Player Matchup

Nu Wa
Nu Wa
IfWeLoseBlameHim
Nu Wa
Level 63
God Stats
14W - 7L
1,500 SR
Queue Stats
61W - 52L
1,583 Elo+
Party 1
Achilles
Achilles
Pr0lificD
Achilles
Level 67
God Stats
10W - 5L
1,755 SR
Queue Stats
76W - 62L
1,668 Elo+
Party 1
Chiron
Chiron
SquadtGERM
Chiron
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,131 Elo+
Solo
Bastet
Bastet
YAYTURTLE
Bastet
Level 100
God Stats
5W - 2L
1,867 SR
Queue Stats
28W - 21L
1,703 Elo+
Party 1
Sylvanus
Sylvanus
boppenheimer
Sylvanus
Level 115
God Stats
4W - 8L
1,500 SR
Queue Stats
48W - 53L
1,292 Elo+
Solo
Team Averages
Level 83
1,624 SR
1,476 Elo+

VS

Team Averages
Level 110
1,566 SR
1,521 Elo+
Chaac
Chaac
 
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FearlessFreckles
Danzaburou
Level 147
God Stats
2W - 1L
1,839 SR
Queue Stats
13W - 14L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
Krumblastd
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,594 Elo+
Party 2
Ao Kuang
Ao Kuang
Malware626
Ao Kuang
Level 84
God Stats
2W - 2L
1,489 SR
Queue Stats
67W - 68L
1,596 Elo+
Party 2
Hera
Hera
SlippingSanity
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 14
8,749
795
15,713
9,832
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Pr0lificD
Achilles
15
6 / 1 / 13
8,469
770
11,451
13,431
19,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
SquadtGERM
Chiron
17
8 / 0 / 8
9,665
879
11,622
8,168
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
YAYTURTLE
Bastet
15
4 / 2 / 11
8,572
779
10,588
9,202
4,114
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
boppenheimer
Sylvanus
15
4 / 1 / 14
8,377
762
8,736
10,458
11,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 4 / 2
8,050
732
8,078
16,113
10,057
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
FearlessFreckles
Danzaburou
14
1 / 4 / 2
7,762
706
10,204
9,332
2,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Krumblastd
Cthulhu
13
1 / 6 / 2
7,988
726
8,537
18,594
11,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Malware626
Ao Kuang
13
1 / 5 / 2
7,514
683
6,548
11,412
4,130
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 2
7,345
668
9,507
9,406
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
15
27
Kills
5
5
Deaths
27
60
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
2
0.75
L
Danzaburou
FearlessFreckles
Danzaburou
1
4
2
0.5
W
5
1
14
12
L
Cthulhu
Krumblastd
Cthulhu
1
6
2
0.33
L
Ao Kuang
Malware626
Ao Kuang
1
5
2
0.4
W
Achilles
Pr0lificD
Achilles
6
1
13
12.5
L
0
8
2
0.13
W
Chiron
SquadtGERM
Chiron
8
0
8
12
W
Bastet
YAYTURTLE
Bastet
4
2
11
4.75
W
Sylvanus
boppenheimer
Sylvanus
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,110
Damage
42,874
51,091
Taken
64,857
44,114
Mitigated
31,256
19,194
Healing
15,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,078
672
299
3,979
16,113
10,057
0
6,758
9,355
0
26,751
L
Danzaburou
FearlessFreckles
Danzaburou
10,204
3,208
0
1,305
9,332
2,917
252
2,767
6,565
0
30,518
W
15,713
3,667
213
1,300
9,832
4,303
86
5,690
3,902
39,307
0
L
Cthulhu
Krumblastd
Cthulhu
8,537
508
1,974
5,206
18,594
11,228
0
7,309
11,285
20,797
0
L
Ao Kuang
Malware626
Ao Kuang
6,548
1,784
0
2,222
11,412
4,130
0
3,517
7,895
20,842
0
W
Achilles
Pr0lificD
Achilles
11,451
1,758
102
1,989
13,431
19,725
132
6,358
6,686
0
15,424
L
9,507
1,849
0
108
9,406
2,924
79
3,430
5,976
28,833
0
W
Chiron
SquadtGERM
Chiron
11,622
4,991
1,080
3,857
8,168
4,002
1,464
3,873
4,275
0
41,531
W
Bastet
YAYTURTLE
Bastet
10,588
3,543
0
2,107
9,202
4,114
578
3,189
5,959
0
29,021
W
Sylvanus
boppenheimer
Sylvanus
8,736
2,436
4,952
3,594
10,458
11,970
170
4,709
5,677
18,450
4,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,832
Gold Earned
38,659
198
Minions Killed
200
0
Camps Cleared
0
1,068,723
Distance Traveled
1,037,818
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,050
732
45
4
0
219,396
0
L
Danzaburou
7,762
706
49
4
0
217,008
0
W
Nu Wa
8,749
795
48
4
0
230,422
1
L
Cthulhu
7,988
726
27
2
0
199,837
0
L
Ao Kuang
7,514
683
30
3
0
207,451
2
W
Achilles
8,469
770
7
1
0
228,923
1
L
Hera
7,345
668
49
4
0
194,126
0
W
Chiron
9,665
879
70
6
0
222,456
1
W
Bastet
8,572
779
36
3
0
216,564
2
W
Sylvanus
8,377
762
37
3
0
170,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role