Player Matchup

Medusa
Medusa
Cowroach
Medusa
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 123L
1,306 Elo+
Party 4
He Bo
He Bo
Happymadison
He Bo
Level 128
God Stats
9W - 17L
1,779 SR
Queue Stats
131W - 124L
1,593 Elo+
Party 1
Amaterasu
Amaterasu
Nekofidelius
Amaterasu
Level 67
God Stats
8W - 12L
1,277 SR
Queue Stats
315W - 302L
1,648 Elo+
Party 1
Ne Zha
Ne Zha
OmagaprimeX
Ne Zha
Level 101
God Stats
4W - 8L
1,374 SR
Queue Stats
76W - 97L
1,483 Elo+
Party 4
Cthulhu
Cthulhu
Psychus
Cthulhu
Level 144
God Stats
2W - 3L
1,823 SR
Queue Stats
131W - 115L
1,578 Elo+
Party 1
Team Averages
Level 110
1,551 SR
1,522 Elo+

VS

Team Averages
Level 120
1,462 SR
1,554 Elo+
Janus
Janus
GMAN-23-
Janus
Level 145
God Stats
19W - 23L
1,616 SR
Queue Stats
992W - 978L
1,517 Elo+
Party 3
Xbalanque
Xbalanque
Hydrozion
Xbalanque
Level 87
God Stats
2W - 0L
1,431 SR
Queue Stats
80W - 54L
1,599 Elo+
Party 2
Baron Samedi
Baron Samedi
TTxSuperior
Baron Samedi
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
384W - 369L
1,464 Elo+
Party 3
Nike
Nike
xSoulxBabyx13
Nike
Level 115
God Stats
1W - 4L
1,262 SR
Queue Stats
442W - 433L
1,485 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Κilo
Tsukuyomi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cowroach
Medusa
15
1 / 4 / 0
8,141
543
5,737
10,806
3,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 5 / 2
7,472
498
7,144
8,260
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Nekofidelius
Amaterasu
12
0 / 4 / 1
7,086
472
4,174
11,387
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
9
0 / 3 / 4
6,329
422
3,783
7,836
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Psychus
Cthulhu
11
3 / 4 / 2
7,148
477
9,065
17,804
8,181
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GMAN-23-
Janus
14
4 / 0 / 1
8,449
563
4,200
7,817
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Hydrozion
Xbalanque
16
4 / 1 / 5
9,410
627
6,242
10,707
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
TTxSuperior
Baron Samedi
12
2 / 2 / 10
8,060
537
6,541
10,317
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 3
8,354
557
8,728
8,654
7,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Κilo
Tsukuyomi
16
8 / 3 / 6
9,653
644
13,389
11,362
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
20
20
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cowroach
Medusa
1
4
0
0.25
W
Janus
GMAN-23-
Janus
4
0
1
4.5
L
3
5
2
0.8
W
Xbalanque
Hydrozion
Xbalanque
4
1
5
6.5
L
Amaterasu
Nekofidelius
Amaterasu
0
4
1
0.13
L
Ne Zha
0
3
4
0.67
L
Cthulhu
Psychus
Cthulhu
3
4
2
1
W
Baron Samedi
TTxSuperior
Baron Samedi
2
2
10
3.5
W
2
1
3
3.5
W
Tsukuyomi
Κilo
Tsukuyomi
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,903
Damage
39,100
56,093
Taken
48,857
22,918
Mitigated
26,698
15,883
Healing
18,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cowroach
Medusa
5,737
2,586
119
2,610
10,806
3,699
0
544
10,262
0
61,845
W
Janus
GMAN-23-
Janus
4,200
719
0
2,155
7,817
2,456
169
2,251
5,451
55,863
0
L
7,144
331
0
553
8,260
1,800
0
3,678
4,422
45,150
0
W
Xbalanque
Hydrozion
Xbalanque
6,242
2,785
0
5,026
10,707
3,578
242
570
10,137
0
71,488
L
Amaterasu
Nekofidelius
Amaterasu
4,174
1,567
0
3,754
11,387
7,467
0
1,064
10,322
0
39,346
L
Ne Zha
3,783
1,030
0
2,662
7,836
1,771
0
959
6,843
0
26,672
L
Cthulhu
Psychus
Cthulhu
9,065
173
766
5,419
17,804
8,181
0
4,273
13,503
22,178
1,716
W
Baron Samedi
TTxSuperior
Baron Samedi
6,541
762
1,191
3,847
10,317
9,805
199
5,653
4,354
23,280
0
W
8,728
1,553
0
2,121
8,654
7,087
92
2,016
6,562
0
52,334
W
Tsukuyomi
Κilo
Tsukuyomi
13,389
3,962
0
4,529
11,362
3,772
54
4,501
6,666
0
63,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,176
Gold Earned
43,926
385
Minions Killed
483
0
Camps Cleared
0
1,430,047
Distance Traveled
1,607,548
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,141
543
117
8
0
276,261
2
W
Janus
8,449
563
121
8
0
339,909
2
L
He Bo
7,472
498
88
6
0
288,691
2
W
Xbalanque
9,410
627
132
9
0
299,202
3
L
Amaterasu
7,086
472
79
5
0
302,128
1
L
Ne Zha
6,329
422
61
4
0
259,674
1
L
Cthulhu
7,148
477
40
3
0
303,293
1
W
Baron Samedi
8,060
537
27
2
0
282,211
3
W
Nike
8,354
557
93
6
0
321,406
3
W
Tsukuyomi
9,653
644
110
7
0
364,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role