Player Matchup

Geb
Geb
Catslingers
Geb
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
204W - 186L
1,511 Elo+
Party 2
Cerberus
Cerberus
GoldVisor42
Cerberus
Level 154
God Stats
5W - 0L
1,500 SR
Queue Stats
159W - 129L
1,585 Elo+
Party 2
Discordia
Discordia
dub07randy
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,325 Elo+
Party 2
Ne Zha
Ne Zha
fyalyfbingbong
Ne Zha
Level 27
God Stats
12W - 12L
1,231 SR
Queue Stats
377W - 411L
1,510 Elo+
Solo
Hades
Hades
violetvisor
Hades
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
130W - 122L
1,515 Elo+
Party 2
Team Averages
Level 111
1,489 SR
1,489 Elo+

VS

Team Averages
Level 95
1,547 SR
1,524 Elo+
Osiris
Osiris
Deathtrend
Osiris
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,638 Elo+
Party 3
Tiamat
Tiamat
Marrow6356
Tiamat
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 40L
1,463 Elo+
Solo
Apollo
Apollo
RYUSEM
Apollo
Level 113
God Stats
0W - 4L
1,500 SR
Queue Stats
152W - 158L
1,494 Elo+
Party 1
Hera
Hera
Zaw32
Hera
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 93L
1,516 Elo+
Party 3
Bastet
Bastet
cutesailormoon
Bastet
Level 155
God Stats
1W - 2L
1,735 SR
Queue Stats
174W - 171L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 15
9,499
864
5,894
7,809
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
GoldVisor42
Cerberus
16
4 / 3 / 16
9,844
895
10,209
12,419
6,363
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
dub07randy
Discordia
17
8 / 3 / 10
10,180
925
13,123
7,134
2,975
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 2 / 13
10,360
942
10,502
5,844
2,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 3 / 12
8,617
783
8,425
8,524
6,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Deathtrend
Osiris
13
1 / 3 / 5
7,064
642
6,797
11,347
12,196
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Marrow6356
Tiamat
14
3 / 4 / 4
8,110
737
5,249
10,902
5,090
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
RYUSEM
Apollo
12
0 / 7 / 6
6,954
632
1,938
10,402
3,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Zaw32
Hera
16
3 / 8 / 5
8,751
796
6,128
12,125
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 6
9,006
819
7,185
8,890
2,777
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
25
Kills
11
12
Deaths
25
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
L
Osiris
Deathtrend
Osiris
1
3
5
1.17
W
Cerberus
GoldVisor42
Cerberus
4
3
16
4
L
Tiamat
Marrow6356
Tiamat
3
4
4
1.25
L
Apollo
RYUSEM
Apollo
0
7
6
0.43
L
Hera
Zaw32
Hera
3
8
5
0.69
L
4
3
6
2.33
W
Discordia
dub07randy
Discordia
8
3
10
4.33
W
8
2
13
7.25
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,153
Damage
27,297
41,730
Taken
53,666
28,007
Mitigated
26,919
16,035
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,894
159
1,435
1,431
7,809
9,311
478
3,183
4,626
13,393
0
L
Osiris
Deathtrend
Osiris
6,797
1,483
480
1,465
11,347
12,196
0
7,117
4,230
350
13,266
W
Cerberus
GoldVisor42
Cerberus
10,209
163
477
3,256
12,419
6,363
391
2,861
9,558
20,776
0
L
Tiamat
Marrow6356
Tiamat
5,249
714
1,552
3,293
10,902
5,090
25
7,747
3,155
10,695
0
L
Apollo
RYUSEM
Apollo
1,938
739
1,393
958
10,402
3,021
0
7,265
3,137
0
9,381
L
Hera
Zaw32
Hera
6,128
1,751
156
2,090
12,125
3,835
89
9,537
2,588
22,695
0
L
7,185
1,631
1,388
1,644
8,890
2,777
0
5,985
2,905
0
9,688
W
Discordia
dub07randy
Discordia
13,123
384
1,899
1,392
7,134
2,975
1,591
1,698
5,436
30,418
0
W
10,502
2,707
1,551
772
5,844
2,947
1,641
1,555
4,289
0
25,898
W
8,425
671
1,448
2,374
8,524
6,411
1,424
2,430
6,094
13,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,500
Gold Earned
39,885
125
Minions Killed
82
0
Camps Cleared
0
1,049,419
Distance Traveled
875,181
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,499
864
14
1
0
224,677
4
L
Osiris
7,064
642
5
0
0
190,311
0
W
Cerberus
9,844
895
30
3
0
205,357
1
L
Tiamat
8,110
737
21
2
0
173,146
0
L
Apollo
6,954
632
16
1
0
181,408
0
L
Hera
8,751
796
33
3
0
180,089
0
L
Bastet
9,006
819
7
1
0
150,227
1
W
Discordia
10,180
925
42
4
0
219,752
0
W
Ne Zha
10,360
942
30
3
0
218,349
0
W
Hades
8,617
783
9
1
0
181,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role