Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Its_Cuben
Fenrir
Level 141
God Stats
10W - 4L
1,849 SR
Queue Stats
301W - 214L
1,525 Elo+
Solo
Ah Puch
Ah Puch
JustinsCode
Ah Puch
Level 144
God Stats
29W - 17L
1,596 SR
Queue Stats
552W - 523L
1,567 Elo+
Party 1
Skadi
Skadi
LightskinDweeb
Skadi
Level 126
God Stats
3W - 2L
1,279 SR
Queue Stats
85W - 69L
1,412 Elo+
Party 1
Atlas
Atlas
RoSi-_-theSniPeR
Atlas
Level 153
God Stats
11W - 12L
1,554 SR
Queue Stats
643W - 675L
1,570 Elo+
Solo
Team Averages
Level 134
1,556 SR
1,515 Elo+

VS

Team Averages
Level 114
1,474 SR
1,549 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Ratifikation
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,562 Elo+
Party 2
Sol
Sol
bowser57__
Sol
Level 157
God Stats
5W - 5L
1,316 SR
Queue Stats
309W - 337L
1,559 Elo+
Solo
Yemoja
Yemoja
fallingwiitch
Yemoja
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
208W - 227L
1,462 Elo+
Party 2
Apollo
Apollo
vCalxmity
Apollo
Level 160
God Stats
2W - 2L
1,554 SR
Queue Stats
209W - 120L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
8 / 3 / 2
14,119
588
17,322
17,399
11,687
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Its_Cuben
Fenrir
20
4 / 3 / 1
13,092
546
23,189
27,509
28,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
JustinsCode
Ah Puch
19
6 / 4 / 7
12,663
528
15,598
17,220
7,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 5 / 6
11,705
488
16,237
16,392
4,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
3 / 6 / 11
11,471
478
14,919
28,103
35,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
2 / 2 / 4
13,229
551
13,433
22,636
19,714
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 5 / 8
13,855
577
13,106
25,816
11,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 5 / 4
14,849
619
28,845
24,756
10,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 5 / 8
10,847
452
3,145
20,130
17,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
vCalxmity
Apollo
20
4 / 10 / 1
13,126
547
21,154
26,996
9,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
27
Kills
21
21
Deaths
27
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
8
3
2
3
W
Cu Chulainn
 
Cu Chulainn
2
2
4
2
L
Fenrir
Its_Cuben
Fenrir
4
3
1
1.5
L
Ah Puch
JustinsCode
Ah Puch
6
4
7
2.38
L
6
5
6
1.8
W
7
5
8
2.2
L
3
6
11
1.42
W
8
5
4
2
W
0
5
8
0.8
W
Apollo
vCalxmity
Apollo
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,265
Damage
79,683
106,623
Taken
120,334
87,673
Mitigated
68,037
35,176
Healing
46,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
17,322
11,291
0
7,747
17,399
11,687
168
6,116
11,071
0
125,371
W
Cu Chulainn
 
Cu Chulainn
13,433
3,553
0
5,172
22,636
19,714
0
1,033
19,850
10,145
80,998
L
Fenrir
Its_Cuben
Fenrir
23,189
8,688
77
10,819
27,509
28,410
366
4,302
23,207
0
104,393
L
Ah Puch
JustinsCode
Ah Puch
15,598
1,069
461
6,620
17,220
7,229
59
9,041
8,179
84,047
0
L
16,237
6,566
0
2,691
16,392
4,419
0
2,538
13,854
0
73,521
W
13,106
7,432
0
11,976
25,816
11,602
54
4,843
20,206
0
99,275
L
14,919
5,105
157
6,604
28,103
35,928
34
8,960
19,143
37,944
0
W
28,845
8,986
0
13,799
24,756
10,204
452
8,615
13,803
136,358
15,221
W
3,145
662
3,654
3,371
20,130
17,123
54
8,615
9,725
22,672
0
W
Apollo
vCalxmity
Apollo
21,154
15,942
0
8,361
26,996
9,394
0
6,425
19,802
0
120,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,050
Gold Earned
65,906
712
Minions Killed
748
0
Camps Cleared
0
2,369,614
Distance Traveled
2,346,005
42
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,119
588
228
10
0
554,193
10
W
Cu Chulainn
13,229
551
174
7
0
482,274
11
L
Fenrir
13,092
546
174
7
0
493,154
6
L
Ah Puch
12,663
528
161
7
0
453,669
8
L
Skadi
11,705
488
114
5
0
411,931
10
W
Kali
13,855
577
141
6
0
520,690
3
L
Atlas
11,471
478
35
1
0
456,667
8
W
Sol
14,849
619
218
9
0
451,052
2
W
Yemoja
10,847
452
36
2
0
449,301
1
W
Apollo
13,126
547
179
7
0
442,688
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role