Player Matchup

Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
lucky-you-killer
Chang'e
Level 96
God Stats
6W - 6L
1,396 SR
Queue Stats
150W - 137L
1,357 Elo+
Party 1
Fenrir
Fenrir
xVARRICKx
Fenrir
Level 149
God Stats
4W - 6L
1,765 SR
Queue Stats
426W - 541L
1,383 Elo+
Solo
Team Averages
Level 117
1,554 SR
1,413 Elo+

VS

Team Averages
Level 73
1,539 SR
1,517 Elo+
Gilgamesh
Gilgamesh
BigWeinerJJ
Gilgamesh
Level 49
God Stats
1W - 0L
1,316 SR
Queue Stats
3W - 0L
1,737 Elo+
Party 2
Cthulhu
Cthulhu
BigWeinerJR
Cthulhu
Level 61
God Stats
1W - 0L
1,567 SR
Queue Stats
3W - 1L
1,737 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
toeknife808
Ah Muzen Cab
Level 108
God Stats
1W - 5L
1,735 SR
Queue Stats
3W - 9L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 6 / 4
12,554
697
16,815
33,488
39,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 4 / 8
12,915
718
18,067
26,401
18,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
xVARRICKx
Fenrir
14
4 / 9 / 4
11,258
625
9,709
17,799
7,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigWeinerJJ
Gilgamesh
18
10 / 4 / 6
14,337
797
18,787
23,425
9,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
BigWeinerJR
Cthulhu
17
4 / 6 / 14
12,815
712
21,822
26,554
14,866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
toeknife808
Ah Muzen Cab
19
5 / 1 / 11
13,634
757
20,669
13,861
5,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
11
Kills
19
19
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
6
4
1
W
Gilgamesh
BigWeinerJJ
Gilgamesh
10
4
6
3.25
W
Cthulhu
BigWeinerJR
Cthulhu
4
6
14
1.83
L
3
4
8
1.75
W
Ah Muzen Cab
toeknife808
Ah Muzen Cab
5
1
11
10.5
L
Fenrir
xVARRICKx
Fenrir
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,591
Damage
61,278
77,688
Taken
63,840
65,073
Mitigated
30,227
21,368
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
16,815
2,404
279
3,273
33,488
39,325
26
10,617
22,871
37,821
0
W
Gilgamesh
BigWeinerJJ
Gilgamesh
18,787
5,246
765
3,287
23,425
9,953
167
12,980
9,251
0
49,967
W
Cthulhu
BigWeinerJR
Cthulhu
21,822
2,453
834
3,597
26,554
14,866
58
17,253
9,301
54,692
0
L
18,067
3,018
5,472
12,207
26,401
18,733
226
7,183
19,218
70,744
0
W
Ah Muzen Cab
toeknife808
Ah Muzen Cab
20,669
7,231
2,254
6,907
13,861
5,408
2,701
6,481
7,380
0
75,752
L
Fenrir
xVARRICKx
Fenrir
9,709
1,736
0
137
17,799
7,015
0
4,643
13,156
0
21,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,727
Gold Earned
40,786
212
Minions Killed
215
4
Camps Cleared
10
838,611
Distance Traveled
1,004,407
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,554
697
44
2
0
257,653
0
W
Gilgamesh
14,337
797
45
3
4
320,407
0
W
Cthulhu
12,815
712
66
4
2
336,588
0
L
Chang'e
12,915
718
141
8
1
305,309
2
W
Ah Muzen Cab
13,634
757
104
6
4
347,412
0
L
Fenrir
11,258
625
27
2
3
275,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role