Player Matchup

Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AbruptHairbrush
Sol
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 116L
1,673 Elo+
Party 1
Ra
Ra
Colemanstoned
Ra
Level 142
God Stats
12W - 6L
1,904 SR
Queue Stats
365W - 295L
1,782 Elo+
Party 1
Nox
Nox
Duffygg
Nox
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,858 Elo+
Party 1
Chaac
Chaac
GuiltyBluue
Chaac
Level 38
God Stats
1W - 0L
1,511 SR
Queue Stats
111W - 62L
1,904 Elo+
Party 1
Team Averages
Level 129
1,583 SR
1,743 Elo+

VS

Team Averages
Level 98
1,725 SR
1,709 Elo+
Loki
Loki
CARREONXXBETO
Loki
Level 98
God Stats
6W - 5L
1,742 SR
Queue Stats
265W - 240L
1,658 Elo+
Party 2
Heimdallr
Heimdallr
Jozze12
Heimdallr
Level 110
God Stats
2W - 2L
1,308 SR
Queue Stats
62W - 58L
1,703 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PabloMatt
Ah Muzen Cab
Level 147
God Stats
14W - 4L
1,978 SR
Queue Stats
27W - 19L
1,759 Elo+
Party 3
Aphrodite
Aphrodite
Punished_SkiTTle
Aphrodite
Level 14
God Stats
13W - 2L
2,099 SR
Queue Stats
22W - 7L
1,759 Elo+
Party 3
Thoth
Thoth
tomamelox12
Thoth
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
203W - 191L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 0 / 6
8,840
631
11,745
11,995
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 0 / 4
9,116
651
5,826
5,936
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 2 / 11
7,388
528
4,936
7,573
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
14
4 / 2 / 5
8,539
610
4,738
6,240
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 2
7,408
529
3,879
9,645
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,410
458
3,636
8,413
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Jozze12
Heimdallr
11
0 / 4 / 1
6,377
456
1,925
6,463
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
PabloMatt
Ah Muzen Cab
15
5 / 2 / 0
8,848
632
11,089
8,432
3,232
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
10
0 / 3 / 1
6,386
456
2,563
10,156
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 5 / 4
7,292
521
3,935
9,686
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
20
Kills
5
5
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
6
10
W
6
0
4
8
L
0
6
1
0.08
W
1
2
11
3.25
W
Nox
4
2
5
3.25
W
2
1
2
3
L
Heimdallr
Jozze12
Heimdallr
0
4
1
0.13
L
Ah Muzen Cab
PabloMatt
Ah Muzen Cab
5
2
0
2.5
L
Aphrodite
0
3
1
0.17
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,124
Damage
23,148
41,389
Taken
43,150
16,314
Mitigated
18,154
14,119
Healing
13,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,745
3,683
0
3,124
11,995
3,930
0
1,529
10,466
0
65,694
W
5,826
2,872
0
2,719
5,936
2,350
1,392
743
5,193
60,305
7,949
L
3,636
263
0
2,006
8,413
2,056
0
2,666
5,462
0
34,127
W
4,936
194
1,170
2,037
7,573
2,318
0
1,875
5,698
29,262
0
W
Nox
4,738
301
0
400
6,240
2,113
0
1,868
4,372
47,967
0
W
3,879
332
0
4,669
9,645
5,603
36
483
9,162
0
34,885
L
Heimdallr
Jozze12
Heimdallr
1,925
216
0
530
6,463
2,175
0
3,953
2,422
0
30,533
L
Ah Muzen Cab
PabloMatt
Ah Muzen Cab
11,089
4,346
0
3,143
8,432
3,232
576
682
7,412
0
63,952
L
Aphrodite
2,563
231
1,454
4,420
10,156
8,242
0
2,031
7,866
24,704
0
L
3,935
111
199
2,008
9,686
2,449
0
4,738
4,584
46,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,291
Gold Earned
35,313
489
Minions Killed
365
0
Camps Cleared
0
1,488,706
Distance Traveled
1,292,583
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,840
631
91
7
0
329,917
1
W
Sol
9,116
651
132
9
0
254,283
0
L
Loki
6,410
458
74
5
0
296,924
5
W
Ra
7,388
528
66
5
0
328,398
2
W
Nox
8,539
610
114
8
0
268,609
3
W
Chaac
7,408
529
86
6
0
307,499
1
L
Heimdallr
6,377
456
61
4
0
256,322
3
L
Ah Muzen Cab
8,848
632
110
8
0
275,789
3
L
Aphrodite
6,386
456
41
3
0
221,373
3
L
Thoth
7,292
521
79
6
0
242,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role