Player Matchup

Tsukuyomi
Tsukuyomi
DieVersiti
Tsukuyomi
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 61L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
ElaraFox
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,512 Elo+
Party 2
Amaterasu
Amaterasu
Samoke
Amaterasu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,470 Elo+
Party 2
Charybdis
Charybdis
SlyDoggBoogie
Charybdis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Wounds2Wisdm
Cthulhu
Level 146
God Stats
2W - 2L
1,735 SR
Queue Stats
57W - 61L
1,492 Elo+
Party 2
Team Averages
Level 109
1,547 SR
1,499 Elo+

VS

Team Averages
Level 63
1,625 SR
1,563 Elo+
Fenrir
Fenrir
Joodle1231
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,556 Elo+
Party 1
Chernobog
Chernobog
KoolaidJammer
Chernobog
Level 107
God Stats
1W - 2L
1,706 SR
Queue Stats
44W - 32L
1,581 Elo+
Party 1
Sol
Sol
Lukomanchuko
Sol
Level 28
God Stats
17W - 9L
1,627 SR
Queue Stats
36W - 30L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
Schmiggle
Guan Yu
Level 17
God Stats
12W - 13L
1,556 SR
Queue Stats
17W - 16L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
materialguurl
Cernunnos
Level 145
God Stats
0W - 1L
1,734 SR
Queue Stats
54W - 48L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DieVersiti
Tsukuyomi
20
9 / 5 / 11
12,474
891
23,696
14,456
5,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
ElaraFox
Kukulkan
17
2 / 2 / 9
10,384
742
7,865
6,543
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Samoke
Amaterasu
20
13 / 1 / 9
12,423
887
22,251
19,064
16,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
SlyDoggBoogie
Charybdis
19
4 / 4 / 6
11,534
824
11,973
11,428
4,410
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Wounds2Wisdm
Cthulhu
18
5 / 3 / 15
11,453
818
13,070
17,945
22,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Joodle1231
Fenrir
16
1 / 8 / 5
9,343
667
7,048
18,893
14,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
KoolaidJammer
Chernobog
17
4 / 8 / 1
10,097
721
10,045
18,512
7,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 3 / 3
11,246
803
14,568
12,139
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
Schmiggle
Guan Yu
15
1 / 5 / 6
9,368
669
6,772
17,150
15,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cernunnos
materialguurl
Cernunnos
18
4 / 9 / 6
10,982
784
17,965
26,445
12,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
33
Kills
15
15
Deaths
33
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DieVersiti
Tsukuyomi
9
5
11
2.9
W
Kukulkan
ElaraFox
Kukulkan
2
2
9
3.25
L
Fenrir
Joodle1231
Fenrir
1
8
5
0.44
L
Chernobog
KoolaidJammer
Chernobog
4
8
1
0.56
L
5
3
3
2.17
W
Amaterasu
Samoke
Amaterasu
13
1
9
17.5
L
Guan Yu
Schmiggle
Guan Yu
1
5
6
0.8
W
Charybdis
SlyDoggBoogie
Charybdis
4
4
6
1.75
W
Cthulhu
Wounds2Wisdm
Cthulhu
5
3
15
4.17
L
Cernunnos
materialguurl
Cernunnos
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,855
Damage
56,398
69,436
Taken
93,139
53,054
Mitigated
54,550
15,869
Healing
15,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DieVersiti
Tsukuyomi
23,696
7,786
0
3,209
14,456
5,859
2,039
1,756
11,803
0
59,304
W
Kukulkan
ElaraFox
Kukulkan
7,865
1,438
60
841
6,543
2,892
1,284
1,809
4,734
18,565
0
L
Fenrir
Joodle1231
Fenrir
7,048
2,681
0
1,182
18,893
14,372
0
3,057
15,518
1,365
19,138
L
Chernobog
KoolaidJammer
Chernobog
10,045
7,572
0
2,365
18,512
7,313
780
4,771
13,379
0
35,766
L
14,568
5,649
0
2,939
12,139
4,471
1,045
2,239
9,751
38,861
3,618
W
Amaterasu
Samoke
Amaterasu
22,251
11,757
0
6,602
19,064
16,896
1,084
3,932
15,010
0
44,446
L
Guan Yu
Schmiggle
Guan Yu
6,772
1,194
2,063
3,475
17,150
15,627
115
5,588
11,226
0
11,577
W
Charybdis
SlyDoggBoogie
Charybdis
11,973
7,578
0
1,373
11,428
4,410
5,505
2,048
9,327
0
44,664
W
Cthulhu
Wounds2Wisdm
Cthulhu
13,070
1,087
1,150
2,634
17,945
22,997
266
3,919
13,120
23,633
0
L
Cernunnos
materialguurl
Cernunnos
17,965
8,669
0
3,396
26,445
12,767
645
3,907
22,330
0
49,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,268
Gold Earned
51,036
257
Minions Killed
213
0
Camps Cleared
0
1,544,198
Distance Traveled
1,268,250
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,474
891
80
6
0
336,267
1
W
Kukulkan
10,384
742
32
2
0
273,543
0
L
Fenrir
9,343
667
27
2
0
237,333
0
L
Chernobog
10,097
721
55
4
0
253,666
4
L
Sol
11,246
803
63
5
0
272,571
3
W
Amaterasu
12,423
887
61
4
0
345,376
0
L
Guan Yu
9,368
669
8
1
0
271,976
2
W
Charybdis
11,534
824
65
5
0
275,961
0
W
Cthulhu
11,453
818
19
1
0
313,051
3
L
Cernunnos
10,982
784
60
4
0
232,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role