Player Matchup

Chaac
Chaac
B1ack Knigh1
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,324 Elo+
Party 3
Danzaburou
Danzaburou
Fanatictatertot
Danzaburou
Level 22
God Stats
1W - 1L
1,306 SR
Queue Stats
3W - 4L
1,491 Elo+
Party 3
Nu Wa
Nu Wa
FourRanger
Nu Wa
Level 146
God Stats
1W - 2L
1,303 SR
Queue Stats
14W - 18L
1,433 Elo+
Party 3
Kukulkan
Kukulkan
LaMottaXIII
Kukulkan
Level 11
God Stats
1W - 3L
1,204 SR
Queue Stats
1W - 7L
1,067 Elo+
Solo
Kumbhakarna
Kumbhakarna
Muziki Unakuja
Kumbhakarna
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,427 Elo+
Party 3
Team Averages
Level 67
1,362 SR
1,348 Elo+

VS

Team Averages
Level 85
1,492 SR
1,522 Elo+
Hercules
Hercules
JUANISIMO13
Hercules
Level 129
God Stats
4W - 5L
1,308 SR
Queue Stats
37W - 36L
1,573 Elo+
Party 1
Agni
Agni
JayTee X
Agni
Level 158
God Stats
9W - 8L
1,500 SR
Queue Stats
163W - 172L
1,497 Elo+
Party 2
Yemoja
Yemoja
Testibebe
Yemoja
Level 7
God Stats
9W - 11L
1,593 SR
Queue Stats
9W - 13L
1,546 Elo+
Party 1
Vulcan
Vulcan
bigcheesepizza6
Vulcan
Level 25
God Stats
105W - 116L
1,559 SR
Queue Stats
233W - 267L
1,453 Elo+
Party 2
Xbalanque
Xbalanque
wuakaka
Xbalanque
Level 107
God Stats
3W - 8L
1,501 SR
Queue Stats
31W - 32L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 7
13,619
801
18,388
26,926
33,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Fanatictatertot
Danzaburou
20
4 / 0 / 6
14,172
834
12,266
7,554
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
19
6 / 5 / 11
12,846
756
23,585
12,078
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
LaMottaXIII
Kukulkan
19
1 / 1 / 5
12,320
725
8,018
7,051
3,945
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Muziki Unakuja
Kumbhakarna
17
1 / 2 / 11
12,241
720
5,522
18,014
18,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JUANISIMO13
Hercules
17
6 / 5 / 1
11,152
656
14,381
24,725
11,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
17
0 / 6 / 3
10,397
612
8,234
12,887
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Testibebe
Yemoja
15
0 / 4 / 3
10,182
599
4,129
13,219
14,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 4 / 2
10,341
608
7,515
10,548
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
wuakaka
Xbalanque
19
2 / 3 / 2
12,037
708
12,823
19,193
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
22
Kills
9
9
Deaths
22
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
W
Danzaburou
Fanatictatertot
Danzaburou
4
0
6
7
W
Nu Wa
6
5
11
2.3
L
Hercules
JUANISIMO13
Hercules
6
5
1
1.3
L
Agni
0
6
3
0.25
W
Kukulkan
LaMottaXIII
Kukulkan
1
1
5
3.5
W
Kumbhakarna
Muziki Unakuja
Kumbhakarna
1
2
11
3.25
L
Yemoja
Testibebe
Yemoja
0
4
3
0.38
L
1
4
2
0.5
L
Xbalanque
wuakaka
Xbalanque
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,779
Damage
47,082
71,623
Taken
80,572
64,904
Mitigated
41,731
22,492
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,388
2,470
0
9,919
26,926
33,896
1,958
6,415
20,511
0
52,908
W
Danzaburou
Fanatictatertot
Danzaburou
12,266
4,009
0
3,644
7,554
3,955
2,613
2,982
4,572
0
89,725
W
Nu Wa
23,585
5,663
153
1,942
12,078
4,693
3,145
3,374
8,704
56,583
0
L
Hercules
JUANISIMO13
Hercules
14,381
2,216
0
3,012
24,725
11,299
0
14,061
9,801
6,774
33,962
L
Agni
8,234
641
0
1,130
12,887
4,122
0
4,396
8,213
37,003
0
W
Kukulkan
LaMottaXIII
Kukulkan
8,018
469
0
773
7,051
3,945
3,644
2,230
4,821
44,660
0
W
Kumbhakarna
Muziki Unakuja
Kumbhakarna
5,522
508
724
5,337
18,014
18,415
404
6,255
11,759
15,778
0
L
Yemoja
Testibebe
Yemoja
4,129
335
260
927
13,219
14,713
0
6,724
5,883
10,482
0
L
7,515
1,956
0
1,412
10,548
3,960
0
5,162
5,186
32,669
0
L
Xbalanque
wuakaka
Xbalanque
12,823
7,312
0
6,510
19,193
7,637
462
4,630
13,961
0
71,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,198
Gold Earned
54,109
366
Minions Killed
301
0
Camps Cleared
0
1,689,448
Distance Traveled
1,590,345
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,619
801
59
3
0
375,765
2
W
Danzaburou
14,172
834
149
9
0
347,586
2
W
Nu Wa
12,846
756
53
3
0
331,672
0
L
Hercules
11,152
656
57
3
0
321,691
1
L
Agni
10,397
612
57
3
0
297,312
4
W
Kukulkan
12,320
725
85
5
0
312,809
0
W
Kumbhakarna
12,241
720
20
1
0
321,616
0
L
Yemoja
10,182
599
10
1
0
334,488
1
L
Vulcan
10,341
608
52
3
0
316,147
0
L
Xbalanque
12,037
708
125
7
0
320,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role