Player Matchup

Nu Wa
Nu Wa
GalacticFit
Nu Wa
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 34L
1,514 Elo+
Party 3
Kuzenbo
Kuzenbo
JibbooToYou
Kuzenbo
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 239L
1,484 Elo+
Party 2
Raijin
Raijin
PIxelhunter101
Raijin
Level 122
God Stats
0W - 1L
1,248 SR
Queue Stats
35W - 46L
1,468 Elo+
Party 3
Tiamat
Tiamat
PandaVariety
Tiamat
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 129L
1,418 Elo+
Party 2
Sylvanus
Sylvanus
koruptdxskittz
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,910 Elo+
Party 3
Team Averages
Level 83
1,450 SR
1,559 Elo+

VS

Team Averages
Level 94
1,462 SR
1,597 Elo+
Cthulhu
Cthulhu
Bitzuy
Cthulhu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,523 Elo+
Solo
Apollo
Apollo
DefNotToxicTTV
Apollo
Level 81
God Stats
2W - 0L
1,293 SR
Queue Stats
26W - 17L
1,720 Elo+
Party 1
Kukulkan
Kukulkan
Taz3rrrFac3
Kukulkan
Level 28
God Stats
1W - 2L
1,283 SR
Queue Stats
118W - 105L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
cfig0709
Sylvanus
Level 155
God Stats
1W - 2L
1,734 SR
Queue Stats
155W - 134L
1,594 Elo+
Party 1
Ao Kuang
Ao Kuang
fade2ashTTV
Ao Kuang
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 211L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 7
7,361
736
9,636
9,576
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
JibbooToYou
Kuzenbo
14
1 / 3 / 8
7,656
766
6,305
12,630
13,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
4 / 6 / 3
8,766
877
11,995
10,446
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
13
1 / 7 / 5
7,241
724
5,140
10,686
5,679
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
11
1 / 6 / 7
7,546
755
4,275
10,805
8,151
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bitzuy
Cthulhu
16
7 / 4 / 18
9,650
965
12,283
15,682
18,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 16
8,784
878
9,218
8,507
3,326
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Taz3rrrFac3
Kukulkan
16
5 / 3 / 13
9,416
942
12,469
7,780
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
cfig0709
Sylvanus
14
3 / 1 / 18
8,625
863
5,110
10,494
13,155
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
fade2ashTTV
Ao Kuang
15
11 / 3 / 8
9,793
979
10,193
11,145
5,159
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
8
Kills
29
29
Deaths
12
30
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bitzuy
Cthulhu
7
4
18
4
W
3
1
16
11
L
1
7
7
0.64
L
Kuzenbo
JibbooToYou
Kuzenbo
1
3
8
1.67
L
4
6
3
0.92
L
Tiamat
1
7
5
0.5
W
Kukulkan
Taz3rrrFac3
Kukulkan
5
3
13
3.83
W
Sylvanus
cfig0709
Sylvanus
3
1
18
12
W
Ao Kuang
fade2ashTTV
Ao Kuang
11
3
8
5
L
Sylvanus
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,351
Damage
49,273
54,143
Taken
53,608
34,072
Mitigated
43,250
13,427
Healing
28,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bitzuy
Cthulhu
12,283
318
2,295
3,088
15,682
18,061
199
9,850
5,404
24,164
0
W
9,218
4,585
864
827
8,507
3,326
2,030
6,975
1,268
0
24,838
L
9,636
1,605
1,977
631
9,576
3,129
0
7,327
2,210
20,995
0
L
Kuzenbo
JibbooToYou
Kuzenbo
6,305
2,438
181
2,497
12,630
13,245
26
8,479
3,847
11,861
0
L
11,995
1,323
951
1,113
10,446
3,868
0
6,099
4,185
17,646
0
L
Tiamat
5,140
1,089
1,527
1,307
10,686
5,679
0
7,824
2,615
13,112
0
W
Kukulkan
Taz3rrrFac3
Kukulkan
12,469
904
679
412
7,780
3,549
1,063
4,701
2,983
32,521
0
W
Sylvanus
cfig0709
Sylvanus
5,110
1,438
9,773
5,222
10,494
13,155
1,009
7,255
2,997
7,992
0
W
Ao Kuang
fade2ashTTV
Ao Kuang
10,193
3,669
466
4,457
11,145
5,159
1,793
7,434
3,605
16,028
0
L
Sylvanus
4,275
1,105
1,852
1,391
10,805
8,151
0
9,486
1,231
7,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,570
Gold Earned
46,268
72
Minions Killed
140
0
Camps Cleared
0
805,475
Distance Traveled
953,491
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,650
965
36
4
0
174,354
0
W
Apollo
8,784
878
36
4
0
190,172
0
L
Nu Wa
7,361
736
20
2
0
149,514
0
L
Kuzenbo
7,656
766
10
1
0
195,322
0
L
Raijin
8,766
877
21
2
0
151,944
0
L
Tiamat
7,241
724
7
1
0
158,080
0
W
Kukulkan
9,416
942
47
5
0
194,895
0
W
Sylvanus
8,625
863
8
1
0
195,978
1
W
Ao Kuang
9,793
979
13
1
0
198,092
0
L
Sylvanus
7,546
755
14
1
0
150,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role