256,841
2
W
Mulan
10,391
799
41
3
0
286,106
4
L
Hercules
9,265
713
39
3
0
275,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role