Player Matchup

Poseidon
Poseidon
Kain_210
Poseidon
Level 126
God Stats
23W - 22L
1,568 SR
Queue Stats
97W - 113L
1,506 Elo+
Party 2
Mercury
Mercury
ObamaSlapYoMama-
Mercury
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,529 Elo+
Party 3
Medusa
Medusa
RoyLeeLeeRoy
Medusa
Level 124
God Stats
12W - 4L
1,703 SR
Queue Stats
34W - 27L
1,593 Elo+
Party 2
Artio
Artio
mullins1136
Artio
Level 106
God Stats
5W - 4L
1,652 SR
Queue Stats
49W - 61L
1,402 Elo+
Party 2
Merlin
Merlin
orlando10597201
Merlin
Level 154
God Stats
5W - 1L
1,523 SR
Queue Stats
135W - 141L
1,660 Elo+
Party 3
Team Averages
Level 127
1,589 SR
1,538 Elo+

VS

Team Averages
Level 114
1,600 SR
1,469 Elo+
The Morrigan
The Morrigan
AkumaOu1421
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Apoc_machine
Ne Zha
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 172L
1,347 Elo+
Solo
Atlas
Atlas
Azwyth
Atlas
Level 128
God Stats
0W - 2L
1,735 SR
Queue Stats
18W - 9L
1,500 Elo+
Party 1
Artemis
Artemis
CovertSlowbee
Artemis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LavenderObsidian
Gilgamesh
Level 141
God Stats
0W - 1L
1,764 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kain_210
Poseidon
18
9 / 0 / 9
11,092
584
22,399
7,646
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 9
10,662
561
8,934
12,615
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
18
6 / 0 / 6
11,097
584
11,646
12,246
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
3 / 2 / 12
9,010
474
7,651
15,190
15,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 5 / 9
10,357
545
12,024
9,946
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AkumaOu1421
The Morrigan
14
2 / 6 / 1
8,517
448
4,523
12,645
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
0 / 7 / 1
7,638
402
4,958
16,535
5,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
Azwyth
Atlas
13
3 / 4 / 3
9,227
486
9,563
24,549
19,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
16
1 / 2 / 2
9,169
483
6,948
11,837
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
14
4 / 6 / 3
9,154
482
8,615
19,077
12,612
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
25
Kills
10
10
Deaths
25
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AkumaOu1421
The Morrigan
2
6
1
0.42
L
Ne Zha
0
7
1
0.07
L
Atlas
Azwyth
Atlas
3
4
3
1.13
L
Artemis
1
2
2
1
W
Poseidon
Kain_210
Poseidon
9
0
9
13.5
L
Gilgamesh
4
6
3
0.92
W
2
3
9
2.17
W
Medusa
6
0
6
9
W
3
2
12
4.5
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,654
Damage
34,607
57,643
Taken
84,643
31,003
Mitigated
45,757
24,924
Healing
21,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AkumaOu1421
The Morrigan
4,523
70
0
1,619
12,645
3,692
0
7,494
4,664
43,080
0
L
Ne Zha
4,958
1,667
0
5,411
16,535
5,858
0
6,857
9,380
0
45,311
L
Atlas
Azwyth
Atlas
9,563
3,203
3,319
6,257
24,549
19,109
0
12,364
11,330
34,655
0
L
Artemis
6,948
3,003
0
3,583
11,837
4,486
0
3,256
8,420
0
62,111
W
Poseidon
Kain_210
Poseidon
22,399
2,392
424
2,621
7,646
2,847
195
3,372
4,266
80,537
0
L
Gilgamesh
8,615
1,780
0
1,804
19,077
12,612
0
9,282
9,442
0
55,169
W
8,934
4,252
0
4,978
12,615
4,610
1,474
2,970
9,637
0
83,757
W
Medusa
11,646
6,482
0
8,084
12,246
5,025
1,140
1,416
10,830
0
85,203
W
7,651
171
1,671
6,896
15,190
15,446
57
5,212
9,974
33,648
0
W
12,024
357
0
250
9,946
3,075
1,082
1,096
8,850
61,233
2,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,218
Gold Earned
43,705
598
Minions Killed
442
0
Camps Cleared
0
1,914,793
Distance Traveled
1,673,607
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,517
448
79
4
0
325,328
0
L
Ne Zha
7,638
402
90
5
0
326,144
3
L
Atlas
9,227
486
29
2
0
364,792
3
L
Artemis
9,169
483
129
7
0
344,682
4
W
Poseidon
11,092
584
143
8
0
399,366
3
L
Gilgamesh
9,154
482
115
6
0
312,661
1
W
Mercury
10,662
561
148
8
0
444,421
1
W
Medusa
11,097
584
165
9
0
348,000
6
W
Artio
9,010
474
40
2
0
390,767
1
W
Merlin
10,357
545
102
5
0
332,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role