Player Matchup

Neith
Neith
Gold I
 
Neith
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Gold I
 
He Bo
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold IV
Kuzoro
Atlas
Gold IV
Level 160
God Stats
26W - 22L
1,560 SR
Queue Stats
369W - 369L
1,641 MMR
Solo
Hercules
Hercules
Gold V
Trolair
Hercules
Gold V
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 32L
1,640 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,512 SR
1,556 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,764 SR
1,650 MMR
Freya
Freya
Gold II
L0rdran
Freya
Gold II
Level 159
God Stats
5W - 5L
1,760 SR
Queue Stats
415W - 395L
1,650 MMR
Party 3
King Arthur
King Arthur
Silver I
Nikō
King Arthur
Silver I
Level 69
God Stats
14W - 13L
1,625 SR
Queue Stats
251W - 232L
1,636 MMR
Party 2
Sobek
Sobek
Gold IV
R4Z0R95
Sobek
Gold IV
Level 45
God Stats
3W - 3L
1,792 SR
Queue Stats
157W - 144L
1,639 MMR
Solo
Camazotz
Camazotz
Gold V
TheB1rdman
Camazotz
Gold V
Level 149
God Stats
8W - 7L
1,770 SR
Queue Stats
143W - 135L
1,692 MMR
Party 2
Janus
Janus
Gold III
WencaD
Janus
Gold III
Level 160
God Stats
1W - 5L
1,875 SR
Queue Stats
68W - 65L
1,636 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 1 / 5
8,848
632
7,027
7,113
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
 
He Bo
14
6 / 2 / 4
8,757
626
7,658
5,016
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
 
Gilgamesh
13
7 / 2 / 5
8,418
601
9,070
11,364
4,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
Kuzoro
Atlas
11
4 / 1 / 6
7,720
551
7,209
8,783
5,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Trolair
Hercules
14
6 / 0 / 5
8,740
624
11,914
12,996
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThothArtioGeb

VS

Bans
MulanSerqetBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
L0rdran
Freya
11
0 / 6 / 0
6,751
482
2,913
10,914
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
Nikō
King Arthur
10
3 / 7 / 0
6,724
480
4,672
13,418
9,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
R4Z0R95
Sobek
8
0 / 8 / 2
5,796
414
3,128
15,420
11,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
TheB1rdman
Camazotz
10
1 / 6 / 2
6,269
448
5,337
14,841
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
WencaD
Janus
14
1 / 0 / 0
7,696
550
2,726
5,012
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
27
Kills
5
6
Deaths
27
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
5
6.5
W
He Bo
 
He Bo
6
2
4
4
W
Gilgamesh
 
Gilgamesh
7
2
5
4.75
W
Atlas
Kuzoro
Atlas
4
1
6
7
L
Freya
L0rdran
Freya
0
6
0
0
L
King Arthur
Nikō
King Arthur
3
7
0
0.43
L
Sobek
R4Z0R95
Sobek
0
8
2
0.13
L
Camazotz
TheB1rdman
Camazotz
1
6
2
0.33
W
Hercules
Trolair
Hercules
6
0
5
8.5
L
Janus
WencaD
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,878
Damage
18,776
45,272
Taken
59,605
24,476
Mitigated
30,821
16,509
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,027
3,684
0
2,544
7,113
2,245
1,924
3,940
3,173
0
59,201
W
He Bo
 
He Bo
7,658
487
0
250
5,016
1,632
0
2,690
2,326
55,570
0
W
Gilgamesh
 
Gilgamesh
9,070
3,058
0
1,910
11,364
4,515
0
976
10,319
0
61,473
W
Atlas
Kuzoro
Atlas
7,209
2,719
2,158
2,233
8,783
5,750
28
1,061
7,528
20,592
0
L
Freya
L0rdran
Freya
2,913
1,081
0
3,717
10,914
2,997
0
2,044
8,870
39,834
0
L
King Arthur
Nikō
King Arthur
4,672
593
0
3,151
13,418
9,962
0
2,244
10,516
0
26,953
L
Sobek
R4Z0R95
Sobek
3,128
198
0
2,557
15,420
11,129
0
7,848
7,530
12,593
0
L
Camazotz
TheB1rdman
Camazotz
5,337
1,717
0
6,055
14,841
5,169
0
1,751
12,811
0
37,304
W
Hercules
Trolair
Hercules
11,914
5,748
246
7,168
12,996
10,334
44
100
12,519
0
49,762
L
Janus
WencaD
Janus
2,726
164
0
750
5,012
1,564
0
980
3,990
57,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,483
Gold Earned
33,236
424
Minions Killed
337
0
Camps Cleared
0
1,455,539
Distance Traveled
1,360,735
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,848
632
112
8
0
263,062
1
W
He Bo
8,757
626
112
8
0
280,163
3
W
Gilgamesh
8,418
601
80
6
0
323,558
2
W
Atlas
7,720
551
21
2
0
298,063
2
L
Freya
6,751
482
77
6
0
234,089
2
L
King Arthur
6,724
480
50
4
0
266,788
4
L
Sobek
5,796
414
20
1
0
258,898
1
L
Camazotz
6,269
448
55
4
0
269,314
2
W
Hercules
8,740
624
99
7
0
290,693
5
L
Janus
7,696
550
135
10
0
331,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role