Player Matchup

Da Ji
Da Ji
HonorDucky
Da Ji
Level 105
God Stats
5W - 0L
1,902 SR
Queue Stats
42W - 21L
1,702 Elo+
Party 2
Cerberus
Cerberus
JackalSama
Cerberus
Level 60
God Stats
11W - 4L
1,579 SR
Queue Stats
39W - 19L
1,541 Elo+
Party 2
Izanami
Izanami
Tessanator
Izanami
Level 100
God Stats
18W - 9L
1,616 SR
Queue Stats
167W - 120L
1,615 Elo+
Party 2
Team Averages
Level 88
1,699 SR
1,619 Elo+

VS

Team Averages
Level 86
1,636 SR
1,578 Elo+
Sylvanus
Sylvanus
KWIGYBOBALO
Sylvanus
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
197W - 92L
1,665 Elo+
Party 1
Chiron
Chiron
NAMELESS_NAMEK_
Chiron
Level 43
God Stats
0W - 1L
1,682 SR
Queue Stats
77W - 43L
1,546 Elo+
Party 1
Chaac
Chaac
xXBroba_FettXx
Chaac
Level 67
God Stats
3W - 2L
1,726 SR
Queue Stats
7W - 6L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
4 / 3 / 6
9,504
731
10,294
9,342
4,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
JackalSama
Cerberus
14
3 / 1 / 9
9,521
732
11,020
16,071
16,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Tessanator
Izanami
16
5 / 2 / 6
9,950
765
12,308
9,034
4,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KWIGYBOBALO
Sylvanus
13
4 / 4 / 2
8,749
673
11,572
12,584
6,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 4
8,244
634
8,293
10,679
4,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 4
8,530
656
4,972
15,150
18,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
6
6
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
4
3
6
2.33
W
Cerberus
JackalSama
Cerberus
3
1
9
7.5
L
Sylvanus
KWIGYBOBALO
Sylvanus
4
4
2
1.25
L
1
5
4
0.6
W
Izanami
Tessanator
Izanami
5
2
6
4
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,622
Damage
24,837
34,447
Taken
38,413
25,141
Mitigated
28,474
9,445
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
10,294
2,541
0
722
9,342
4,394
441
4,661
4,346
0
26,718
W
Cerberus
JackalSama
Cerberus
11,020
633
0
6,618
16,071
16,409
281
3,472
12,385
22,144
0
L
Sylvanus
KWIGYBOBALO
Sylvanus
11,572
1,923
2,006
5,156
12,584
6,156
497
2,970
9,614
30,477
0
L
8,293
2,759
609
2,047
10,679
4,170
200
3,383
7,296
0
33,922
W
Izanami
Tessanator
Izanami
12,308
9,649
0
2,105
9,034
4,338
2,088
3,099
5,667
0
59,161
L
4,972
703
0
2,453
15,150
18,148
177
4,785
10,365
0
15,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
25,523
182
Minions Killed
129
7
Camps Cleared
4
691,216
Distance Traveled
632,733
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,504
731
32
2
3
219,856
5
W
Cerberus
9,521
732
37
3
0
250,257
2
L
Sylvanus
8,749
673
52
4
0
189,282
1
L
Chiron
8,244
634
62
5
3
207,942
1
W
Izanami
9,950
765
113
9
4
221,103
4
L
Chaac
8,530
656
15
1
1
235,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role