Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
FenrirsHate
Thanatos
Level 103
God Stats
3W - 4L
1,904 SR
Queue Stats
117W - 147L
1,558 Elo+
Party 2
Kukulkan
Kukulkan
RezxTheGiant
Kukulkan
Level 5
God Stats
0W - 2L
1,531 SR
Queue Stats
0W - 4L
1,188 Elo+
Party 2
Tyr
Tyr
TheDiglet
Tyr
Level 129
God Stats
6W - 8L
1,539 SR
Queue Stats
76W - 71L
1,513 Elo+
Party 2
Rama
Rama
XxSIOPAO1025xX
Rama
Level 98
God Stats
13W - 18L
1,550 SR
Queue Stats
165W - 227L
1,477 Elo+
Party 2
Team Averages
Level 84
1,605 SR
1,447 Elo+

VS

Team Averages
Level 60
1,538 SR
1,396 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
LowfatYogurt69
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,181 Elo+
Solo
Mulan
Mulan
StormSyren
Mulan
Level 24
God Stats
10W - 8L
1,500 SR
Queue Stats
33W - 32L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
allhac
Danzaburou
Level 14
God Stats
8W - 11L
1,690 SR
Queue Stats
139W - 170L
1,340 Elo+
Party 1
Khepri
Khepri
soleangel2049
Khepri
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
312W - 328L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 4 / 1
6,505
651
3,938
8,387
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thanatos
FenrirsHate
Thanatos
11
2 / 6 / 1
6,691
669
4,047
9,341
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
RezxTheGiant
Kukulkan
10
0 / 1 / 0
6,020
602
975
1,767
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 0
6,781
678
5,157
13,602
8,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 6 / 1
6,762
676
3,983
9,114
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 0 / 8
8,459
846
10,915
2,329
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 2 / 4
9,236
924
13,388
6,198
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
13
2 / 1 / 6
7,277
728
2,807
5,453
5,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
allhac
Danzaburou
13
3 / 2 / 7
7,400
740
6,427
5,704
3,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 11
7,746
775
3,797
7,837
9,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
5
Kills
19
19
Deaths
5
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
1
0.38
W
Tiamat
 
Tiamat
4
0
8
8
L
Thanatos
FenrirsHate
Thanatos
2
6
1
0.42
W
8
2
4
5
L
Kukulkan
RezxTheGiant
Kukulkan
0
1
0
0
W
Mulan
2
1
6
5
L
2
2
0
1
L
0
6
1
0.08
W
Danzaburou
allhac
Danzaburou
3
2
7
3.25
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,100
Damage
37,334
42,211
Taken
27,521
22,678
Mitigated
22,570
8,881
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,938
1,286
0
370
8,387
7,431
0
2,019
6,368
13,925
0
W
Tiamat
 
Tiamat
10,915
1,310
0
1,076
2,329
1,399
942
172
2,132
31,863
0
L
Thanatos
FenrirsHate
Thanatos
4,047
714
0
2,641
9,341
3,056
303
3,339
6,002
0
13,354
W
13,388
6,140
0
2,297
6,198
2,856
988
697
5,429
0
49,279
L
Kukulkan
RezxTheGiant
Kukulkan
975
150
0
0
1,767
572
0
1,082
685
3,673
0
W
Mulan
2,807
370
0
81
5,453
5,506
65
774
4,495
0
5,019
L
5,157
584
0
5,036
13,602
8,912
0
2,846
10,756
0
15,206
L
3,983
2,986
0
834
9,114
2,707
695
5,426
3,688
0
20,595
W
Danzaburou
allhac
Danzaburou
6,427
2,886
0
501
5,704
3,316
2,050
840
4,726
0
13,241
W
3,797
405
839
1,342
7,837
9,493
696
1,809
5,826
10,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
40,118
112
Minions Killed
187
0
Camps Cleared
0
914,507
Distance Traveled
995,154
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,505
651
15
2
0
198,972
0
W
Tiamat
8,459
846
56
6
0
217,120
2
L
Thanatos
6,691
669
23
2
0
169,716
1
W
Neith
9,236
924
84
8
0
193,368
0
L
Kukulkan
6,020
602
14
1
0
163,284
0
W
Mulan
7,277
728
8
1
0
203,464
0
L
Tyr
6,781
678
19
2
0
201,386
1
L
Rama
6,762
676
41
4
0
181,149
3
W
Danzaburou
7,400
740
22
2
0
181,480
0
W
Khepri
7,746
775
17
2
0
199,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role