Player Matchup

Anhur
Anhur
Gold I
ForFunGamer
Anhur
Gold I
Level 78
God Stats
4W - 2L
1,679 SR
Queue Stats
41W - 27L
1,823 MMR
Party 1
Vamana
Vamana
Gold V
Jakebs20
Vamana
Gold V
Level 121
God Stats
3W - 1L
1,912 SR
Queue Stats
8W - 2L
1,815 MMR
Party 2
Nox
Nox
Platinum IV
Jeriboi
Nox
Platinum IV
Level 160
God Stats
3W - 2L
1,733 SR
Queue Stats
100W - 93L
1,788 MMR
Solo
Cliodhna
Cliodhna
Gold V
RiverLucas
Cliodhna
Gold V
Level 146
God Stats
1W - 1L
1,762 SR
Queue Stats
24W - 17L
1,815 MMR
Party 2
Discordia
Discordia
Platinum V
TheDanimaI
Discordia
Platinum V
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 38L
1,892 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,717 SR
1,827 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,528 SR
1,827 MMR
Erlang Shen
Erlang Shen
Platinum II
BlackScar
Erlang Shen
Platinum II
Level 160
God Stats
4W - 5L
1,767 SR
Queue Stats
122W - 103L
1,776 MMR
Solo
Hachiman
Hachiman
Platinum V
DeltaSaenz
Hachiman
Platinum V
Level 160
God Stats
6W - 1L
1,500 SR
Queue Stats
123W - 101L
1,906 MMR
Party 3
Agni
Agni
Gold II
HeyitsRedFox
Agni
Gold II
Level 149
God Stats
9W - 4L
1,844 SR
Queue Stats
129W - 119L
1,785 MMR
Solo
Bacchus
Bacchus
Platinum III
NotRadtke
Bacchus
Platinum III
Level 68
God Stats
8W - 4L
1,350 SR
Queue Stats
117W - 115L
1,828 MMR
Solo
Susano
Susano
Gold II
iZvent
Susano
Gold II
Level 160
God Stats
8W - 5L
1,177 SR
Queue Stats
243W - 214L
1,841 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 1
13,782
551
19,718
20,859
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
Jakebs20
Vamana
19
2 / 4 / 1
11,916
477
10,164
19,535
26,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
17
3 / 5 / 1
11,399
456
5,156
22,471
25,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
RiverLucas
Cliodhna
20
2 / 5 / 3
12,692
508
11,034
18,440
7,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
TheDanimaI
Discordia
19
2 / 5 / 4
11,843
474
19,327
12,925
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
OdinBastetGebThoth

VS

Bans
ArtioCamazotzAtlasChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlackScar
Erlang Shen
20
6 / 3 / 8
15,549
622
16,642
28,881
30,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
DeltaSaenz
Hachiman
20
4 / 1 / 7
14,685
587
15,128
17,567
5,021
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 4 / 8
14,608
584
11,238
15,374
5,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
NotRadtke
Bacchus
18
1 / 0 / 14
13,731
549
8,692
18,049
30,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
iZvent
Susano
20
9 / 5 / 10
17,393
696
19,766
20,989
6,815
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
13
Kills
24
24
Deaths
13
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BlackScar
Erlang Shen
6
3
8
3.33
W
Hachiman
DeltaSaenz
Hachiman
4
1
7
7.5
L
4
5
1
0.9
W
4
4
8
2
L
Vamana
Jakebs20
Vamana
2
4
1
0.63
L
Nox
3
5
1
0.7
W
Bacchus
NotRadtke
Bacchus
1
0
14
8
L
Cliodhna
RiverLucas
Cliodhna
2
5
3
0.7
L
Discordia
TheDanimaI
Discordia
2
5
4
0.8
W
Susano
iZvent
Susano
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,399
Damage
71,466
94,230
Taken
100,860
68,811
Mitigated
78,461
26,790
Healing
44,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BlackScar
Erlang Shen
16,642
9,571
0
13,546
28,881
30,385
944
4,907
23,974
0
101,494
W
Hachiman
DeltaSaenz
Hachiman
15,128
7,715
0
9,706
17,567
5,021
13,089
3,857
13,710
0
123,864
L
19,718
9,421
0
6,496
20,859
6,420
0
3,768
17,061
0
112,364
W
11,238
951
458
6,032
15,374
5,667
1,223
8,586
6,458
100,439
0
L
Vamana
Jakebs20
Vamana
10,164
4,155
0
4,075
19,535
26,412
0
3,685
15,708
1,188
86,111
L
Nox
5,156
1,306
1,020
3,005
22,471
25,351
0
5,878
16,228
30,966
0
W
Bacchus
NotRadtke
Bacchus
8,692
1,220
1,283
6,829
18,049
30,573
661
5,780
12,037
29,280
13,459
L
Cliodhna
RiverLucas
Cliodhna
11,034
1,328
0
8,612
18,440
7,015
0
1,620
16,511
0
126,626
L
Discordia
TheDanimaI
Discordia
19,327
1,408
124
3,458
12,925
3,613
0
2,838
9,461
113,477
0
W
Susano
iZvent
Susano
19,766
5,093
0
7,129
20,989
6,815
852
4,745
16,244
0
122,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,632
Gold Earned
75,966
828
Minions Killed
692
0
Camps Cleared
0
2,431,939
Distance Traveled
2,622,147
30
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,549
622
135
5
0
528,988
6
W
Hachiman
14,685
587
176
7
0
495,073
7
L
Anhur
13,782
551
212
8
0
415,780
7
W
Agni
14,608
584
167
7
0
514,328
8
L
Vamana
11,916
477
175
7
0
523,094
5
L
Nox
11,399
456
52
2
0
454,601
6
W
Bacchus
13,731
549
27
1
0
522,204
12
L
Cliodhna
12,692
508
211
8
0
564,762
6
L
Discordia
11,843
474
178
7
0
473,702
6
W
Susano
17,393
696
187
7
0
561,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role