Player Matchup

Gilgamesh
Gilgamesh
CactusMeteor
Gilgamesh
Level 43
God Stats
50W - 62L
1,512 SR
Queue Stats
160W - 241L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
Cyanide and Hap
Danzaburou
Level 27
God Stats
6W - 9L
1,519 SR
Queue Stats
19W - 28L
1,724 Elo+
Solo
Hel
Hel
Hamcster
Hel
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,311 Elo+
Solo
Medusa
Medusa
Mooger777
Medusa
Level 26
God Stats
23W - 35L
1,357 SR
Queue Stats
71W - 132L
1,284 Elo+
Party 2
Neith
Neith
The Hand of Ra
Neith
Level 23
God Stats
58W - 88L
1,229 SR
Queue Stats
60W - 99L
1,223 Elo+
Party 2
Team Averages
Level 33
1,423 SR
1,384 Elo+

VS

Team Averages
Level 64
1,485 SR
1,327 Elo+
Hera
Hera
Blazing_Glory7
Hera
Level 123
God Stats
26W - 28L
1,482 SR
Queue Stats
401W - 420L
1,367 Elo+
Solo
Ra
Ra
Fates__Fury
Ra
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
200W - 228L
1,323 Elo+
Party 1
Neith
Neith
FlippinAsian303
Neith
Level 3
God Stats
2W - 4L
1,317 SR
Queue Stats
2W - 7L
1,162 Elo+
Solo
Erlang Shen
Erlang Shen
OnlySuccess-_-
Erlang Shen
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 68L
1,440 Elo+
Party 1
Achilles
Achilles
PapaSlaus
Achilles
Level 18
God Stats
16W - 10L
1,627 SR
Queue Stats
229W - 288L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CactusMeteor
Gilgamesh
15
1 / 6 / 4
10,018
668
11,423
21,654
9,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Cyanide and Hap
Danzaburou
16
1 / 2 / 2
9,745
650
12,798
15,865
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 6 / 3
9,451
630
5,815
16,051
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Mooger777
Medusa
15
1 / 4 / 5
9,294
620
8,724
13,168
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 6 / 3
10,616
708
9,738
16,474
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 12
11,820
788
19,737
11,481
6,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 2 / 12
11,478
765
23,807
10,801
5,203
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
3 / 0 / 8
11,019
735
9,985
9,676
4,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
OnlySuccess-_-
Erlang Shen
19
6 / 3 / 7
11,310
754
9,850
17,764
20,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
PapaSlaus
Achilles
17
6 / 1 / 10
11,050
737
8,404
18,764
21,829
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
7
Kills
24
24
Deaths
7
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
Gilgamesh
CactusMeteor
Gilgamesh
1
6
4
0.5
L
Danzaburou
Cyanide and Hap
Danzaburou
1
2
2
1
W
4
2
12
5
W
3
0
8
7
L
1
6
3
0.42
L
Medusa
Mooger777
Medusa
1
4
5
0.88
W
Erlang Shen
OnlySuccess-_-
Erlang Shen
6
3
7
3.17
W
Achilles
PapaSlaus
Achilles
6
1
10
11
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,498
Damage
71,783
83,212
Taken
68,486
32,231
Mitigated
59,066
23,369
Healing
17,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,737
3,409
138
2,706
11,481
6,927
594
640
10,841
60,882
0
L
Gilgamesh
CactusMeteor
Gilgamesh
11,423
1,874
1,724
4,583
21,654
9,115
0
12,001
9,224
0
26,601
L
Danzaburou
Cyanide and Hap
Danzaburou
12,798
6,130
0
2,483
15,865
5,748
0
8,944
6,804
0
43,373
W
23,807
2,276
2,696
3,189
10,801
5,203
1,059
634
10,167
67,215
0
W
9,985
6,046
0
2,258
9,676
4,115
6,026
1,111
8,565
0
28,424
L
5,815
1,412
4,069
5,329
16,051
5,723
0
7,731
8,115
20,936
0
L
Medusa
Mooger777
Medusa
8,724
3,351
0
1,818
13,168
4,842
569
7,199
5,838
0
24,900
W
Erlang Shen
OnlySuccess-_-
Erlang Shen
9,850
5,324
28
4,884
17,764
20,992
824
1,681
16,083
0
31,201
W
Achilles
PapaSlaus
Achilles
8,404
1,631
0
1,493
18,764
21,829
693
1,749
16,931
2,692
18,203
L
9,738
5,215
0
3,363
16,474
6,803
922
8,504
7,852
0
42,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,124
Gold Earned
56,677
236
Minions Killed
267
0
Camps Cleared
0
1,346,336
Distance Traveled
1,590,654
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,820
788
89
6
0
309,859
0
L
Gilgamesh
10,018
668
20
1
0
286,560
3
L
Danzaburou
9,745
650
67
4
0
278,647
0
W
Ra
11,478
765
84
6
0
305,425
1
W
Neith
11,019
735
49
3
0
326,266
0
L
Hel
9,451
630
37
2
0
254,318
0
L
Medusa
9,294
620
21
1
0
286,627
1
W
Erlang Shen
11,310
754
29
2
0
334,717
2
W
Achilles
11,050
737
16
1
0
314,387
4
L
Neith
10,616
708
91
6
0
240,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role