Player Matchup

Neith
Neith
DripSoup77
Neith
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
166W - 146L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
GODspamn3ggs
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,496 Elo+
Party 1
Mercury
Mercury
Richardflyer44
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,401 Elo+
Party 4
Ymir
Ymir
hectorpipol
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 4
Chang'e
Chang'e
zx Khaleesi
Chang'e
Level 129
God Stats
2W - 1L
1,801 SR
Queue Stats
31W - 32L
1,523 Elo+
Party 1
Team Averages
Level 70
1,560 SR
1,412 Elo+

VS

Team Averages
Level 50
1,538 SR
1,586 Elo+
Tsukuyomi
Tsukuyomi
ForJiraiya
Tsukuyomi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,671 Elo+
Party 3
Bacchus
Bacchus
Guichoso-_-
Bacchus
Level 46
God Stats
3W - 4L
1,747 SR
Queue Stats
76W - 84L
1,475 Elo+
Party 2
Sol
Sol
NOOB_PANDA27
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 77L
1,640 Elo+
Party 3
Izanami
Izanami
RadiactiveKing
Izanami
Level 22
God Stats
10W - 9L
1,442 SR
Queue Stats
53W - 56L
1,475 Elo+
Party 2
Bellona
Bellona
Sehbrak
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
2 / 1 / 0
3,576
715
3,255
1,973
557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
GODspamn3ggs
Gilgamesh
5
2 / 2 / 0
3,911
782
1,654
3,411
1,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 2 / 0
3,405
681
1,435
4,476
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 1 / 1
3,469
694
656
3,210
1,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
zx Khaleesi
Chang'e
1
0 / 0 / 0
1,062
212
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ForJiraiya
Tsukuyomi
7
3 / 0 / 0
4,311
862
2,273
2,777
733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Guichoso-_-
Bacchus
6
1 / 2 / 1
4,123
825
1,857
4,437
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 0 / 0
4,314
863
554
2,143
676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 0 / 1
3,827
765
1,610
2,694
499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Sehbrak
Bellona
6
0 / 2 / 1
3,641
728
902
2,850
1,183
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
6
6
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
2
1
0
2
W
Tsukuyomi
ForJiraiya
Tsukuyomi
3
0
0
3
L
Gilgamesh
GODspamn3ggs
Gilgamesh
2
2
0
1
W
Bacchus
Guichoso-_-
Bacchus
1
2
1
0.75
W
1
0
0
1
W
1
0
1
1.5
L
0
2
0
0
W
Bellona
Sehbrak
Bellona
0
2
1
0.25
L
0
1
1
0.5
L
Chang'e
zx Khaleesi
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,000
Damage
7,196
13,070
Taken
14,901
4,084
Mitigated
5,438
4,384
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,255
1,022
0
570
1,973
557
0
1,008
965
0
16,143
W
Tsukuyomi
ForJiraiya
Tsukuyomi
2,273
785
0
1,402
2,777
733
0
0
2,751
0
12,928
L
Gilgamesh
GODspamn3ggs
Gilgamesh
1,654
490
0
1,025
3,411
1,310
0
0
3,411
0
8,840
W
Bacchus
Guichoso-_-
Bacchus
1,857
30
169
1,405
4,437
2,347
0
543
3,894
8,012
0
W
554
185
0
1,020
2,143
676
2,997
0
2,143
17,238
3,001
W
1,610
1,018
0
757
2,694
499
32
113
2,581
0
17,848
L
1,435
717
0
1,807
4,476
1,034
0
506
3,970
0
11,472
W
Bellona
Sehbrak
Bellona
902
433
0
156
2,850
1,183
0
0
2,700
0
5,739
L
656
188
0
982
3,210
1,183
0
849
2,361
3,658
0
L
Chang'e
zx Khaleesi
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,423
Gold Earned
20,216
93
Minions Killed
135
0
Camps Cleared
0
425,611
Distance Traveled
545,324
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,576
715
32
6
0
91,073
0
W
Tsukuyomi
4,311
862
31
6
0
142,375
3
L
Gilgamesh
3,911
782
23
5
0
116,944
0
W
Bacchus
4,123
825
11
2
0
101,902
1
W
Sol
4,314
863
43
9
0
92,685
1
W
Izanami
3,827
765
41
8
0
96,597
0
L
Mercury
3,405
681
33
7
0
119,838
1
W
Bellona
3,641
728
9
2
0
111,765
0
L
Ymir
3,469
694
5
1
0
97,756
1
L
Chang'e
1,062
212
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role