Player Matchup

Nike
Nike
 
Nike
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Autska
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Agni
Agni
KINGSLEEPY47
Agni
Level 66
God Stats
8W - 9L
1,500 SR
Queue Stats
374W - 370L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
KingSteezy47
Sun Wukong
Level 90
God Stats
22W - 20L
1,426 SR
Queue Stats
470W - 459L
1,562 Elo+
Party 1
Team Averages
Level 108
1,485 SR
1,505 Elo+

VS

Team Averages
Level 121
1,411 SR
1,533 Elo+
Ganesha
Ganesha
 
Ganesha
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
ChaosGreatsword
Chaac
Level 143
God Stats
4W - 6L
1,270 SR
Queue Stats
103W - 91L
1,529 Elo+
Solo
Bakasura
Bakasura
LordFrelin
Bakasura
Level 89
God Stats
4W - 8L
1,285 SR
Queue Stats
151W - 159L
1,660 Elo+
Solo
Scylla
Scylla
SNEADSDROP
Scylla
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 85L
1,476 Elo+
Solo
Chiron
Chiron
SkipiOP
Chiron
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
505W - 478L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 0 / 0
5,799
580
2,962
8,212
3,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
 
Hou Yi
9
1 / 2 / 0
5,477
548
5,891
7,280
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
Autska
Artio
9
1 / 4 / 1
5,327
533
3,621
11,300
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 1
5,701
570
4,840
5,673
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KingSteezy47
Sun Wukong
9
0 / 3 / 1
5,239
524
3,489
8,084
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 10
6,212
621
3,860
9,343
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 0
6,193
619
4,810
5,853
4,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
LordFrelin
Bakasura
11
4 / 0 / 7
6,458
646
6,040
6,376
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
SNEADSDROP
Scylla
12
5 / 0 / 2
6,407
641
4,019
4,082
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
SkipiOP
Chiron
11
5 / 1 / 2
6,469
647
8,489
7,130
2,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
14
14
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
0
0
0
L
Hou Yi
 
Hou Yi
1
2
0
0.5
W
Ganesha
 
Ganesha
0
1
10
5
L
Artio
Autska
Artio
1
4
1
0.38
W
0
0
0
0
L
0
5
1
0.1
L
Sun Wukong
KingSteezy47
Sun Wukong
0
3
1
0.17
W
Bakasura
LordFrelin
Bakasura
4
0
7
7.5
W
Scylla
SNEADSDROP
Scylla
5
0
2
6
W
Chiron
SkipiOP
Chiron
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,803
Damage
27,218
40,549
Taken
32,784
15,855
Mitigated
14,406
16,170
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,962
549
0
5,013
8,212
3,920
0
0
8,182
0
34,971
L
Hou Yi
 
Hou Yi
5,891
3,628
0
3,060
7,280
1,528
300
1,359
5,921
0
41,435
W
Ganesha
 
Ganesha
3,860
740
229
3,384
9,343
5,209
0
4,717
4,626
14,915
0
L
Artio
Autska
Artio
3,621
714
811
3,482
11,300
5,369
0
2,476
8,731
11,200
0
W
4,810
1,026
0
2,851
5,853
4,021
0
0
5,320
0
36,930
L
4,840
211
0
552
5,673
1,662
0
1,584
3,742
40,412
0
L
Sun Wukong
KingSteezy47
Sun Wukong
3,489
1,020
0
3,252
8,084
3,376
0
2,223
5,470
0
33,566
W
Bakasura
LordFrelin
Bakasura
6,040
4,495
0
3,658
6,376
2,094
0
1,379
4,968
0
25,428
W
Scylla
SNEADSDROP
Scylla
4,019
546
0
1,272
4,082
1,058
0
703
3,379
28,654
0
W
Chiron
SkipiOP
Chiron
8,489
5,117
259
1,919
7,130
2,024
0
1,662
5,468
0
38,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,543
Gold Earned
31,739
313
Minions Killed
287
0
Camps Cleared
0
976,545
Distance Traveled
1,086,827
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,799
580
82
8
0
202,658
1
L
Hou Yi
5,477
548
73
7
0
166,996
1
W
Ganesha
6,212
621
2
0
0
201,356
2
L
Artio
5,327
533
13
1
0
209,724
2
W
Chaac
6,193
619
76
8
0
226,719
0
L
Agni
5,701
570
76
8
0
182,977
2
L
Sun Wukong
5,239
524
69
7
0
214,190
1
W
Bakasura
6,458
646
61
6
0
245,000
1
W
Scylla
6,407
641
66
7
0
218,044
5
W
Chiron
6,469
647
82
8
0
195,708
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role