Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
GERRIDIRAH
Tiamat
Level 39
God Stats
1W - 2L
1,567 SR
Queue Stats
38W - 49L
1,408 Elo+
Party 1
Ravana
Ravana
HAV1
Ravana
Level 118
God Stats
2W - 3L
1,563 SR
Queue Stats
231W - 257L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RazberryPi
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,620 SR
Queue Stats
61W - 73L
1,531 Elo+
Party 1
Team Averages
Level 77
1,550 SR
1,496 Elo+

VS

Team Averages
Level 75
1,621 SR
1,566 Elo+
Khepri
Khepri
Alzeler
Khepri
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,479 Elo+
Party 3
Sun Wukong
Sun Wukong
Kernel95
Sun Wukong
Level 67
God Stats
2W - 0L
1,681 SR
Queue Stats
11W - 7L
1,566 Elo+
Party 2
Heimdallr
Heimdallr
Roszkuz
Heimdallr
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,645 Elo+
Party 2
Thoth
Thoth
faviox2002
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,479 Elo+
Party 3
Bastet
Bastet
theBCast
Bastet
Level 123
God Stats
3W - 0L
1,924 SR
Queue Stats
49W - 38L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 2 / 0
6,371
490
6,496
9,040
6,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
 
Horus
9
1 / 3 / 0
5,954
458
3,106
10,638
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
GERRIDIRAH
Tiamat
10
1 / 4 / 0
6,015
463
5,112
9,376
4,619
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
HAV1
Ravana
11
0 / 3 / 1
6,255
481
5,313
7,749
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
RazberryPi
Ah Muzen Cab
10
0 / 6 / 0
6,011
462
4,898
7,655
1,877
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alzeler
Khepri
11
3 / 1 / 4
7,275
560
3,915
8,863
6,167
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Kernel95
Sun Wukong
13
1 / 1 / 0
7,442
572
4,458
9,979
6,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Roszkuz
Heimdallr
15
7 / 0 / 2
8,916
686
8,731
9,234
3,067
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
12
4 / 1 / 3
7,481
575
8,495
5,709
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
theBCast
Bastet
13
3 / 0 / 4
7,417
571
6,557
7,086
2,309

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
18
18
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Horus
 
Horus
1
3
0
0.33
W
Khepri
Alzeler
Khepri
3
1
4
5
L
Tiamat
GERRIDIRAH
Tiamat
1
4
0
0.25
L
Ravana
HAV1
Ravana
0
3
1
0.17
W
Sun Wukong
Kernel95
Sun Wukong
1
1
0
1
L
Ah Muzen Cab
RazberryPi
Ah Muzen Cab
0
6
0
0
W
Heimdallr
Roszkuz
Heimdallr
7
0
2
8
W
Thoth
4
1
3
5.5
W
Bastet
theBCast
Bastet
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,925
Damage
32,156
44,458
Taken
40,871
22,659
Mitigated
19,391
13,187
Healing
19,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,496
363
0
2,204
9,040
6,883
296
2,513
6,080
30,943
0
L
Horus
 
Horus
3,106
1,582
1,159
4,133
10,638
6,415
0
2,312
8,326
0
14,297
W
Khepri
Alzeler
Khepri
3,915
478
0
3,945
8,863
6,167
0
2,399
6,400
16,333
0
L
Tiamat
GERRIDIRAH
Tiamat
5,112
306
0
2,199
9,376
4,619
0
4,124
5,177
31,822
0
L
Ravana
HAV1
Ravana
5,313
813
330
2,643
7,749
2,865
0
2,842
4,873
0
36,990
W
Sun Wukong
Kernel95
Sun Wukong
4,458
1,090
0
5,416
9,979
6,041
105
4,681
4,504
0
39,909
L
Ah Muzen Cab
RazberryPi
Ah Muzen Cab
4,898
1,718
0
519
7,655
1,877
0
619
7,031
0
35,890
W
Heimdallr
Roszkuz
Heimdallr
8,731
5,677
0
6,757
9,234
3,067
238
0
9,234
0
59,532
W
Thoth
8,495
326
73
1,622
5,709
1,807
186
2,931
2,694
44,565
0
W
Bastet
theBCast
Bastet
6,557
1,134
0
1,764
7,086
2,309
0
655
6,431
0
52,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
38,531
304
Minions Killed
407
0
Camps Cleared
0
1,355,017
Distance Traveled
1,339,514
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,371
490
67
5
0
253,989
1
L
Horus
5,954
458
26
2
0
290,360
6
W
Khepri
7,275
560
21
2
0
270,446
0
L
Tiamat
6,015
463
60
5
0
232,622
3
L
Ravana
6,255
481
76
6
0
283,090
0
W
Sun Wukong
7,442
572
85
7
0
246,506
7
L
Ah Muzen Cab
6,011
462
75
6
0
294,956
1
W
Heimdallr
8,916
686
124
10
0
240,097
2
W
Thoth
7,481
575
88
7
0
265,896
0
W
Bastet
7,417
571
89
7
0
316,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role