Player Matchup

Thanatos
Thanatos
DonMakia
Thanatos
Level 106
God Stats
5W - 9L
1,420 SR
Queue Stats
56W - 62L
1,488 Elo+
Party 2
Sol
Sol
Gabita1299
Sol
Level 100
God Stats
7W - 9L
1,751 SR
Queue Stats
198W - 210L
1,623 Elo+
Party 2
Hera
Hera
HurricaneLion
Hera
Level 30
God Stats
2W - 9L
1,500 SR
Queue Stats
381W - 420L
1,500 Elo+
Solo
Izanami
Izanami
LUIX001
Izanami
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 186L
1,402 Elo+
Solo
Khepri
Khepri
Liacan
Khepri
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 155L
1,748 Elo+
Solo
Team Averages
Level 88
1,534 SR
1,552 Elo+

VS

Team Averages
Level 77
1,485 SR
1,358 Elo+
Aphrodite
Aphrodite
FatLabido
Aphrodite
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
262W - 268L
1,500 Elo+
Party 1
Ganesha
Ganesha
II chewey II
Ganesha
Level 82
God Stats
0W - 1L
1,789 SR
Queue Stats
183W - 179L
1,140 Elo+
Party 1
Hun Batz
Hun Batz
OtterSpace18
Hun Batz
Level 122
God Stats
0W - 4L
1,292 SR
Queue Stats
224W - 273L
1,416 Elo+
Party 1
Rama
Rama
SergeantWargasm
Rama
Level 76
God Stats
1W - 2L
1,343 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Ravana
Ravana
agentfrosty24
Ravana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DonMakia
Thanatos
15
8 / 1 / 5
9,410
588
6,332
10,443
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 3 / 2
8,250
516
4,629
10,062
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 1 / 1
9,018
564
3,259
6,781
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
LUIX001
Izanami
18
16 / 2 / 5
11,461
716
17,921
8,110
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Liacan
Khepri
13
3 / 0 / 13
8,992
562
7,384
11,699
17,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FatLabido
Aphrodite
13
0 / 2 / 2
7,789
487
4,597
11,666
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
II chewey II
Ganesha
11
1 / 10 / 1
6,638
415
2,859
12,423
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
OtterSpace18
Hun Batz
13
4 / 5 / 0
8,942
559
6,800
12,555
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 7 / 1
6,587
412
2,910
9,523
2,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 4 / 1
8,053
503
5,220
7,956
3,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
28
Kills
7
7
Deaths
28
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DonMakia
Thanatos
8
1
5
10.5
L
Aphrodite
FatLabido
Aphrodite
0
2
2
0.5
W
0
3
2
0.33
W
1
1
1
1.5
L
Ganesha
II chewey II
Ganesha
1
10
1
0.15
W
Izanami
LUIX001
Izanami
16
2
5
9.25
W
Khepri
Liacan
Khepri
3
0
13
9.5
L
Hun Batz
OtterSpace18
Hun Batz
4
5
0
0.8
L
0
7
1
0.07
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,525
Damage
22,386
47,095
Taken
54,123
29,944
Mitigated
20,096
25,164
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DonMakia
Thanatos
6,332
1,814
0
10,817
10,443
4,000
543
609
9,648
0
49,494
L
Aphrodite
FatLabido
Aphrodite
4,597
337
1,181
6,989
11,666
5,583
0
5,180
6,486
41,960
0
W
4,629
1,191
0
4,424
10,062
3,166
1,606
2,801
7,218
44,791
0
W
3,259
1,149
0
3,264
6,781
1,925
208
0
6,618
51,447
0
L
Ganesha
II chewey II
Ganesha
2,859
524
0
261
12,423
5,009
0
2,518
9,905
14,922
0
W
Izanami
LUIX001
Izanami
17,921
12,944
0
2,370
8,110
3,464
2,176
1,563
6,505
0
98,662
W
Khepri
Liacan
Khepri
7,384
762
78
4,211
11,699
17,389
368
2,483
9,128
25,366
0
L
Hun Batz
OtterSpace18
Hun Batz
6,800
2,165
0
3,916
12,555
3,667
0
2,855
9,636
0
45,843
L
2,910
2,817
0
1,890
9,523
2,232
126
2,234
7,289
0
29,851
L
5,220
795
0
1,510
7,956
3,605
0
2,310
5,535
0
29,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,131
Gold Earned
38,009
507
Minions Killed
312
0
Camps Cleared
0
1,614,980
Distance Traveled
1,518,673
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,410
588
87
5
0
355,563
0
L
Aphrodite
7,789
487
91
6
0
301,202
4
W
Sol
8,250
516
82
5
0
269,263
2
W
Hera
9,018
564
128
8
0
323,339
4
L
Ganesha
6,638
415
7
0
0
279,181
0
W
Izanami
11,461
716
180
11
0
297,264
3
W
Khepri
8,992
562
30
2
0
369,551
0
L
Hun Batz
8,942
559
76
5
0
390,746
2
L
Rama
6,587
412
77
5
0
266,266
2
L
Ravana
8,053
503
61
4
0
281,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role