Player Matchup

Jormungandr
Jormungandr
EstePepino
Jormungandr
Level 18
God Stats
3W - 2L
1,361 SR
Queue Stats
15W - 14L
1,295 Elo+
Party 1
Nike
Nike
NatsukiCross
Nike
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 85L
1,255 Elo+
Party 1
Freya
Freya
Savage Skorge
Freya
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 104L
1,254 Elo+
Party 1
Team Averages
Level 57
1,454 SR
1,268 Elo+

VS

Team Averages
Level 87
1,500 SR
1,500 Elo+
Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Packman5045
Chang'e
Level 109
God Stats
9W - 6L
1,500 SR
Queue Stats
305W - 308L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Swatler66
Sun Wukong
Level 88
God Stats
9W - 8L
1,500 SR
Queue Stats
102W - 96L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EstePepino
Jormungandr
14
3 / 0 / 7
10,374
648
10,518
10,236
11,338
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 9
11,171
698
7,061
14,543
15,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 3 / 5
11,699
731
23,385
15,264
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 4 / 4
10,395
650
6,744
17,515
16,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chang'e
Packman5045
Chang'e
17
3 / 3 / 0
10,644
665
12,268
14,943
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Swatler66
Sun Wukong
12
0 / 5 / 1
8,613
538
6,765
15,684
11,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
5
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
4
0.75
W
Jormungandr
EstePepino
Jormungandr
3
0
7
6.5
W
2
2
9
3.25
L
Chang'e
Packman5045
Chang'e
3
3
0
1
W
7
3
5
3.17
L
Sun Wukong
Swatler66
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,964
Damage
25,777
40,043
Taken
48,142
35,125
Mitigated
34,116
7,899
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,744
491
1,793
4,068
17,515
16,329
0
11,984
4,932
18,462
0
W
Jormungandr
EstePepino
Jormungandr
10,518
2,233
0
356
10,236
11,338
297
4,357
5,797
31,285
0
W
7,061
578
0
984
14,543
15,349
165
6,974
7,286
0
31,869
L
Chang'e
Packman5045
Chang'e
12,268
970
2,719
5,676
14,943
5,829
240
9,989
4,511
62,490
0
W
23,385
6,736
0
6,559
15,264
8,438
1,932
8,796
6,468
56,501
0
L
Sun Wukong
Swatler66
Sun Wukong
6,765
278
0
1,420
15,684
11,958
0
11,113
4,226
0
21,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,244
Gold Earned
29,652
148
Minions Killed
164
5
Camps Cleared
10
813,531
Distance Traveled
780,929
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,395
650
23
1
2
281,201
2
W
Jormungandr
10,374
648
41
3
0
270,691
0
W
Nike
11,171
698
43
3
1
282,749
3
L
Chang'e
10,644
665
112
7
4
280,471
2
W
Freya
11,699
731
64
4
4
260,091
0
L
Sun Wukong
8,613
538
29
2
4
219,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role