Player Matchup

Ares
Ares
 
Ares
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Black139233
Kukulkan
Level 16
God Stats
1W - 8L
1,500 SR
Queue Stats
52W - 68L
1,394 Elo+
Solo
Neith
Neith
JuanBadMF
Neith
Level 8
God Stats
2W - 1L
1,888 SR
Queue Stats
2W - 1L
1,845 Elo+
Party 1
Chaac
Chaac
toak9
Chaac
Level 109
God Stats
3W - 11L
1,658 SR
Queue Stats
33W - 34L
1,629 Elo+
Party 1
Da Ji
Da Ji
zakmuzak
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,605 Elo+
Party 1
Team Averages
Level 60
1,609 SR
1,595 Elo+

VS

Team Averages
Level 69
1,609 SR
1,553 Elo+
Osiris
Osiris
BrandadCruz
Osiris
Level 107
God Stats
3W - 5L
1,816 SR
Queue Stats
38W - 51L
1,522 Elo+
Party 2
Izanami
Izanami
DJMcSlam
Izanami
Level 30
God Stats
2W - 2L
1,730 SR
Queue Stats
16W - 8L
1,703 Elo+
Party 2
Ganesha
Ganesha
DragonLordKai
Ganesha
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Solerpc
Ne Zha
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 51L
1,539 Elo+
Party 2
Olorun
Olorun
TTVKratosSZN
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 5 / 4
9,825
756
8,338
18,855
21,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
Black139233
Kukulkan
16
1 / 6 / 4
9,217
709
10,139
14,201
6,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
JuanBadMF
Neith
15
2 / 7 / 2
8,903
685
13,336
13,118
5,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
toak9
Chaac
15
1 / 4 / 7
8,930
687
13,385
17,907
13,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
zakmuzak
Da Ji
15
3 / 10 / 5
9,364
720
5,595
15,870
7,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
8 / 1 / 14
10,991
845
14,951
16,373
14,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
DJMcSlam
Izanami
18
6 / 3 / 17
10,962
843
21,836
12,414
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
16
1 / 4 / 20
10,086
776
6,692
16,077
12,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
Solerpc
Ne Zha
19
10 / 2 / 10
11,487
884
10,939
10,884
4,911
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
18
7 / 3 / 9
10,941
842
14,178
11,343
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
102
10
Kills
32
32
Deaths
13
22
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
5
4
1
L
Kukulkan
Black139233
Kukulkan
1
6
4
0.5
W
Osiris
8
1
14
15
W
Izanami
DJMcSlam
Izanami
6
3
17
4.83
W
Ganesha
1
4
20
2.75
L
Neith
JuanBadMF
Neith
2
7
2
0.43
W
Ne Zha
Solerpc
Ne Zha
10
2
10
7.5
W
Olorun
7
3
9
3.83
L
Chaac
toak9
Chaac
1
4
7
1.13
L
Da Ji
zakmuzak
Da Ji
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,793
Damage
68,596
79,951
Taken
67,091
55,649
Mitigated
41,502
12,171
Healing
13,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,338
1,226
0
1,452
18,855
21,848
0
4,120
14,354
18,693
0
L
Kukulkan
Black139233
Kukulkan
10,139
587
420
1,510
14,201
6,418
28
5,001
9,087
34,036
0
W
Osiris
14,951
4,733
1,193
3,106
16,373
14,868
745
4,381
11,842
0
24,119
W
Izanami
DJMcSlam
Izanami
21,836
18,005
0
1,987
12,414
5,002
5,062
3,315
8,813
0
59,406
W
Ganesha
6,692
981
532
622
16,077
12,048
729
2,986
12,326
16,784
0
L
Neith
JuanBadMF
Neith
13,336
9,055
0
2,812
13,118
5,840
676
3,761
9,036
0
34,081
W
Ne Zha
Solerpc
Ne Zha
10,939
3,815
0
885
10,884
4,911
1,037
3,606
7,070
0
34,565
W
Olorun
14,178
7,061
887
4,405
11,343
4,673
2,260
4,189
6,913
39,831
0
L
Chaac
toak9
Chaac
13,385
1,931
0
4,931
17,907
13,655
0
4,974
12,768
0
30,337
L
Da Ji
zakmuzak
Da Ji
5,595
703
0
1,046
15,870
7,888
0
3,014
12,703
0
22,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,239
Gold Earned
54,467
208
Minions Killed
219
0
Camps Cleared
0
1,147,959
Distance Traveled
1,443,881
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,825
756
21
2
0
257,312
0
L
Kukulkan
9,217
709
56
4
0
206,341
1
W
Osiris
10,991
845
27
2
0
302,270
0
W
Izanami
10,962
843
81
6
0
278,904
0
W
Ganesha
10,086
776
7
1
0
266,230
6
L
Neith
8,903
685
56
4
0
220,397
0
W
Ne Zha
11,487
884
43
3
0
352,920
3
W
Olorun
10,941
842
61
5
0
243,557
0
L
Chaac
8,930
687
38
3
0
268,452
0
L
Da Ji
9,364
720
37
3
0
195,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role