Player Matchup

Ra
Ra
AGN NeBuLa
Ra
Level 23
God Stats
21W - 27L
1,501 SR
Queue Stats
29W - 33L
1,591 Elo+
Party 1
Serqet
Serqet
Numbzie
Serqet
Level 160
God Stats
1W - 0L
1,181 SR
Queue Stats
33W - 34L
1,664 Elo+
Party 1
Gilgamesh
Gilgamesh
StuffedBever
Gilgamesh
Level 144
God Stats
2W - 0L
1,580 SR
Queue Stats
13W - 12L
1,698 Elo+
Party 1
Team Averages
Level 109
1,421 SR
1,651 Elo+

VS

Team Averages
Level 98
1,500 SR
1,534 Elo+
Janus
Janus
DoctorCatch22
Janus
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Mulan
Mulan
ThegreatMcDuck
Mulan
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
264W - 274L
1,552 Elo+
Party 2
Ravana
Ravana
ostolito
Ravana
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
264W - 249L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 10
10,197
680
7,926
11,453
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Numbzie
Serqet
17
8 / 0 / 7
11,979
799
11,551
16,767
14,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
StuffedBever
Gilgamesh
16
6 / 1 / 9
11,196
746
22,491
13,013
10,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
9,964
664
8,705
11,289
3,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 6
9,357
624
16,019
21,409
10,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
ostolito
Ravana
15
6 / 2 / 3
10,380
692
7,348
15,326
8,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
15
Kills
9
9
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
8
10
0.75
L
2
7
4
0.57
W
Serqet
Numbzie
Serqet
8
0
7
11.5
W
Gilgamesh
StuffedBever
Gilgamesh
6
1
9
10.5
L
1
6
6
0.67
L
Ravana
ostolito
Ravana
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,968
Damage
32,072
41,233
Taken
48,024
28,136
Mitigated
22,708
8,340
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,926
884
1,399
1,454
11,453
3,774
640
3,311
7,723
39,668
0
L
8,705
652
43
688
11,289
3,590
39
1,924
8,956
39,555
0
W
Serqet
Numbzie
Serqet
11,551
2,343
0
2,720
16,767
14,304
918
2,901
12,658
0
24,008
W
Gilgamesh
StuffedBever
Gilgamesh
22,491
9,834
466
2,301
13,013
10,058
844
2,799
9,642
0
48,288
L
16,019
1,985
37
3,914
21,409
10,805
0
3,320
17,282
0
29,384
L
Ravana
ostolito
Ravana
7,348
1,547
0
3,294
15,326
8,313
0
2,196
12,173
0
28,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
29,701
154
Minions Killed
157
5
Camps Cleared
7
884,330
Distance Traveled
768,148
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,197
680
77
5
0
257,370
1
L
Janus
9,964
664
79
5
1
226,167
0
W
Serqet
11,979
799
33
2
2
316,348
3
W
Gilgamesh
11,196
746
44
3
3
310,612
3
L
Mulan
9,357
624
32
2
2
263,215
5
L
Ravana
10,380
692
46
3
4
278,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role